Drape
Toolbar | Menu |
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Surface Drape |
The Drape command creates a surface through points defined at the intersection of objects and points projected toward the construction plane in the current viewport.
Steps
- Drag a rectangle over the objects.
A surface is created that drapes over the objects.
Note
- Drape works over meshes or meshable objects (surfaces, polysurfaces, etc.). Non-meshable objects (curves, annotations, clipping planes, etc.) will be ignored.
- Drape samples locations in the render depth buffer (z buffer) and then uses them for the surface control point locations. Because of this, the surface will always sag more than the original.
- The Drape command uses the deepest point in the view for the base level of the drape surface. It only sees mesh or render mesh objects.
Command-line options | |
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AutoSpacing |
YesAll points within the draped surface are evenly-spaced at a distance set by the Spacing option. The lower the number, the more dense the surface will be. SpacingSets the control point spacing. NoControls custom spacing for the points. U/VSets the number of control points in the surface in the u and v directions. |
AutoDetectMaxDepth |
YesStops the draped surface at what is automatically determined to be the farthest visible point within the rectangle. NoControls the custom depth setting. MaxDepthSets the maximum depth the draped surface. This can be farther away from (1.0) and/or closer to the camera (0.0), providing complete or partial coverage of an object. |
Toolbar | Menu |
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Curve Point Object > Drape Points |
The DrapePt command creates a grid of point objects at the intersections of objects and points projected toward the construction plane in the current viewport.
Steps
- Drag a rectangle over the objects to drape.
A grid of points is created over the objects.
Note:
DrapePt works over meshes or meshable objects (surfaces, polysurfaces, etc.). Non-meshable objects (curves, annotations, clipping planes, etc.) will be ignored.
Command-line options | |
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AutoSpacing |
YesAll points within the draped surface are evenly-spaced at a distance set by the Spacing option. The lower the number, the more dense the surface will be. SpacingSets the control point spacing. NoControls custom spacing for the points. U/VSets the number of control points in the surface in the u and v directions. |
AutoDetectMaxDepth |
YesStops the draped surface at what is automatically determined to be the farthest visible point within the rectangle. NoControls the custom depth setting. MaxDepthSets the maximum depth the draped surface. This can be farther away from (1.0) and/or closer to the camera (0.0), providing complete or partial coverage of an object. |
See also
Point
Draw a single point object.