Separates faces of a polysurface in the texture UV space. Each face will display different portion of the texture.
Re-read the texture from their files and refresh the display.
Maps each face of a polysurface to the whole texture UV space. Every face will display the complete texture with some stretch or compression.
Open or close the Textures panel.
Selects a loop of mesh/SubD edges by picking an edge in the loop.
Rhinoceros 7 © 2010-2023 Robert McNeel & Associates. 03-May-2023