Command Quick Reference

Numbers

3DFace

Creates mesh or SubD faces that can be standalone or added to an existing mesh or SubD.

Toolbar Menu

Mesh Creation
STL Tools

SubD Tools

Mesh Tools

Mesh

Append Face

Polygon Mesh Primitives > 3‑D Face

SubD

Append Face

Primitives > 3‑D Face

3View

Set up a three-viewport workspace.

Toolbar Menu

Viewport Layout

View

Viewport title

Viewport Layout >

3 Viewports

4View

Set up a four-viewport workspace.

Toolbar Menu

Standard
Viewport Layout

View >

Viewport title >

Viewport Layout >

4 Viewports

A

About

Displays Rhino version and license information.

Toolbar Menu

Not on toolbars.

Help

About Rhinoceros

AcadSchemes

Edit AutoCAD export schemes.

AddGuide

Add temporary infinite guide / construction line.

AddMissingBlockAttributeKeys

Restores the Attribute User Text that has been deleted from the properties of a block instance.

Toolbar

Menu

Block

New in V7

Edit

Blocks >

Add Missing Block Attribute Keys

AddNextU

Add the next control point in the u direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Next U

AddNextV

Add the next control point in the v direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Next V

AddNgonsToMesh

Converts regions of connected coplanar welded faces into Ngons.

AddPrevU

Add the previous control point in the u direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Previous U

AddPrevV

Add the previous control point in the v direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Previous V

AddToGroup

Add an object to a selected group.

Toolbar Menu

Grouping

Edit

Groups >

Add To Group

Alerter

Open the Alerter options page.

Toolbar Menu

Tools

Tools

Options > Alerter

Align

Lines up the bounding boxes of objects, or object grips (control points, edit points, vertices...).

Toolbar Menu

Align and Distribute

Main

Main2

Transform

SubD Sidebar

Transform

Align

AlignProfiles

Line up one curve to another.

AlignVertices

Forces mesh or SubD vertices to the same location.

Toolbar Menu

Mesh Tools

SubD Sidebar

Mesh / SubD

Repair Tools >

Align Vertices

Angle

Report the angle between two picked or defined lines.

Toolbar Menu

Analyze

Analyze

Angle

ApplyBoxMapping

Add a box texture mapping channel to an object.

ApplyCrv

Wrap a curve onto a surface.

Toolbar Menu Alias

Curve from Object

Curve

Curve from Objects >

Apply UV Curves

ApplyCurves

ApplyCustomMapping

Add a custom texture mapping channel to an object.

ApplyCylindricalMapping

Add a cylindrical texture mapping channel to an object.

ApplyMesh

Fit a mesh that matches a source mesh onto a surface.

Toolbar Menu

Mesh Tools

Mesh

Apply to Surface

ApplyMeshUVN

Wrap meshes and points onto a surface.

Toolbar Menu

Mesh Tools

Mesh

Apply Mesh UVN

ApplyOcsMapping

Lines up textures with the object rather than the world coordinates when textures use WCS/OCS or WCS/OCS (Box style) mappings.

ApplyPlanarMapping

Add a planar texture mapping channel to an object.

ApplySphericalMapping

Add a spherical texture mapping channel to an object.

ApplySurfaceMapping

Add a surface texture mapping channel to an object.

ArcBlend

Create an arc blend curve between two curves.

Toolbar Menu

Curve Tools

Curve

Blend Curves >

Arc Blend

Arc

Draw an arc with options for center, start, angle, and direction.

Toolbar Menu


Arc
Curve Drawing
Main
Main1

Curve

Arc >

<Options>

AreaCentroid

Report and marks an object's area centroid.

Toolbar Menu

Analyze
Mass Properties

Analyze

Mass Properties >

Area Centroid

AreaMoments

Report an object's area moments of inertia.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Area Moments

Area

Report an object's area.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Area

Array

Copy and space objects in columns, rows, and levels.

Toolbar Menu

Array

Main

Main1
Transform

SubD Sidebar

Transform

Array >

Rectangular

ArrayCrv

Copy and space objects along a curve.

Toolbar Menu

Array

Transform

Array >

Along Curve

ArrayCrvOnSrf

Copy and space objects along a curve on a surface.

Toolbar Menu

Array

Transform

Array >

Along Curve on Surface

ArrayHole

Copy and space holes in rows and columns.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Array Hole

ArrayHolePolar

Copy and space holes around a central location.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Array Hole Polar

ArrayLinear

Copy and space objects in a single direction.

Toolbar Menu

Array

SubD Sidebar

Transform

Array >

Linear

ArrayPolar

Copy and space objects around a central location.

Toolbar Menu

Array

Transform

SubD Sidebar

Transform

Array >

Polar

ArraySrf

Copy and space objects in rows and columns on a surface.

Toolbar Menu

Array

Transform

Array >

Along Surface

Arrowhead

Create or remove an arrowhead on a curve.

Toolbar Menu

Annotate

Not on menus.

AssignBlankTexture

Assign texture names to objects.

AttachGHSData

Add GHS (General HydroStatics) information to objects.

Toolbar Menu

Tools

Tools

Attach GHS Data

Audit3dmFile

Checks a Rhino 3dm file which is not currently opened for errors and lists the contents.

Toolbar Menu

Diagnostics

Analyze

Diagnostics >

Audit 3DM File

Audit

Checks the current Rhino model for errors.

Toolbar Menu

Diagnostics

Analyze

Diagnostics >

Audit

AutomaticSubDFromMesh

Controls how box-mode TSpline objects in Rhino 5 3dm files and meshes with non-zero division levels in FBX files are read into Rhino as SubD or mesh objects.

Autosave

Save the current model to a backup file.

Toolbar Menu

File

Not on menus.

B

BackgroundBitmap

Manage a background image in a viewport.

Toolbar Menu

Background Bitmap

View

Background Bitmap >

<Options>

Bake

Combine an object's textures and decals into a single bitmap file and assign that bitmap as object's texture.

BatchRenderNamedViews

Renders all the named views in the model and saves the renderings as image files to a folder.

Toolbar

Menu

New in V7

Render Tools

Render

Batch Render Named Views

Bend

Deform objects along an arc.

Toolbar Menu

Deformation Tools

Transform

SubD Sidebar

Transform

Bend

Bevel

Chamfers/fillets mesh or SubD edges with specified segments.

Toolbar Menu

Mesh Tools

SubD Tools

Mesh / SubD

Bevel

Blend

Connect two curves maintaining continuity.

BlendCrv

Connect two curves with continuity control.

Toolbar Menu

Curve Tools

Curve From Object

Curve

Blend Curves >

Adjustable Curve Blend

BlendEdge

Create a surface between polysurface edges maintaining continuity.

Toolbar Menu

Solid Tools

Solid

Fillet Edge >

Blend Edge

BlendSrf

Create a blend surface between two surfaces with continuity control.

Toolbar Menu

Surface Tools

Surface

Blend Surface

Block

Define a block object.

Toolbar Menu Shortcut

Block
Main
Main1

Edit

Blocks >

Create Block Definition

Ctrl (CMD) + B

BlockEdit

Allow selecting a block instance to change the block geometry and update the block definition.

Toolbar Menu

Block

Edit

Blocks >

Edit Block in Place

BlockManager

Manage the block definitions.

Toolbar Menu

Block

Edit

Blocks >

Block Manager

BlockResetScale

Resets the x, y, and z scales of a block instance to 1, or applies the best-fit scale to all axes.

Toolbar Menu

Block

New in V7

Edit

Blocks > Reset Block Scale

Boolean2Objects

Cycle through possible Boolean operations between two objects.

Toolbar Menu

Solid Tools

Solid

Boolean Two Objects

BooleanDifference

Subtract the volume of one set of objects from another.

Toolbar Menu

Solid Tools

Solid

Difference

BooleanIntersection

Create a new solid from solids' intersected volumes.

Toolbar Menu

Solid Tools

Solid

Intersection

BooleanSplit

Split and close solids at intersections.

Toolbar Menu

Solid Tools

Solid

Boolean Split

BooleanUnion

Combine the volumes of one or more objects.

Toolbar Menu

Main
Main2
Solid Tools

Solid

Union

Boss

Extrude closed planar curves normal to the curve plane toward a boundary surface where the boundary surface is trimmed and joined to the extruded objects.

Toolbar Menu

Extrude Solid

Solid

Boss

Bounce

Shoot a ray at a collection of surfaces to create a polyline path.

Toolbar Menu

Analyze

Curve

Polyline

Bounce Ray

BoundingBox

The BoundingBox command creates a box that encloses all selected objects, or each object in selection.

Toolbar Menu

Box

Analyze

Bounding Box

Box

Draw a solid box.

Toolbar Menu

Box
Main
Main1
Solid Creation
Solids Sidebar

Solid

Box >

<Options>

BoxEdit

Size, scale, position, and rotate objects numerically.

Toolbar Menu Panel Gear Menu

Transform

Panels

BoxEdit

BoxEdit

Bridge

Creates faces to connect two SubD/Mesh edge chains.

Toolbar

Menu

SubD Tools

SubD/Mesh

Bridge

BringForward

Makes the selected object display one level up in the draw order.

Toolbar Menu

Draw Order

Edit

Arrange >

Bring Forward

BringToFront

Makes the selected object display in front of all other objects.

Toolbar Menu

Draw Order

Edit

Arrange >

Bring to Front

BringViewportToTop

Bring a viewport to the front.

C

Cage

Create a control cage object used by the CageEdit command to deform other objects.

Toolbar Menu

Cage
Deformation Tools
Transform

Transform

Cage Editing >

Create Cage

CageEdit

Deform objects smoothly using control cage objects.

Toolbar Menu

Cage

Deformation Tools

Transform

SubD Sidebar

Transform

Cage Editing >

Cage Edit

CalcRPN

Toggle the on-screen RPN (reverse Polish notation) calculator.

Toolbar Menu Panels

Tools

Tools

RPN Calculator

RPN Calculator

Calc

Toggle the on-screen calculator.

Toolbar Menu Panels

Tools

Tools

Calculator

Calculator

Camera

Show, hide, or toggle the visibility of the viewport camera.

Toolbar Menu Shortcut

Not on toolbars.

View

Viewport title

Set Camera >

Show Camera

F6

Cancel

Cancel the current command and deselects objects.

Cap

Fills planar holes in objects with planar faces.

Toolbar Menu

Solid Tools

Solid

Cap Planar Holes

Catenary

Creates a curve that a hanging chain or cable assumes under its own weight when supported only at its ends.

Toolbar Menu

Curve

Curve

Catenary >

<Options>

Centermark

Draw a cross or a cross and center lines at the center point of a curve.

Chamfer

Create a line segment between two curves and trims or extends the curves to meet it.

Toolbar Menu

Curve Tools

Curve

Chamfer Curves

ChamferEdge

Create a ruled surface at polysurface edges.

Toolbar Menu

Solid Tools

Solid

Fillet Edge >

Chamfer Edge

ChamferSrf

Create a ruled surface between two surface edges.

Toolbar Menu

Surface Tools

Surface

Chamfer Surfaces

ChangeDegree

Change the degree of the polynomial that defines the curve or surface by adding or subtracting control points between knot spans, while maintaining the knot structure.

Toolbar Menu

Curve Tools

Surface Tools

Edit

Change Degree

ChangeLayer

Change an object's layer.

Toolbar Menu

Layer

Edit

Layers >

Change Object Layer

ChangeSpace

Move or copy objects between layout and detail viewports.

ChangeToCurrentLayer

Change an object's layer to the current layer.

Toolbar Menu Panels

Layer

Edit

Layers >

Change Object to Current Layer

Layer

Right-click layer name >

Change Object Layer

CheckInLicense

Check in a license to the Zoo license manager.

CheckNewObjects

Report errors in an object's data structure as it is created or imported.

CheckOutLicense

Check out a license from the Zoo license manager.

Check

Report errors in an object's data structure.

Toolbar Menu

Analyze
Diagnostics
Geometry Fix
Main
Main2
Mesh Tools

Analyze

Diagnostics >

Check

Circle

Draw a circle from center and radius, diameter, points on the circumference, and circumference length.

Toolbar Menu

Circle
Curve Drawing
Main
Main1

Curve

Circle >

<Options>

Clash

The Clash command uses clearance distance to detect clashes between two sets of objects.

Toolbar

Menu

Analyze

New in V7

Analyze

Clash

ClearAllMeshes

Delete render and analysis meshes.

Toolbar Menu

Tools

Not on menus.

ClearAllObjectDisplayModes

Remove all per-view, per-object display mode overrides.

ClearAnalysisMeshes

Deletes all surface analysis meshes in the model.

Toolbar

Menu

Analyze

New in V7

Tools

Analyze

Surface > Clear Analysis Meshes

ClearDrawOrder

Removes the draw order tags from selected objects.

Toolbar Menu

Draw Order

Edit

Arrange >

Clear Draw Order

ClearUndo

Clear the undo buffer to free memory.

Toolbar Menu

Undo

Not on menus.

ClippingPlane

Create a plane that hides objects.

Toolbar Menu

Display
Viewport Layout
Visibility

View

Viewport title

Clipping plane

CloseCrv

Close open curves.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Close Curve

CloseRenderWindow

Close the render display window.

ClosestPt

Create a point object on an object at the nearest location to a base location or to another object.

Toolbar Menu

Point

Analyze

Curve

Point Object >

Closest Point

CloseViewport

Close the active viewport.

Toolbar Menu

Viewport Layout

View

Viewport title

Close Viewport

CollapseMeshEdge

Move mesh edge vertices to a single vertex.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

Edge

CollapseMeshFace

Move all mesh face vertices to a single vertex.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

Face

CollapseMeshFacesByArea

Move all mesh face vertices to a single vertex based on face area.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

By Area

CollapseMeshFacesByAspectRatio

Move all mesh face vertices to a single vertex based on face aspect ratio.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

By Aspect Ratio

CollapseMeshFacesByEdgeLength

Move all mesh face vertices to a single vertex based on face edge length.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

By Edge Length

CollapseMeshVertex

Move a mesh vertex to an adjacent mesh vertex.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

Vertex

CommandHelp

Open the docking context Command Help window.

Toolbar Menu Panel Gear Menu

Help

Help

Command Help

Panels

Help

Help

CommandHistory

Open the Command History window.

Toolbar Menu Shortcut

Tools

Tools

Commands >

Command History

F2

CommandList

Open the Command List window.

CommandPrompt

Manage the display of the command prompt window.

Commands

Display the Command List Help topic.

Toolbar Menu

Help

Help

Command List

ComputeVertexColors

Evaluate texture coordinates and set vertex colors.

Cone

Creates a surface cone.

Toolbar Menu

Solids Creation
Solids Sidebar

Solid

Cone

Conic

Draw a conic section curve with options for the start, end, apex, and rho value.

Toolbar Menu

Curve
Curve Drawing

Curve

Conic

Connect

Extend and trim curves to meet at their endpoints.

Toolbar Menu

Curve Tools

Extend

Curve

Connect Curves

ConnectSrf

Extends or trims two surfaces to where they intersect.

Toolbar Menu

Surface Tools

Surface

Connect Surfaces

ContentFilter

Open the Content Filter dialog box.

ContinueCurve

Continue to draw the selected curve using control points.

Toolbar Menu

Curve Tools

Curve

Free-Form >

Continue Control Point Curve

ContinueInterpCrv

Continue to draw the selected curve interpolating through picked points.

Toolbar Menu

Curve Tools

Curve

Free-Form >

Continue Interpolated Curve

Contour

Create a spaced series of planar curves and points through objects.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Contour

Convert

Change a curve to polyline or arc segments.

Toolbar Menu

Arc
Curve Tools
Lines

Curve

Convert

<Options>

ConvertDots

Convert Dot objects to either points or text.

ConvertExtrusion

Convert extrusion objects to surfaces and polysurfaces.

ConvertTextToBlockAttribute

Turns exiting text objects into block attributes.

Toolbar

Menu

Block

New in V7

Edit

Blocks >

Convert Text to Block Attribute

ConvertToBeziers

Change the structure of a NURBS object to a Bézier object.

CopyCPlaneSettingsToAll

Match all viewports' grid and snap settings to the specified viewport.

CopyCPlaneToAll

Match all viewports' construction planes to the specified viewport.

CopyDetailToViewport

Copy a detail viewport to a model viewport.

Copy

Duplicate objects.

Toolbar Menu

Main

Main1

Transform

SubD Sidebar

Transform

Copy

CopyHole

Copy a hole in a planar surface.

Toolbar Menu

Holes

Solid Tools

Solid

Solid Edit Tools >

Holes >

Copy Hole

CopyLayout

Copy the active layout to a new layout.

Toolbar Menu

Layout

Not on menus.

CopyLinkedBlockDefinition

Copy a linked block with Reference style layers.

CopyRenderWindowToClipboard

Copy the image in the render window to the Clipboard.

CopyToClipboard

Copy objects to the Clipboard.

Toolbar Menu Shortcut

Standard

Edit

Copy

Ctrl (CMD) + C

CopyToLayer

Copy objects to a layer.

Toolbar Menu

Layer

Edit

Layers >

Copy Objects to Layer

CopyViewportToDetail

Copy or move a model viewport to a detail viewport.

Toolbar Menu

Layout

Not on menus.

CPlane

Set the construction plane in the active viewport.

Toolbar Menu

CPlanes
Standard

View

Viewport title

Set CPlane

Crease

Changes smooth SubD edges/vertices into creased edges/vertices, or welded mesh edges into unwelded edges.

Toolbar

Menu

Mesh Tools

SubD Tools

SubD

Edit Tools > Crease

CreaseSplitting

Control whether surface creation commands divide creased surfaces into polysurfaces.

CreateRegions

Replace a non-manifold polysurface with all solid manifold regions defined by the surfaces of the input.

CreateSolid

Create a closed polysurface from surfaces.

Toolbar Menu

Solid Tools

Solid

Create Solid

CreateUVCrv

Project a surface boundary and trim curves onto the world xy plane.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Create UV Curves

Crv2View

Create a curve by averaging two input curves that are planar in two different views.

Toolbar Menu

Curve Tools

Curve

Curve From 2 Views

CrvDeviation

Report the maximum and minimum distances between two curves.

Toolbar Menu

Analyze

Analyze

Curve >

Deviation

CrvEnd

Place a point object at the end of a curve.

Toolbar Menu

Curve Tools

Point

Curve

Point Object >

Mark Curve End

CrvSeam

Change the seam (start/end) location on closed curves.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Adjust Closed Curve Seam

CrvStart

Place a point object at the start of a curve.

Toolbar Menu

Curve Tools

Point

Curve

Point Object >

Mark Curve Start

CSec

Create cross-section curves through profile curves.

Toolbar Menu

Curve Tools

Curve

Cross-Section Profiles

CullControlPolygon

Toggle the display of control points that are behind the surface.

CullDegenerateMeshFaces

Delete zero-area mesh faces.

Toolbar Menu

Mesh Tools

Mesh

Edit Tools >

Cull Degenerate Mesh Faces

CurvatureAnalysis

Evaluate surface curvature using false-color analysis.

Toolbar Menu

Analyze
Surface Analysis
Surface Tools

Analyze

Surface >

Curvature Analysis

CurvatureAnalysisOff

Turn off curvature analysis display.

Curvature

Evaluate the curvature of a curve or surface.

Toolbar Menu

Analyze

Analyze

Curvature Circle

CurvatureGraph

Evaluate curve or surface curvature with a graph.

Toolbar Menu Alias

Analyze
Surface Tools

Analyze

Curve >

Curvature Graph On

COn

CurvatureGraphOff

Turn off curvature graph display.

Toolbar Menu Alias

Analyze
Surface Tools

Analyze

Curve >

Curvature Graph Off

COff

CurveBoolean

Trim, split, and join curves based on their overlapping regions.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Curve Boolean

Curve

Draw a curve from control point locations.

Toolbar Menu

Curve
Curve Drawing
Main
Main2

Curve

Free-Form >

Control Points

CurveThroughPolyline

Create a curve from polyline vertices.

Toolbar Menu

Curve

Curve

Free-Form >

Fit To Polyline

Curve

Polyline >

Fit Through Points

CurveThroughPt

Fit a curve through point objects.

Toolbar Menu

Curve
Curve Drawing
Main
Main2

Lines

Curve

Free-Form >

Fit to Points

CurveThroughSrfControlPt

Fit curves through surface control points.

Cut

Delete objects and place them in the Clipboard.

Toolbar

Menu

Shortcut

Standard

Edit

Cut

Ctrl (CMD) + X

CutPlane

Create planar surfaces through objects at specified locations.

Toolbar Menu

Plane
Surface Creation
Surface Sidebar

Surface

Plane >

Cutting Plane

CutVolume

Report the volume of the intersection of a solid and a box.

Cylinder

Draw a polysurface cylinder.

Toolbar Menu

Solid Creation
Solids Sidebar

Solid

Cylinder

D

DecimalPoint

Checks to see whether numbers with decimal points are being correctly printed and read.

DeleteFaces

Remove faces from a mesh, SubD or Polysurface to create a hole.

Toolbar Menu

Mesh Tools

Solid Tools

SubD Tools

New in V7

Mesh / SubD

Edit Tools > Delete Faces

Solid

Solid Edit Tools > Delete Faces

DeleteMeshNgons

Converts Ngons on a mesh into triangle or quad faces.

Delete

Removes objects or sub-objects.

Toolbar Menu Shortcut

Not on toolbars.

Edit

Delete

Delete or Backspace

DeleteSubCrv

Remove a portion of a curve that is between two locations.

Toolbar Menu Alias

Curve Tools

Curve

Curve Edit Tools >

Delete Subcurve

Break
Detail

Manage layout detail viewports.

Toolbar Menu

Drafting
Layout

View

Layout >

Add Detail View

DevLoft

Creates a single developable surface between two rails.

Diameter

Report the diameter of a curve at a specified point.

Toolbar Menu

Analyze

Analyze

Diameter

DigBeep

Turn the digitizing arm sound on and off.

DigCalibrate

Validate digitizer measurements against a model.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Calibrate

DigCamera

Set the view based on the probe position and direction.

DigClick

Pick a location with a digitizing arm.

Toolbar Menu Shortcut

3‑D Digitizing

Not on menus.

F12
DigDisconnect

Disconnect the digitizing arm.

Toolbar Menu

3‑D Digitizing
Tools

Tools

3-D Digitizer >

Disconnect

Digitize

Connect and initialize a digitizing arm.

Toolbar Menu

3‑D Digitizing
Tools

Tools

3‑D Digitizer >

Connect

DigLine

Draw a line normal to a surface with a digitizing arm.

Toolbar Menu

3-D Digitizing toolbar

3‑D Digitizing

Tools

3‑D Digitizer

Normal Line

DigPause

Suspend/pause input from the digitizing arm.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Pause

DigScale

Set a scale factor for digitized points.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Set Scale

DigSection

Create planar cross sections with a digitizing arm.

Toolbar Menu

3-D Digitizing toolbar

3‑D Digitizing

Tools

3‑D Digitizer >

Planar Section Curve

DigSketch

Sketch a curve with a digitizing arm.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Sketch Curve

DimAligned

Draw a linear dimension lined up with two points.

Toolbar Menu

Dimension
Drafting

Dimension

Aligned Dimension

DimAngle

Dimension the angle between two lines.

Toolbar Menu

Dimension
Drafting

Dimension

Angle Dimension

DimArea

Dimension the area of a closed curve, surface, mesh, or hatch.

Toolbar Menu

Dimension

Dimension

Area Dimension

DimCreaseAngle

Dimension the angle between two planes.

Toolbar Menu

Dimension

Dimension

Crease Angle Dimension

DimCurveLength

Dimension the length of a curve.

Toolbar Menu

Dimension

Dimension

Curve Length Dimension

DimDiameter

Dimension the diameter of a curve.

Toolbar Menu

Dimension
Drafting

Dimension

Diameter Dimension

Dim

Draw horizontal or vertical linear dimensions.

Toolbar Menu

Dimension
Drafting
Standard

Dimension

Linear Dimension

DimOrdinate

Dimension the x or y distance from a base location.

Toolbar Menu

Dimension
Drafting

Dimension

Ordinate Dimension

DimRadius

Dimension the radius of an arc or circle.

Toolbar Menu

Dimension
Drafting

Dimension

Radial Dimension

DimRecenterText

Return dimension text to its default location.

Toolbar Menu

Dimension
Drafting

Dimension

Recenter Dimension Text

DimRotated

Draw a linear dimension that is rotated from the xy axis.

Toolbar Menu

Dimension
Drafting

Dimension

Rotated Dimension

Dir

Display and edit an object's normal direction.

Toolbar Menu

Analyze
Main
Main2

Analyze

Direction

DirectionalLight

Insert a light with parallel rays pointing in a specified direction.

Toolbar Menu

Lights
Render Tools

Render

Create Directional Light

DisableClippingPlane

Turn off the selected clipping plane.

DisableOsnap

Manage persistent object snaps.

Toolbar Menu

Object Snap

Tools

Object Snap >

Disable Object Snaps

DisplayCommandPrompt

Re-display the command prompt.

DisplayProperties

Open the Display panel.

Toolbar Menu Panel Gear Menu

Display

Panels

Display

Display

Distance

Report the distance between two picked locations.

Toolbar Menu

Analyze

Analyze

Distance

Distribute

Spread objects out evenly between the end objects.

DivideAlongCreases

Divide a surface into separate parts at kinks.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Divide Surface on Creases

Divide

Create point objects along a curve by the number of equal length segments or segments of a specified length.

Toolbar Menu

Point

Curve

Point Object >

Divide Curve by >

Number of Segments

Length of Segments

DocumentProperties

Manage the settings for the current model.

Toolbar Menu

File
Properties
Standard

File

Properties

DocumentPropertiesPage

Open the Document Properties dialog box at the specified page.

DocumentText

Opens the Document User Text panel that lets you manage the document text.

Toolbar Menu Panel Gear Menu

Not on toolbars.

Panels

Document User Text

Document User Text

DollyZoom

Move the camera location and change the lens length at the same time.

Toolbar Menu

Lens Length
Render Sidebar
Set View
View

View

Viewport title

Set Camera >

Adjust Lens Length and Dolly

Domain

Report the domain of a curve or surface.

Toolbar Menu

Analyze

Not on menus.

Dot

Draw an annotation dot that stays parallel to and sizes with the view.

Toolbar Menu

Annotate
Dimension
Drafting

Dimension

Annotation Dot

DownloadLibraryTextures

Downloads required bitmap files for textures.

DraftAngleAnalysisOff

Turn off draft angle analysis.

Toolbar Menu

Surface Analysis

Not on menus.

Close the dialog box.

DraftAngleAnalysis

Visually evaluate surface draft-angle using false-color analysis.

Toolbar Menu

Surface Analysis

Analyze

Surface >

Draft Angle Analysis

DraftAnglePoint

Place a point object on a surface the surface's draft angle break location.

DragCopy

The DragCopy command creates a copy of the object being dragged at the current cursor location.

DragMode

Specify the plane object dragging will be parallel to.

Toolbar Menu

Drag Mode
Organic
Point Edit

Edit

Change Drag Mode

DragStrength

Sets the amount of object drag as a percentage of mouse movement to control the speed of the drag movement.

Toolbar Menu Gumball widget menu

Gumball

Organic

Not on menus.

Drag Strength
Drape

Create a surface through the intersections of objects and points projected toward the construction plane.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Drape

DrapePt

Create a grid of points at the intersections of objects and points projected toward the construction plane.

Toolbar Menu

Point

Curve

Point Object >

Drape Points

DupBorder

Create a curve or polyline that copies a surface, polysurface, or mesh border.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Border

DupEdge

Create a curve that copies a surface edge.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Edge

DupFaceBorder

Create a curve that copies a polysurface face border.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Face Border

DupLayer

Duplicate (copy) a layer including all layer attributes and geometry.

Toolbar Menu

Layer

Edit

Layers >

Duplicate Layer

DupMeshEdge

Creates a polyline that duplicates the edge of a mesh.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Mesh Edge

DupMeshHoleBoundary

Create a polyline that duplicates the boundary of a mesh hole.

Toolbar Menu

Mesh Tools

Mesh

Edit Tools >

Extract >

Hole Boundary

E

EarthAnchorPoint

Add information about the model's position for GIS mapping applications.

Toolbar Menu

Tools

Not on menus.

Echo

Turn on echoing of script commands to the command history window.

EdgeContinuity

Uses line hairs to visualize distance, tangency and curvature difference between an edge pair.

Toolbar Menu

Analyze

Surface Analysis

Surface Tools

New in V7

Analyze

Surface > Edge Continuity

Panels

Edge Continuity

EdgeSrf

Create a surface from two, three, or four curves.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Edge Curves

EditLightByHighlight

Add lights based on highlight locations.

Toolbar Menu

Lights
Render Tools

Render

Edit Light by Highlight

EditLightByLooking

Set a spotlight direction using view manipulation tools.

Toolbar Menu

Light Tools
Render Tools

Render

Edit Light by Looking

EditPtOn

Displays edit points on curves or SubDs.

Toolbar Menu

Main

Main1

Point Edit

SubD Sidebar

Edit

Control Points >

Show Edit Points

EditPythonScript

Edit a Python script.

Toolbar Menu

Tools

Tools

Python Script >

Edit

EditScript

Open a text editor utility for editing RhinoScript files.

Toolbar Menu

Tools

Rhino Script >

Edit

Ellipse

Draw a closed elliptical curve from focus points, center and edges, bounding rectangle, and around a curve.

Toolbar Menu

Curve Drawing
Ellipse
Main
Main2

Curve

Ellipse >

<Options>

Ellipsoid

Draw a solid ellipsoid.

Toolbar Menu

Ellipsoid
Solid Creation
Solids Sidebar

Solid

Ellipsoid >

<Options>

EMapOff

Turn off environment map display.

Toolbar Menu

Surface Analysis

Not on menus.

Close the dialog box.

EMap

Visually evaluate surface smoothness using an image bitmap reflected in the surface.

Toolbar Menu

Surface Analysis

Analyze

Surface >

Environment Map

EnableClippingPlane

Turn on selected clipping planes in the active viewport.

EndBulge

Adjust the shape of a curve at its end or a surface near an untrimmed edge.

Toolbar Menu

Point Edit

Surface Tools

Edit

Surface >

Adjust End Bulge

Edit

Adjust End Bulge

EnterEnd

Simulate the Enter key to complete a command string in a script.

Enter

Simulate the Enter key in a script.

Environments

Opens the Environments panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Environment Editor

Panels

Environments

Environments

EvaluatePt

Report the world and construction plane coordinates of a picked location.

Toolbar Menu

Analyze

Analyze

Point

EvaluateUVPt

Report the u and v coordinates of a specified location on a surface.

Toolbar Menu

Analyze
Surface Analysis

Analyze

Surface >

UV Coordinates of a Point

Exit

Close Rhino.

Toolbar

Menu

Shortcut

Not on toolbars.

File

Exit

Ctrl (CMD) + Q

ExplodeBlock

Explode a block including any nested blocks into component objects.

Toolbar Menu

Block

Edit

Blocks

Explode Block

Explode

Break objects down into components.

ExportBitmaps

Create files from bitmaps in the model.

Toolbar Menu

File

Not on menus.

Export

Save selected objects to a new file.

Toolbar Menu

File
Popup
Standard

File

Export Selected

ExportWithOrigin

Save objects to a new file with a specified origin and construction plane.

Toolbar Menu

File
Block

File

Export With Origin

ExtendCrvOnSrf

Lengthen a curve on a surface to the surface edges.

Toolbar Menu

Extend

Curve

Extend Curve >

Curve on Surface

ExtendDynamic

Lengthen a curve by its natural extension to a boundary or point.

Extend

Lengthen a curve.

Toolbar Menu

Curve Tools
Extend

Curve

Extend Curve >

<Options>

ExtendSrf

Lengthen a surface by a value.

Toolbar Menu

Surface Tools

Surface

Extend Surface

ExtractAnalysisMesh

Duplicate an object's analysis mesh.

ExtractBadSrf

Separate surfaces with errors from a polysurface.

Toolbar Menu

Diagnostics

Geometry Fix

Analyze

Diagnostics >

Extract Bad Surfaces

ExtractConnectedMeshFaces

Separate mesh faces connected to a face.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

Connected

ExtractControlPolygon

Fit a polyline through curve control points or a mesh through surface control points.

Toolbar Menu

Mesh Creation

SubD Sidebar

Mesh

From NURBS Control Polygon

ExtractCurvatureGraph

Duplicate a curve's curvature graph.

ExtractCustomMappingObject

Extracts the custom mapping source, a mesh or a surface, embedded in the selected object.

ExtractDuplicateMeshFaces

Separate duplicated faces from a mesh.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

Duplicate

ExtractIsocurve

Duplicate surface isoparametric curves.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Extract Isocurve

ExtractMeshEdges

Separate faces from the parent mesh determined by a draft angle or weld status.

ExtractMeshFacesByArea

Separate faces from a mesh by area.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

By Area

ExtractMeshFacesByAspectRatio

Separate faces from a mesh by aspect ratio.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

By Aspect Ratio

ExtractMeshFacesByDraftAngle

Separate faces from a mesh by a draft angle or weld status.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

By Draft Angle

ExtractMeshFacesByEdgeLength

Separate faces from a mesh by edge length.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

By Edge Length

ExtractMeshFaces

Separate faces from a mesh.

Toolbar Menu

Extract Mesh

Mesh Tools

Mesh

Edit Tools >

Extract >

Faces

ExtractMeshPart

Separate faces from a mesh that are bounded by unwelded, non-manifold, or naked edges.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

Part

ExtractNonManifoldMeshEdges

Separate non-manifold faces from a mesh.

ExtractPipedCurve

Duplicate a curve's piping mesh.

ExtractPt

Duplicate curve control or edit points, surface control points, and mesh vertices.

Toolbar Menu

Curve from Object
Point

Curve

Curve From Objects >

Extract Points

ExtractRenderMesh

Duplicate the render mesh.

ExtractSrf

Separates or duplicates polysurface, Extrusion, or SubD faces.

ExtractSubCrv

Separate or duplicate polycurve segments.

Toolbar Menu

Curve Tools

Curve

Curve From Objects >

Extract Curve

ExtractUVMesh

Duplicate the uv mesh.

ExtractWireframe

Duplicate surface or polysurface edge and isoparametric curves.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Extract Wireframe

ExtrudeCrvAlongCrv

Drive closed planar curves along a path curve.

Toolbar Menu

Extrude
Extrude Solid
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

Along Curve

Surface

Extrude Curve >

Along Curve

SubD

Extrude Curve >

Along Curve

ExtrudeCrv

Drive closed planar curves in a straight line.

Toolbar Menu

Extrude
Extrude Solid
Solids Sidebar
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

Straight

Surface

Extrude Curve >

Straight

SubD

Extrude Curve >

Straight

ExtrudeCrvTapered

Drive closed planar curves in a straight line tapering at an angle.

Toolbar Menu

Extrude
Extrude Solid
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

Tapered

Surface

Extrude Curve >

Tapered

ExtrudeCrvToPoint

Drive closed planar curves tapering to a point.

Toolbar Menu

Extrude
Extrude Solid
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

To Point

Surface

Extrude Curve >

To Point

SubD

Extrude Curve >

To Point

ExtrudeMesh

Extrudes mesh faces and boundary edges with different direction modes.

Toolbar

Menu

Mesh Tools

Mesh

Edit Tools > Extrude Faces and Boundary Edges

ExtrudeSrfAlongCrv

Drive surface edges along a path curve to create a solid.

Toolbar Menu

Extrude Solid
Solid Editing
Solid Tools

Solid

Extrude Surface>

Extrude Surface to Boundary>

Along Curve

ExtrudeSrf

Drive surface edges in a straight line to create a solid.

Toolbar Menu

Extrude Solid
Solid Creation
Solid Editing
Solids Sidebar
Solid Tools

Solid

Extrude Surface>

Extrude Surface to Boundary>

Straight

ExtrudeSrfTapered

Drive surface edges in a straight line tapering at an angle to create a solid.

Toolbar Menu

Extrude Solid

Solid

Extrude Surface>

Extrude Surface to Boundary>

Tapered

ExtrudeSrfToPoint

Drive surface edges tapering to a point to create a solid.

Toolbar Menu

Extrude Solid

Solid

Extrude Surface>

Extrude Surface to Boundary>

To Point

ExtrudeSubD

Extrudes SubD faces and boundary edges with different direction modes.

Toolbar

Menu

SubD Tools

SubD

Edit Tools > Extrude Faces and Boundary Edges

F

Fair

Remove large curvature variations in a curve while limiting the geometry changes to the specified tolerance.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Fair

Fill

Create SubD faces from SubD boundary edges.

Toolbar

Menu

SubD Tools

SubD

Fillet

Add an arc between two curves and trims or extends the curves to the arc.

Toolbar Menu

Curve Tools
Main
Main2

Curve

Fillet Curves

FilletCorners

Round polyline corners with arcs.

Toolbar Menu

Curve Tools

Curve

Fillet Corners

FilletEdge

Create a tangent surface between polysurface edges.

Toolbar Menu

Solid Tools

Solid

Fillet Edge >

Fillet Edge

FilletSrf

Create a constant-radius round surface between two surfaces.

Toolbar Menu

Main
Main2
Surface Tools

Surface

Fillet Surfaces

FillMeshHole

Fill a hole in a mesh.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Fill Hole

FillMeshHoles

Fill all holes in a mesh.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Fill All Holes

FindText

Finds or replaces the specified text string in text objects, dimensions, or dots.

Toolbar Menu Shortcut

Drafting

Not on menus.

Ctrl (CMD) + F

Fin

Extrude a curve on a surface in the surface normal direction.

Toolbar Menu

Extrude
Surface Creation
Surface Sidebar

Surface

Extrude Curve >

Normal to Surface

FitCrv

Make a non-rational NURBS curve of a specified degree that matches the input curve to within the specified tolerance.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Refit to Tolerance

FitSrf

Reduce the number of surface control points.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Refit to Tolerance

FixedLengthCrvEdit

Drag points on a curve to change its shape without changing the curve's length.

Toolbar Menu

Move

Not on menus.

FlatShade

Shade objects without smoothing between mesh faces.

Toolbar Menu

Display

STL Tools

View

Viewport title

Flat Shade

FlattenSrf

Project surface edges onto the construction plane to create planar curves.

Flip

Reverse the normal direction of a curve, surface, or mesh.

FlowAlongSrf

Re-align objects from a source surface to a target surface.

Toolbar Menu

Deformation Tools

Main

Main1

Transform

SubD Sidebar

Transform

Flow along Surface

Flow

Re-align objects from a base curve to a target curve.

Toolbar Menu

Deformation Tools

Transform

SubD Sidebar

Transform

Flow along Curve

FoldFace

Rotate polysurface faces around an axis.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Faces >

Fold Face

Fullscreen

Hide menus, status bar, toolbars, command prompt, and windows title bar and maximize the Rhino window.

G

GCon

Report the geometric continuity between two curves.

Toolbar Menu

Analyze

Analyze

Curve >

Geometric Continuity

GetDocumentUserText

Retrieve text information attached to a file with the SetDocumentUserText command.

GetIssueState

Tests a bugtrack issue id number to determine if code that was committed to fix the issue is in the actively running Rhino.

GetUserText

Retrieve text information attached to an object using the SetUserText command.

GradientView

Set the gradient background for a viewport.

GrasshopperDeveloperSettings

Manages Grasshopper plug-in (*.gha) loading behavior and locations.

GrasshopperFolders

Opens the folders where Grasshopper stores files of settings, user objects, clusters or components.

GrasshopperGetSDKDocumentation

Downloads the Grasshopper SDK help document (.CHM) from the Internet.

GrasshopperIgnorePlugin

Selects a Grasshopper plug-in file (*.gha) that will be ignored by Grasshopper.

GrasshopperLoadOneByOne

Prompts to load Grasshopper plug-ins one by one and then launch Grasshopper.

Grasshopper

Opens the Grasshopper plug-in window.

Toolbar Menu Panel Gear Menu

Standard

Grasshopper

Tools

Grasshopper

Grasshopper

GrasshopperPlayer

Loads and executes a grasshopper definition (*.gh, *.ghx) without showing the Grasshopper window.

Toolbar

Menu

New in V7

Grasshopper

Tools

Grasshopper Player

GrasshopperPluginList

Shows the plug-ins used in the currently loaded Grasshopper file.

Toolbar Menu

New in V7

Grasshopper

Tools

Grasshopper Plug‑in List

Grid

Set grid properties.

Toolbar Menu Shortcut

Not on toolbars.

Not on menus.

F7

GroundPlane

Open the GroundPlane panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Panels

Ground Plane

Panels

Ground Plane

Ground Plane

Group

Organize objects into a single component.

Toolbar Menu Shortcut

Grouping
Main
Main1

Edit

Groups >

Group

Ctrl (CMD) + G

GumballAlignment

Reset the gumball widget alignment.

Toolbar Menu Status bar Gumball widget menu

GumballAlignment - CPlane

CPlane

GumballAlignment: Object

Object

GumballAlignment - World

World

Gumball

Not on menus.

Gumball

<Options>

Align to CPlane

Align to Object

Align to World

GumballAutoReset

Reset the gumball widget alignment.

Toolbar

Menu

Status bar

Gumball

Not on menus.

Gumball

AutoReset Gumball

Gumball

Display the gumball widget on a selected object facilitating move, scale, and rotate transformations around the gumball origin.

Toolbar Menu Status bar

Gumball

Organic

Not on menus.

Gumball

GumballRelocate

Changes the Gumball widget location and orientation of on an object.

Toolbar Menu Gumball widget menu

Gumball

Not on menus.

Relocate Gumball
GumballReset

Resets the Gumball widget on an object to the default location and orientation.

Toolbar Menu Gumball widget menu

Not on toolbars.

Not on menus.

Reset Gumball
GumballScaleMode

Set the size of the scale handles either relative to the model or to a fixed size.

H

HandleCurve

Draw chained Bézier curves with editing handles.

Toolbar Menu

Curve
Curve Drawing

Curve

Free-Form >

Handle Curve

HatchBase

Set a starting point for existing hatches.

Toolbar Menu

Drafting

Not on menus.

Hatch

Create a pattern of lines to fill bounding curves.

Toolbar Menu

Dimension
Drafting

Dimension

Hatch

HatchScale

Sets the scale factor of hatch patterns in model viewports.

Toolbar Menu

Drafting

Not on menus.

HBar

Edit a curve or surface with Bézier curve editing handles.

Toolbar Menu

Point Edit

Edit

Control Points >

Handlebar Editor

Heightfield

Create a surface based on gray-scale color values in an image file.

Toolbar Menu

Mesh Creation
Surface Creation
Surface Sidebar

Surface

Heightfield from Image

Helix

Draw a helical curve with options for number of turns, pitch, vertical, reverse, and around a curve.

Toolbar Menu

Curve
Curve Drawing

Curve

Helix

Help

Open the Help topic for the current command.

Toolbar Menu Shortcut

Help
Standard

Help

Help Topics

F1

Hide

Conceal objects from view.

Toolbar

Menu

Shortcut

Geometry Fix
Hide Clusters
Organic
Popup
Standard
Visibility

Edit

Visibility >

Hide

Ctrl (CMD) + H

HideInDetail

Conceal objects in a detail view.

HideLayersInDetail

Conceal layers in a detail view.

HidePt

Conceal control and edit points.

Toolbar Menu

STL Tools
Visibility

Edit

Control Points >

Hide Points

HideRenderMesh

Hide the render mesh displayed with the ShowRenderMesh command.

HideSwap

Conceal all visible objects and re-displays all previously hidden objects.

Toolbar Menu

Visibility

Edit

Visibility >

Swap Hidden and Visible

HistoryPurge

Remove history from an object and its children.

Toolbar Menu

History

Not on menus.

History

Store the connection between a command's input geometry and the result, so that when the input geometry changes, the result updates accordingly.

HistoryUpdate

Redefine selected objects when parents are changed.

Toolbar Menu Status bar

History

Not on menus.

Record History >

Update Children

Hydrostatics

Report hydrostatic values for surfaces and polysurfaces.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Hydrostatics

Hyperbola

Draw a hyperbolic curve from focus points, vertices, or coefficient.

Toolbar Menu

Curve

Curve

Hyperbola >

<Options>

Hyperlink

Manage URL addresses attached to an object.

Toolbar Menu

Tools

Tools

Hyperlink >

<Options>

I

IgesImportOptions

Decides if layer level numbers will be added to the end of the layer names on IGES import.

IGESStudy

Examine specific entities in an IGES file by limiting which portions of the IGES folder are parsed.

ImportAnnotationStyles

Import annotation styles into the current document.

Toolbar Menu

Dimension
Drafting

File >

Import From File >

Annotation Styles from 3dm File

ImportLayout

Import a print layout viewport from another file.

Toolbar Menu Shortcut

Layout

File >

Import From File >

Layouts From 3dm File

View

Layout >

Import

Click Add Viewport tab
Import

Merges objects from another model file.

Toolbar Menu

File
Standard
STL Tools

File

Import

IncrementalSave

Save sequentially-numbered versions of a model.

Toolbar Menu

File

File

Incremental Save

InfinitePlane

Intersect any plane with objects to return curves or points.

Toolbar Menu

Plane

Not on menus.

InsertControlPoint

Add control points to a curve or a row of control points to a surface.

Toolbar Menu

Point Edit

Edit

Control Points >

Insert Control Point

InsertEdge

Inserts edges beside an edge loop or across an edge ring on a SubD or mesh.

Toolbar Menu

Mesh Tools

SubD Tools

SubD / Mesh

Insert Edge

InsertEditPoint

Add edit points to a curve.

Toolbar Menu

Organic

Edit

Control Points >

Insert Edit Point

Insert

Insert block objects stored in the file or import a file as a block definition.

Toolbar

Menu

Shortcut

Block
File

Edit

Blocks >

Insert Block Instance

File

Insert

Ctrl (CMD) + I

InsertKink

Add kinks to a curve.

Toolbar Menu

Point Edit

Edit

Control Points >

Insert Kink

InsertKnot

Add knots to curves or surfaces.

Toolbar Menu

Point Edit
Organic

Edit

Control Points >

Insert Knot

InsertLineIntoCrv

Flatten the curve segment between picked points.

InsertPoint

Adds vertices and edges to a Mesh or SubD along the picked points on edges.

Toolbar

Menu

Mesh Tools

SubD Tools

SubD / Mesh

Insert Point

Inset

Offsets the edges of selected mesh or SubD faces in a certain distance towards the center of each face.

Toolbar

Menu

Mesh Tools

SubD Tools

SubD/Mesh

Edit Tools > Inset

InterpCrv

Fit a curve through picked locations.

Toolbar Menu

3‑D Digitizing
Curve
Curve Drawing

Curve

Free-Form >

Interpolate Points

InterpCrvOnSrf

Fit a curve through locations on a surface.

Toolbar Menu

3‑D Digitizing
Curve

Curve

Free-Form >

Interpolate on Surface

Intersect

Create point objects or curves at the intersections of curves and surfaces.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Intersection

IntersectSelf

Finds self-intersections in curves and marks them with point objects.

Toolbar

Menu

Analyze

New in V7

Curve

Curve From Objects >

Intersect Self

IntersectTwoSets

Find the intersection of one set of objects with another set of objects.

Toolbar Menu

Curve from Object

Curve

From Objects >

Intersection of Two Sets

Invert

Deselect all selected objects and select all previously unselected objects.

Toolbar Menu

Geometry Fix
Select
Select Points
STL Tools
Visibility

Edit

Select Objects >

Invert

InvertPt

Deselect all selected control or edit points and select all previously unselected control or edit points.

Toolbar Menu

Select
Select Points

Edit

Control Points >

Select Control Points >

Invert

Isolate

Hide all but the currently selected objects.

IsolateLock

Lock all but the currently selected objects.

Isometric

Change the current viewport properties to a parallel projection isometric view looking from a specified quadrant toward 0.

Toolbar Menu

Isometric

View

Set View >

Isometric >

<Options>

J

Join

Connect curves, surface edges, or surfaces to form a single object.

Toolbar Menu Shortcut

Curve Drawing

Geometry Fix

Main

Main1

Popup

Solids Sidebar

STL Tools

Surface Sidebar

SubD Sidebar

Edit

Join

SubD

Edit tool >

Join

Ctrl (CMD) + J

JoinEdge

Join two naked edges that are out of tolerance.

Toolbar Menu

Edge Tools
Geometry Fix

Surface and Analyze

Edge Tools >

Join 2 Naked Edges

L

Lasso

Select objects by drawing a freehand shape.

Toolbar Menu

Organic
Select
Select Points

Edit

Select Objects

Area and Volume Select

Lasso

Control Points >

Select Control Points >

Lasso

LayerBook

Moves through the layers of a model sequentially, just like turning the pages of a book or a slide show for demonstration and training.

Toolbar

Menu

New in V7

LayerBook

Tools

Edit

Layers > LayerBook

LayerStateManager

Save and restore the current layer state.

Toolbar Menu Panel Gear Menu

Layer

Edit

Layers >

Layer State Manager...

Panels

Layer States

Layer States

Layer

Toggle Layer panel.

Toolbar Menu Panel Gear Menu

Layer
Standard

Edit

Layers >

Edit Layers

Panels

Layers

Layers

Layout

Create a print layout viewport.

Toolbar Menu

Drafting
Layout
Viewport Layout

View and Layout Title

Layout >

New Layout

LayoutProperties

Manage layout viewport properties.

Layouts

Opens the Layouts panel that manages the layouts in the model.

Toolbar Menu Panel Gear Menu

Drafting

New in V7

Panels

Layouts

Layouts

Leader

Draw an annotation leader with attached text.

Toolbar Menu

Dimension
Drafting

Dimension

Leader

Length

Report the length of curves or surface edges.

Toolbar Menu

Analyze

Analyze

Length

Libraries

Open the Libraries panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Panels

Libraries

Panels

Libraries

Libraries
Lights

Open the Lights panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Panels

Lights

Panels

Lights

Lights

LimitReferenceModel

Limit the amount of reference geometry that is available to work on.

Toolbar Menu

Worksession