Display toolbar

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Wireframe viewport display mode

Set the viewport display to unshaded wireframe.

Set all viewports to Wireframe display mode

Sets all viewport displays to unshaded wireframe.

Shaded viewport display mode

Set the viewport to opaque shaded mode.

Set all viewports to Shaded display mode

Sets all viewport displays to shaded mode.

Shade

Temporarily shade the current viewport.

Shade, All

Temporarily shade all viewports.

Rendered viewport display mode

Shade objects with a simulation of the rendered view.

Set all viewports to Rendered display mode

Sets all viewport displays to Rendered mode.

Raytraced viewport display mode

Display the viewport with real-time rendering that supports calculating reflection and refraction.

Ghosted viewport display mode

Shade objects so surfaces are translucent.

Set all viewports to Ghosted display mode

Sets all viewport displays to Ghosted mode.

X-Ray viewport display mode

Shade with unobscuredisoparametric curves.

Set all viewports to X-Ray display mode

Sets all viewport displays to X-Ray mode.

Arctic display mode

Uses white for all objects and the background with soft shadows to give the feeling of the Arctic.

Set all viewports to Arctic display mode

Sets all viewports to Arctic mode.

Technical display mode

Uses real-time silhouettes and intersections, creases, borders, blended shaded and rendered display. Objects behind other objects are occluded.

Set all viewports to Technical display mode

Sets all viewports to Technical mode.

Pen display mode

Uses white with black lines to simulate a pen drawing.

Set all viewports to Pen display mode

Sets all viewports to Pen mode.

Artistic display mode

Uses an image background and soft lines to create a pencil drawing effect.

Set all viewports to Artistic display mode

Sets all viewports to Artistic mode.

SubDDisplayToggle

Switches the appearance of all SubD objects between smooth and flat modes.

Mesh document properties

Manage the display/render mesh settings for the current model.

FlatShade

Shade objects without smoothing between mesh faces.

ShadeSelected

Shade selected objects only.

SetObjectDisplayMode

Assign separate display attributes to objects, overriding viewport settings.

ViewCaptureToFile

Save an image of the current view to a file.

ViewCaptureToClipboard

Save an image of the current view to the Clipboard.

ClippingPlane

Create a plane that hides objects.

DisableClippingPlane

Turn off the selected clipping plane.

EnableClippingPlane

Turn on selected clipping planes in the active viewport.

Toggle display panel

Opens and closes the Display Panel.

PrintDisplay

Display objects using their Print Color and Print Width properties.

RemovePerFaceColors

Clears per-face display colors or rendering materials on polysurfaces or SubDs.

SetPerFaceColorByFacePack

Changes colors of SubD faces based on the divisions of rectangular quad grids.