ExtrudeMesh

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Edit Tools > Extrude Faces and Boundary Edges

The ExtrudeMesh command extrudes mesh faces and boundary edges with different direction modes.

Command-line options

Basis
WCS

All faces and edges are extruded in the same direction of the world coordinates.

Direction
Free

The direction is picked freely.

X/Y/Z

The direction is fixed to the world X, Y, or Z axis.

UVN

Each face and edge vertex has its own directions.

Direction
Free

The direction is picked freely.

X/Y/Z
For boundary edges:

X - The edge direction.

Y - Perpendicular to the edge direction and face normal. The positive direction is from the face.

Z - The face normal direction.

For interior vertices:

The directions are the same as the UVN drag mode.

Boundary edge rules are only for extruding edges. When extruding faces, all vertices use interior vertex rules.

SetBasePoint

Picks a point as the starting point of the extruding distance.

See also

ExtrudeSubD

Extrudes SubD faces and boundary edges with different direction modes.

ExtrudeSrf

Drive surface edges in a straight line to create a solid.

ExtrudeCrv

Drive closed planar curves in a straight line.

 

 

 

 

Rhinoceros 7 © 2010-2021 Robert McNeel & Associates. 23-Jul-2021