Move objects from one location to another.
Moves objects perpendicular to the current construction plane.
Moves objects in the normal direction of the picked location on another object.
Move the surrounding curve area smoothly relative to the distance.
Link to Move toolbar
Duplicate objects.
Duplicate objects in the same location as the original.
Rotate objects around an axis perpendicular to the construction plane.
Rotate objects around a 3-D axis.
Change the size of objects uniformly in the x, y, and z directions.
Link to Scale toolbar
Change the size of objects uniformly in two directions.
Create a mirror-image copy of objects.
Create a mirror-image copy of objects on a 3-point plane.
Transform objects using two reference and two target points.
Transform objects using three reference and three target points.
Size, scale, position, and rotate objects numerically.
Transform objects normal to a surface.
Transform objects along a curve normal.
Copy and align a curve to a surface edge.
Reorient objects to a different construction plane.
Copy and space objects in columns, rows, and levels.
Link to Array toolbar
Copy and space objects around a central location.
Flatten objects onto the construction plane.
Move objects to a specified location in the x, y, and/or z directions.
Lines up the bounding boxes of objects, or object grips (control points, edit points, vertices...).
Link to Align and Distribute toolbar
Deform objects by rotating portions around an axis.
Deform objects along an arc.
Deform objects toward or away from an axis.
Re-align objects from a base curve to a target curve.
Skew objects parallel to one axis at an angle.
Average the positions of curve and surface control points and mesh vertices and evens out the spacing to remove unwanted detail and loops.
Re-align objects from a source surface to a target surface.
Link to Deformation tools toolbar
Deform objects smoothly using control cage objects.
Link to Cage toolbar
Moves selected vertices (or vertices of selected edges) along adjacent edges.
Changes moving behavior of mesh and SubD vertices based on different radial falloff shapes.
Turns on/off soft transform mode for SubD and mesh vertices.
Move one unit in the positive construction plane x direction.
Link to Organic toolbar
Move one unit in the positive world x direction.
Rhinoceros 7 © 2010-2023 Robert McNeel & Associates. 28-Jun-2023