CullControlPolygon

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Point Edit

Not on menus.

The CullControlPolygon command hides surface points, mesh points and SubD points (turned on by the PointsOn command) behind the object.

You can edit the object points more easily in the display modes that allow seeing through objects. Flipping object's normal direction reverses visibility of object points.

Control points culled and displayed.

See also

Manage object visibility