MeshCone

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Mesh Creation

Mesh

Polygon Mesh Primitives >

Cone

The MeshCone command draws a polygon mesh cone.

Command-line options

DirectionConstraint

Direction constraints restrict the direction of the cone.

None

Pick or type a number to set the height.

Vertical

Creates a cone perpendicular to the construction plane.

  • The CPlane +Z direction is the positive direction when you type a number to set the height.
AroundCurve

Draws the base circle perpendicular to the picked point on a curve. The center line of the cone will be tangent to the curve.

  • The curve direction is the positive direction when you type a number to set the height.
Solid (Yes/No)

Decides if the bottom will be capped to create a solid or open cone.

Radius

Draws the base circle by picking the center point and a radius point.

2Point

Draws the base circle from two opposite points.

3Point

Draws the base circle through three points.

Tangent

Draws the base circle tangent to one, two, or three curves.

FitPoints

Draws the base circle by fitting to selected points, control points, or mesh vertices.

VerticalFaces

Sets the face count between the bottom and the apex.

AroundFaces

Sets the face count in the east-west direction.

CapFaceStyle (Tri/Quad)

Select to use triangle or quad faces to fill the bottom opening.

  • This option is only visible when AroundFaces is an even number (4, 6, 8...), and Solid=Yes.
  • Tri is always used when AroundFaces is an odd number.

See also

Cone

Creates a surface cone.

SubDCone

Creates a Subdivision cone object.

Mesh

Create a mesh from a NURBS surface or polysurface.