Render Tools toolbar
![Toolbar: Render Tools | Standard](../image/command_icons/render.png)
Render
Render the objects using the current renderer.
![Toolbar: Render Tools | Standard](../image/command_icons/render_rt.png)
Toggle render settings
Changes visibility of the Rendering panel.
![Toolbar: Render Tools](../image/command_icons/renderpreview.png)
RenderPreview
Renders the current viewport in the Render window with a rough quality for a fast preview.
![Toolbar: Render Tools | Standard](../image/command_icons/render_rt.png)
Toggle render settings
Changes visibility of the Rendering panel.
![Toolbar: Render Tools](../image/command_icons/saverenderwindowas.png)
SaveRenderWindowAs
Save the image in the render window to a file.
![Toolbar: Lights | Render Tools | Standard](../image/command_icons/spotlight.png)
Spotlight
Insert a light cone object.
![Toolbar: Lights | Render Tools](../image/command_icons/pointlight.png)
PointLight
The PointLight command inserts an omni-directional light.
![Toolbar: Lights | Render Tools](../image/command_icons/directionallight.png)
DirectionalLight
Insert a light with parallel rays pointing in a specified direction.
![Toolbar: Lights | Render Tools](../image/command_icons/rectangularlight.png)
RectangularLight
Insert a rectangular directional light.
![Toolbar: Lights | Render Tools](../image/command_icons/linearlight.png)
LinearLight
Insert a tubular light.
![Toolbar: Lights | Render Tools](../image/command_icons/editlightbyhighlight.png)
EditLightByHighlight
Add lights based on highlight locations.
![Toolbar: Lights | Render Tools](../image/command_icons/editlightbyhighlight_bounceline.png)
EditLightByHighlight, Bounce highlight line
Add lights based on highlight locations.
![Toolbar: Lights | Properties | Render Tools](../image/command_icons/light_properties.png)
Light properties
Manage color, on/off, shadow intensity, spotlight hardness.
![Toolbar: Light Tools | Render Tools](../image/command_icons/setspotlighttoview.png)
SetSpotlightToView
Match spotlight direction to the viewport camera direction.
![Toolbar: Light Tools | Render Tools](../image/command_icons/setspotlighttoview_newspotlight_rt.png)
SetSpotlightToView, NewSpotlight
Add a spotlight from current view.
![Toolbar: Light Tools | Render Tools](../image/command_icons/setviewtospotlight.png)
SetViewToSpotlight
Match the view to a spotlight direction.
![Toolbar: Light Tools | Render Tools](../image/command_icons/editlightbylooking.png)
EditLightByLooking
Set a spotlight direction using view manipulation tools.
![Toolbar: Light Tools | Render Tools](../image/command_icons/editlightbylooking_newspotlight_rt.png)
EditLightByLooking, NewSpotlight
Create new light by looking.
![Toolbar: Render Tools](../image/command_icons/set render color.png)
Set render color
Sets the render color for an object.
![Toolbar: Render Tools](../image/command_icons/set render gloss_rt.png)
Set render gloss color
Sets the gloss color for the render material.
![Toolbar: Render Tools](../image/command_icons/match material properties.png)
Match material properties
Change an object's material properties to match another object.
![](../image/command_icons/rendermergeidenticalmaterials.png)
RenderMergeIdenticalMaterials
Finds materials with the same settings in the model, keeps one of them, and deletes the rest. Material assignments will update accordingly.
![Toolbar: Render Tools](../image/command_icons/synchronizerendercolors.png)
SynchronizeRenderColors
Change an object's material color to match its object or layer display color.
![Toolbar: Render Tools](../image/command_icons/set material source_ layer.png)
Set material source to layer
Set material source to layer.
![Toolbar: Render Tools | Texture Mapping](../image/command_icons/mappingwidget.png)
MappingWidget
Turn on texture mapping widgets.
Link to Texture Mapping toolbar
![Toolbar: Render Tools | Texture Mapping](../image/command_icons/mappingwidgetoff_rt.png)
MappingWidgetOff
Turn off texture mapping widgets.
![](../image/command_icons/packtextures.png)
PackTextures
Separates faces of a polysurface in the texture UV space. Each face will display different portion of the texture.
Link to Texture Tools toolbar
![Toolbar: Render Tools](../image/command_icons/applyedgesoftening.png)
Apply edge softening
Constructs an edge-softening display mesh for surfaces, polysurfaces, or meshes.
![Toolbar: Render Tools](../image/command_icons/applycurvepiping.png)
Apply curve piping
Constructs a mesh pipe display around a curve.
![Toolbar: Render Tools](../image/command_icons/applyshutlining.png)
Apply shut lining
Constructs a shut-line display mesh for surfaces, polysurfaces, or meshes.
![](../image/command_icons/applythickness.png)
Apply thickness
Construct a mesh offset based on the object's render mesh.
![Toolbar: Render Tools](../image/command_icons/applydisplacement.png)
Apply displacement
Constructs a displacement display mesh for surfaces, polysurfaces, or meshes.
![Toolbar: Render Tools](../image/command_icons/materialeditor.png)
Materials
Open or close the Materials panel.
![Toolbar: Render Tools](../image/command_icons/texturepalette.png)
Textures
Open or close the Textures panel.
![Toolbar: Render Tools](../image/command_icons/environments.png)
Environments
Opens the Environments panel.
![Toolbar: Render Tools](../image/command_icons/lights.png)
Lights
Open the Lights panel.
![Toolbar: Render Tools](../image/command_icons/groundplane.png)
GroundPlane
Open the GroundPlane panel.
![Toolbar: Render Tools](../image/command_icons/libraries.png)
Libraries
Open the Libraries panel.
![Toolbar: Render Tools](../image/command_icons/sun.png)
Sun
Open the Sun panel.
![Toolbars: Animation Preview | Animation toolbar | Render Tools](../image/command_icons/playanimation.png)
PlayAnimation
Play back an animation or animation preview.
Link to: Animation Preview toolbar
![Toolbar: Animation | Render Tools](../image/command_icons/recordanimation.png)
RecordAnimation
Render and save animation frames.
![](../image/command_icons/batchrendernamedviews.png)
BatchRenderNamedViews
Renders all the named views in the model and saves the renderings as image files to a folder.