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Rebuild mesh

The RebuildMesh command strips texture coordinate, vertex colors, surface curvatures, and surface parameters from a mesh.

This command helps repair meshes for rapid prototype printing.

Vertices and faces are kept. Face normals and vertex normals are recalculated. Texture coordinates, vertex colors, surface curvatures, and surfaces parameters are not replaced. Use this command to rebuild meshes that are not acting properly.


Command-line options


Retains mesh texture coordinates.


Retains mesh vertex colors.

See also

Edit mesh objects

White paper: Scan, Cleanup, Remodel




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