MeshEllipsoid
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Mesh Polygon Mesh Primitives > Ellipsoid |
The MeshEllipsoid command draws a polygon mesh ellipsoid.
Radius
Creates an ellipsoid by defining the half-length of each axis.
Corner
Draws the base ellipse from the center point and a corner of the enclosing rectangle.
Corner
Draws the base ellipse from two opposite corners of the enclosing rectangle.
Diameter
Creates an ellipsoid by defining the length of each axis.
Vertical
Draws the base ellipse perpendicular to the construction plane.
FromFoci
Draws the ellipse from focus points and a point on the curve.
MarkFoci
Places a point object at the focus locations.
AroundCurve
Draws the base ellipse perpendicular to the picked point on a curve. The third axis will be tangent to the curve.
VerticalFaces
Number of faces along the first axis.
AroundFaces
Number of faces around the first axis.
CapFaceStyle (Tri/Quad)
Select to use triangle or quad faces at the poles.
- This option is only visible when AroundFaces is an even number (4, 6, 8...).
- Tri is always used when AroundFaces is an odd number.
See also
Ellipsoid
Draw a solid ellipsoid.
SubDEllipsoid
Creates a Subdivision ellipsoid object.