Geometry Fix toolbar

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Check

Report errors in an object's data structure.

CheckNewObjects

Report errors in an object's data structure as it is created or imported.

Explode

Break objects down into components.

ExtractSrf

Separates or duplicates polysurface, Extrusion, or SubD faces.

Hide

Conceal objects from view.

Show

Redisplay all hidden objects.

Invert and Hide

Deselect all selected objects and select all previously unselected objects and hide.

ShowSelected

Redisplay selected hidden objects.

Join

Connect curves, surface edges, or surfaces to form a single object.

JoinEdge

Join two naked edges that are out of tolerance.

PointsOn

Display curve and surface control points.

PointsOff

Turn off control, edit, and solid points display.

RemoveAllNakedMicroEdges

Removes very small single naked edges that fold or loop back on themselves and have no matching edge to which they can be joined.

SelBadObjects

Select all objects that do not pass Check.

ExtractBadSrf

Separate surfaces with errors from a polysurface.

ShowEdges

Highlight edges of surfaces and polysurfaces. Displays the Edge Analysis control.

ShowEdgesOff

Turn off edge display.

ShowSelected

Redisplay selected hidden objects.

ShrinkTrimmedSrf

Contract the underlying untrimmed surface close to trimming boundaries.

ShrinkTrimmedSrfToEdge

Contract the underlying untrimmed surface as close as possible to the trimming boundaries.

Smooth

Average the positions of curve and surface control points and mesh vertices and evens out the spacing to remove unwanted detail and loops.

Split

Divide objects using other objects as cutters.

Split,Isocurve

Divide objects using isocurves as cutters.

Trim

Cut and delete selected portions of an object at the intersection with another object.

Untrim

Remove trim curves from trimmed surfaces.

Undo

Undo the last action.

Redo

Reverse the last Undo.

Untrim

Remove trim curves from trimmed surfaces.

UnTrim, KeepTrimObjects

Remove trim curves and joined surfaces keeping the trimmed objects.

ToNURBS

Convert objects like polycurves, extrusions, meshes, SubDs, true circles and arcs, to NURBS geometry components.

ToSubD 

Converts a mesh, a surface or an extrusion object into a SubD object.