DupMeshEdge

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Curve From Object

Curve

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Duplicate Mesh Edge

The DupMeshEdge command creates a polyline that duplicates the edge of a mesh.

Steps

Command-line options

BreakAngle

The BreakAngle option specifies the angle in degrees under which mesh faces will be considered one object.

All

Output
Polylines

Attempts to combine the unwelded and naked edges into logical polylines. It works best on meshes where the choices are obvious and where three or more candidate edges meet at a vertex.

Lines

Works fast, but it adds each edge as an individual line curve. These can be joined later.

See also

Create curves from other objects

Copy and duplicate objects

Edit mesh objects