Mesh Tools toolbar
![Toolbars: Analyze | Diagnostics | Geometry Fix | Main | Main2 | Mesh Tools](../image/command_icons/check.png)
Check
Report errors in an object's data structure.
![Toolbar: Mesh Tools](../image/command_icons/meshrepair.png)
MeshRepair
Open the Mesh Repair wizard.
![Toolbar: Mesh Tools | STL Tools | Weld](../image/command_icons/weld.png)
Weld
Remove creases from a mesh by merging coincident mesh vertices.
Link to Welding toolbar.
![Toolbar: Mesh Tools](../image/command_icons/weldvertices_weld_rt.png)
WeldVertices
Remove creases from a mesh by merging all selected mesh vertices.
![Toolbar: Mesh Tools](../image/command_icons/matchmeshedge.png)
MatchMeshEdge
Move naked mesh face edges to meet adjacent face edges.
![Toolbar: Mesh Tools](../image/command_icons/fillmeshhole.png)
FillMeshHole
Fill a hole in a mesh.
![Toolbar: Mesh Tools](../image/command_icons/fillmeshholes_rt.png)
FillMeshHoles
Fill all holes in a mesh.
![Toolbar: Mesh Tools](../image/command_icons/rebuildmeshnormals.png)
RebuildMeshNormals
Remove mesh normals and reconstruct the face and vertex normals.
![Toolbar: Mesh Tools](../image/command_icons/rebuildmesh.png)
RebuildMesh
Strip texture coordinates, vertex colors, surface curvatures, and surface parameters from a mesh.
![](../image/command_icons/deletefaces.png)
DeleteFaces
Remove faces from a mesh, SubD or Polysurface to create a hole.
![Toolbar: Mesh Tools](../image/command_icons/patchsingleface.png)
PatchSingleFace
Fill a mesh hole with a single mesh face.
![Toolbar: Mesh Tools](../image/command_icons/culldegeneratemeshfaces.png)
CullDegenerateMeshFaces
Delete zero-area mesh faces.
![Toolbar: Mesh Tools](../image/command_icons/swapmeshedge.png)
SwapMeshEdge
Transpose the corners of mesh triangles.
![Toolbar: Mesh Tools | STL Tools](../image/command_icons/unifymeshnormals.png)
UnifyMeshNormals
Change the normal direction mesh faces so they all point in a consistent direction.
![Toolbar: Mesh Tools | STL Tools](../image/command_icons/flip_unifymeshnormals_rt.png)
Flip
Reverse the normal direction of a curve, surface, or mesh.
![Toolbar: Mesh Tools](../image/command_icons/applymesh.png)
ApplyMesh
Fit a mesh that matches a source mesh onto a surface.
![Toolbar: Mesh Tools](../image/command_icons/splitmeshedge.png)
SplitMeshEdge
Divide a mesh edge.
![Toolbar: Mesh Tools](../image/command_icons/splitdisjointmesh.png)
SplitDisjointMesh
Divide into separate objects meshes that do not connect, but are still one object.
![Toolbar: Main | Main2 | Mesh Creation | Mesh Tools](../image/command_icons/mesh.png)
Mesh
Create a mesh from a NURBS surface or polysurface.
![Toolbar: Main | Main2 | Mesh Tools](../image/command_icons/meshtonurb_rt.png)
MeshToNURB
Duplicate each mesh face with a NURBS surface.
![Toolbar: Mesh Creation](../image/command_icons/meshpatch.png)
MeshPatch
Create a mesh from curves and points.
![Toolbar: New in V6](../image/command_icons/meshfromlines.png)
MeshFromLines
Create a mesh from intersecting lines.
![](../image/command_icons/insertpoint.png)
InsertPoint
Adds vertices and edges to a Mesh or SubD along the picked points on edges.
![Toolbar: Mesh Tools](../image/command_icons/meshfrompoints.png)
MeshFromPoints
Creates a mesh from point objects or point clouds.
![Toolbar: Mesh Tools](../image/command_icons/applymeshuvn.png)
ApplyMeshUVN
Wrap meshes and points onto a surface.
![Toolbar: Mesh Booleans | Mesh Tools](../image/command_icons/meshbooleanunion.png)
MeshBooleanUnion
Combine the volumes of objects into a single mesh.
Link to Mesh Booleans toolbar.
![](../image/command_icons/bevel_mesh.png)
Bevel
Chamfers/fillets mesh edges with specified segments.
![Toolbar: Mesh Tools](../image/command_icons/meshsplit.png)
MeshSplit
Divide meshes into parts with another object.
![Toolbar: Mesh Tools](../image/command_icons/meshtrim.png)
MeshTrim
Delete portions of a mesh inside or outside intersections with another object.
![Toolbar: Mesh Tools](../image/command_icons/offsetmesh.png)
OffsetMesh
Copies a mesh by moving the vertices a specified distance with different direction modes.
![](../image/command_icons/mergefaces.png)
MergeFaces
Merges a connected set of SubD or mesh faces into a single face.
![Toolbar: Mesh Tools](../image/command_icons/meshintersect.png)
MeshIntersect
Create a polyline at the intersection of mesh objects.
![Toolbar: Mesh Tools](../image/command_icons/dupmeshholeboundary.png)
DupMeshHoleBoundary
Create a polyline that duplicates the boundary of a mesh hole.
![Toolbar: Mesh Tools](../image/command_icons/quadrangulatemesh.png)
QuadrangulateMesh
Merge mesh triangles into quadrangles.
![Toolbar: Mesh Tools](../image/command_icons/triangulatemesh.png)
TriangulateMesh
Split each quadrangular mesh face into two triangles.
![Toolbar: Mesh Tools](../image/command_icons/triangulatenonplanarquads_rt.png)
TriangulateNonPlanarQuads
Split each non-planar quadrangular mesh face into two triangles.
![Toolbar: Analyze | Mesh Tools](../image/command_icons/polygoncount.png)
PolygonCount
Report the number of mesh polygons in a selected object.
![Toolbar: Extract Mesh | Mesh Tools](../image/command_icons/extractmeshfaces.png)
ExtractMeshFaces
Separate faces from a mesh.
Link to Extract Mesh toolbar.
![](../image/command_icons/mergecoplanarface.png)
MergeCoplanarFace
Combines adjacent coplanar faces of a mesh, polysurface, or SubD into a single face.
![](../image/command_icons/mergecoplanarface_rt.png)
MergeAllCoplanarFaces
Combines the faces of each planar region on a mesh, polysurface, or SubD into a single face.
Link to Collapse Mesh toolbar.
![Toolbar: Mesh Tools | New in V6](../image/command_icons/addngonstomesh.png)
AddNgonsToMesh
Converts regions of connected coplanar welded faces into Ngons.
![Toolbar: Mesh Tools](../image/command_icons/deletemeshngons.png)
DeleteMeshNgons
Converts Ngons on a mesh into triangle or quad faces.
![Not on toolbars.](../image/command_icons/3dface_appendtomesh.png)
Append to mesh
Adds triangle, quad, or Ngon faces to an existing mesh.
![](../image/command_icons/stitch.png)
Stitch
Matches the positions of a pair of mesh/SubD vertices.
![](../image/command_icons/slide.png)
Slide
Moves selected vertices (or vertices of selected edges) along adjacent edges.
![](../image/command_icons/insertedge.png)
InsertEdge (loop)
Inserts edges beside a SubD or mesh edge loop.
![](../image/command_icons/insertedge_rt.png)
InsertEdge (ring)
Inserts edges across a SubD or mesh edge ring.
![](../image/command_icons/inset.png)
Inset
Offsets the edges of selected mesh or SubD faces in a certain distance towards the center of each face.
![](../image/command_icons/crease.png)
Crease
Changes smooth SubD edges/vertices into creased edges/vertices, or welded mesh edges into unwelded edges.
![](../image/command_icons/removecrease.png)
RemoveCrease
Smoothes creased SubD edges/vertices, or welds mesh edges.
![](../image/command_icons/extrudemesh.png)
ExtrudeMesh
Extrudes mesh faces and boundary edges with different direction modes.
![](../image/command_icons/quadremesh.png)
QuadRemesh
Uses a unique algorithm to generate manageable polygon meshes, ideal for rendering, animation, CFD, FEA, and reverse-engineering.
![](../image/command_icons/reducemesh.png)
ReduceMesh
Reduce the number of mesh polygons and triangulates quadrangles.
![Toolbar: Mesh Tools](../image/command_icons/triangulatemesh_reducemesh_rt.png)
TriangulateMesh
Split each quadrangular mesh face into two triangles.
![Toolbar: Select | Select Meshes](../image/command_icons/selmesh.png)
SelMesh
Select all mesh objects.
Link to Select Meshes toolbar.