指令清单

Rhino 新功能

数字

3DFace

Draw a single mesh face.

A

AcadSchemes

Edit AutoCAD export schemes.

AddNextU

Add the next control point in the u-direction to the selection.

AddNextV

Add the next control point in the v-direction to the selection.

AddPrevU

Add the previous control point in the u-direction to the selection.

AddPrevV

Add the previous control point in the v-direction to the selection.

AddToGroup

Add an object to a selected group.

Align

Line up bounding boxes of objects.

AlignMeshVertices

Force mesh vertices to the same location.

AlignProfiles

Line up one curve to another.

Angle

Report the angle between two picked or defined lines.

ApplyBoxMapping

Add a box texture mapping channel to an object.

ApplyCrv

Wrap a curve onto a surface.

ApplyCustomMapping

Add a custom texture mapping channel to an object.

ApplyCylindricalMapping

Add a cylindrical texture mapping channel to an object.

ApplyMesh

Fit a mesh that matches a source mesh onto a surface.

ApplyMeshUVN

Wrap meshes and points onto a surface.

ApplyPlanarMapping

Add a planar texture mapping channel.

ApplySphericalMapping

Add a spherical texture mapping channel to an object.

ApplySurfaceMapping

Add a surface texture mapping channel to an object.

Arc

Draw an arc with options for center, start, angle, and direction.

ArcBlend

Create an arc blend curve between two curves.

Area

Report an object's area.

AreaCentroid

Report and marks an object's area centroid.

AreaMoments

Report an object's area moments of inertia.

Array

Copy and space objects in columns, rows, and levels.

ArrayCrv

Copy and space objects along a curve.

ArrayCrvOnSrf

Copy and space objects along a curve on a surface.

ArrayHole

Copy and space holes in rows and columns.

ArrayHolePolar

Copy and space holes around a central location.

ArrayLinear

Copy and space objects in a single direction.

ArrayPolar

Copy and space objects around a central location.

ArraySrf

Copy and space objects in rows and columns on a surface.

箭头

Create or remove an arrowhead on a curve.

自动保存

Save the current model to a backup file.

B

Bend

Deform objects along an arc.

混接曲线

Connect two curves maintaining continuity.

BlendCrv

Connect two curves with continuity control.

BlendEdge

Create a surface between polysurface edges maintaining continuity.

BlendSrf

Create a blend surface between two surfaces with continuity control.

Block

Define a block object.

BlockManager

Manage the block definitions.

Boolean2Objects

以一个物件减去另一个物件,并以两个物件交集的部分建立另一个物件。

BooleanDifference

Subtract the volume of one set of objects from another.

BooleanIntersection

Create a new solid from solids' intersected volumes.

BooleanSplit

Split and close solids at intersections.

BooleanUnion

Combine the volumes of one or more objects.

Boss

Extrude closed planar curves normal to the curve plane toward a boundary surface where the boundary surface is trimmed and joined to the extruded objects.

Bounce

Shoot a ray at a collection of surfaces to create a polyline path.

BoundingBox

Creates a polyline or solid that encloses objects.

立方体

Draws a solid box.

BringForward

Bring curves forward in draw order.

BringToFront

Bring curves to the front in draw order.

C

Cage

Create a control cage object used by the CageEdit command to deform other objects.

CageEdit

Deform objects smoothly using control cage objects.

Camera

Show, hide, or toggle the visibility of the viewport camera.

Cancel

Cancel the current command and deselects objects.

Cap

Fill planar openings with a surface joined to the hole edge.

Chamfer

Create a line segment between two curves and trims or extends the curves to meet it.

ChamferEdge

Create a ruled surface at polysurface edges.

ChamferSrf

Create a ruled surface between two surface edges.

ChangeDegree

在维持节点结构的情况下,通过增减曲线或曲面的控制点数量以变更曲线或曲面的阶数。

ChangeLayer

Change an object's layer.

ChangeToCurrentLayer

Change an object's layer to the current layer.

Check

Report errors in an object's data structure.

CheckInLicense

Check in a license to the Zoo license manager.

CheckNewObjects

反馈创建或导入物件数据结构时的错误。

CheckOutLicense

Check out a license from the Zoo license manager.

Circle

Draw a circle from center and radius, diameter, points on the circumference, and circumference length.

ClearAllMeshes

Delete render and analysis meshes.

清除显示顺序

Return curve draw order to the default.

ClearUndo

Clear the undo buffer to free memory.

ClippingPlane

Create a plane that hides objects.

CloseCrv

Close open curves.

ClosestPt

Create a point object on an object at the nearest location to a base location or to another object.

CollapseMeshEdge

Move mesh edge vertices to a single vertex.

CollapseMeshFace

Move mesh face vertices to a single vertex.

CollapseMeshFacesByArea

Move mesh face vertices to a single vertex based on face area.

CollapseMeshFacesByAspectRatio

Move mesh face vertices to a single vertex based on face aspect ratio.

CollapseMeshFacesByEdgeLength

Move mesh face vertices to a single vertex based on face edge length.

CollapseMeshVertex

Move a mesh vertex to an adjacent mesh vertex.

CommandHelp

Open the docking context Command Help window.

CommandHistory

Open the Command History window.

CommandList

Open the Command List window.

Commands

Display the Command List Help topic.

ComputeVertexColors

Evaluate texture coordinates and set vertex colors.

Cone

Draw a cone.

Conic

Draw a conic section curve with options for the start, end, apex, and rho value.

Connect

Extend and trim curves to meet at their endpoints.

ConnectSrf

Extend surface edges to meet and trims the surfaces to each other.

ContinueCurve

Continue to draw the selected curve using control points.

ContinueInterpCrv

Continue to draw the selected curve interpolating through picked points.

Contour

Create a spaced series of planar curves and points through objects.

Convert

将曲线转换为多重直线或由圆弧组成的多重曲线。

ConvertDots

Convert Dot objects to either points or text.

ConvertExtrusion

Convert extrusion objects to surfaces and polysurfaces.

ConvertToBeziers

将 NURBS 曲线或曲面转换为贝塞尔曲线或曲面。

复制

Duplicate objects.

CopyCPlaneSettingsToAll

将一个工作视窗的格线设定套用至所有工作视窗。

CopyCPlaneToAll

将一个工作视窗的工作平面设定套用至所有工作视窗。

CopyToClipboard

Copy objects to the Clipboard.

CopyToLayer

Copy objects to a layer.

CPlane

Set the construction plane in the active viewport.

CreaseSplitting

Control whether surface creation commands divide creased surfaces into polysurfaces.

CreateRegions

Replace a non-manifold polysurface with all solid manifold regions defined by the surfaces of the input.

CreateSolid

Create a closed polysurface from surfaces.

CreateUVCrv

Project a surface boundary and trim curves onto the world x-y plane.

Crv2View

Create a curve by averaging two input curves that are planar in two different views.

CrvDeviation

Report the maximum and minimum distances between two curves.

CrvEnd

Place a point object at the end of a curve.

CrvSeam

Change the seam (start/end) location on closed curves.

CrvStart

Place a point object at the start of a curve.

CSec

Create cross-section curves through profile curves.

CullControlPolygon

Toggle the display of control points that are behind the surface.

CullDegenerateMeshFaces

Delete zero-area mesh faces.

Curvature

Evaluate the curvature of a curve or surface.

CurvatureAnalysis

Evaluate surface curvature using false-color analysis.

CurvatureAnalysisOff

Turn off curvature analysis display.

CurvatureGraph

Evaluate curve or surface curvature with a graph.

CurvatureGraphOff

Turn off curvature graph display.

曲线

Draw a curve from control point locations.

CurveBoolean

Trim, split, and join curves based on their overlapping regions.

CurveThroughPolyline

Create a curve from polyline vertices.

CurveThroughPt

Fit a curve through point objects.

CurveThroughSrfControlPt

Fit curves through surface control points.

Cut

Delete objects and place them in the Clipboard.

CutPlane

Create planar surfaces through objects at specified locations.

CutVolume

Report the volume of the intersection of a solid and a box.

Cylinder

Draw a cylinder.

D

删除

Erase objects.

DeleteHole

Delete a hole from a polysurface and remake the surface.

DeleteMeshFaces

Remove mesh faces from a mesh creating a hole.

DeleteSubCrv

Remove a portion of a curve that is between two locations.

Diameter

Report the diameter of a curve at a specified point.

Dim

Draw horizontal or vertical linear dimensions.

DimAligned

Draw a linear dimension lined up with two points.

DimAngle

Dimension the angle between two lines.

DimArea

Dimension the area of a closed curve, surface, mesh, or hatch.

DimCreaseAngle

Dimension the angle between two planes.

DimCurveLength

Dimension the length of a curve.

DimDiameter

Dimension the diameter of a curve.

DimOrdinate

Dimension the x- or y-distance from a base location.

DimRadius

Dimension the radius of an arc or circle.

DimRecenterText

Return dimension text to its default location.

DimRotated

Draw a linear dimension that is rotated from the x-y axis.

Dir

Display and edit an object's normal direction.

DirectionalLight

Insert a light with parallel rays pointing in a direction.

DisableClippingPlane

Turn off the selected clipping plane.

DisableOsnap

Manage persistent object snaps.

DisplayProperties

Open the Display panel.

距离显示

Report the distance between two picked locations.

Divide

Create point objects along a curve by the number of equal length segments or segments of a specified length.

DivideAlongCreases

Divide a surface into separate parts at kinks.

DocumentProperties

Manage the settings for the current model.

DocumentPropertiesPage

打开文件属性对话框中的页面。

DollyZoom

Move the camera location and change the lens length at the same time.

Domain

Report the domain of a curve or surface.

注解点

Draw an annotation dot that stays parallel to and sizes with the view.

DraftAngleAnalysis

Visually evaluate surface draft-angle using false-color analysis.

DraftAngleAnalysisOff

Turn off draft angle analysis.

DraftAnglePoint

Place a point object on a surface the surface's draft angle break location.

DragMode

Specify the plane object dragging will be parallel to.

Drape

将矩形的点物件阵列往使用中工作视窗工作平面的方向投影至物件上,并建立通过投影点的曲面。

DrapePt

将矩形的点物件阵列往使用中工作视窗工作平面的方向投影至物件上。

DupBorder

Create a curve or polyline that copies a surface, polysurface, or mesh border.

DupDimStyle

Create new dimension styles by copying existing styles.

DupEdge

Create a curve that copies a surface edge.

DupFaceBorder

Create a curve that copies a polysurface face border.

DupMeshEdge

Creates a polyline that duplicates the edge of a mesh.

DupMeshHoleBoundary

Create a polyline that duplicates the boundary of a mesh hole.

E

EarthAnchorPoint

Add information about the model's position for GIS mapping applications.

Echo

Turn on echoing of script commands to the command history window.

EdgeSrf

Create a surface from two, three, or four curves.

EditLightByLooking

Set a spotlight direction using view manipulation tools.

EditPtOn

Display points on the curve evaluated at knot averages.

Ellipse

Draw a closed elliptical curve from focus points, center and edges, bounding rectangle, and around a curve.

Ellipsoid

Draw a solid ellipsoid.

EMap

Visually evaluate surface smoothness using an image bitmap reflected in the surface.

EMapOff

Turn off environment map display.

EnableClippingPlane

Turn on selected clipping planes in the active viewport.

EndBulge

调整曲线端点或曲面未修剪边缘处的形状。

Enter

Simulate the Enter key in a script.

EnterEnd

Simulate the Enter key to complete a command string in a script.

EvaluatePt

Report the world and construction plane coordinates of a picked location.

EvaluateUVPt

Report the u- and v-coordinates of a specified location on a surface.

Exit

Close Rhino.

Explode

Break objects down into components.

炸开图块

Explode a block including any nested blocks into component objects.

导出

将选取的物件储存至一个新文件。

ExportBitmaps

Create files from bitmaps in the model.

ExportWithOrigin

按照指定的原点与工作平面将物件保存到一个新的文件。

Extend

Lengthen a curve.

ExtendCrvOnSrf

Lengthen a curve on a surface to the surface edges.

ExtendSrf

Lengthen a surface by a value.

ExtractAnalysisMesh

Duplicate an object's analysis mesh.

ExtractBadSrf

Separate surfaces with errors from a polysurface.

ExtractConnectedMeshFaces

Separate mesh faces connected to a face.

ExtractControlPolygon

Fit a polyline through curve control points or a mesh through surface control points.

ExtractCurvatureGraph

Duplicate a curve's curvature graph.

ExtractDuplicateMeshFaces

Separate duplicated faces from a mesh.

ExtractIsocurve

Duplicate surface isoparametric curves.

ExtractMeshEdges

Separate faces from the parent mesh determined by a draft angle or weld status.

ExtractMeshFaces

Separate faces from a mesh.

ExtractMeshFacesByArea

Separate faces from a mesh by area.

ExtractMeshFacesByAspectRatio

Separate faces from a mesh by aspect ratio.

ExtractMeshFacesByDraftAngle

Separate faces from a mesh by a draft angle or weld status.

ExtractMeshFacesByEdgeLength

Separate faces from a mesh by edge length.

ExtractMeshPart

Separate faces from a mesh that are bounded by unwelded edges.

ExtractNonManifoldMeshEdges

Separate non-manifold faces from a mesh.

ExtractPt

Duplicate curve control or edit points, surface control points, and mesh vertices.

ExtractRenderMesh

Duplicate the render mesh.

ExtractSrf

分离或复制一个多重曲面。

ExtractSubCrv

Separate or duplicate polycurve segments.

ExtractWireframe

Duplicate surface or polysurface edge and isoparametric curves.

ExtrudeCrv

Drive closed planar curves in a straight line.

ExtrudeCrvAlongCrv

Drive closed planar curves along a path curve.

ExtrudeCrvTapered

Drive closed planar curves in a straight line tapering at an angle.

ExtrudeCrvToPoint

Drive closed planar curves tapering to a point.

ExtrudeSrf

Drive surface edges in a straight line to create a solid.

ExtrudeSrfAlongCrv

Drive surface edges along a path curve to create a solid.

ExtrudeSrfTapered

Drive surface edges in a straight line tapering at an angle to create a solid.

ExtrudeSrfToPoint

Drive surface edges tapering to a point to create a solid.

F

Fair

Remove large curvature variations in a curve while limiting the geometry changes to the specified tolerance.

Fillet

Add an arc between two curves and trims or extends the curves to the arc.

FilletCorners

Round polyline corners with arcs.

FilletEdge

Create a tangent surface between polysurface edges.

FilletSrf

Create a constant-radius round surface between two surfaces.

FillMeshHole

Fill a hole in a mesh.

FillMeshHoles

Fill all holes in a mesh.

Fin

Extrude a curve on a surface in the surface normal direction.

FitCrv

Make a non-rational NURBS curve of a specified degree that matches the input curve to within the specified tolerance.

FitSrf

Reduce the number of surface control points.

FixedLengthCrvEdit

Drag points on a curve to change its shape without changing the curve's length.

FlatShade

Shade objects without smoothing between mesh faces.

FlattenSrf

Project surface edges onto the construction plane to create planar curves.

Flip

反转曲线的方向或曲面、网格的法线方向。

Flow

Re-align objects from a base curve to a target curve.

FlowAlongSrf

Re-align objects from a source surface to a target surface.

FoldFace

Rotate polysurface faces around an axis.

G

GCon

Report the geometric continuity between two curves.

GetDocumentUserText

Retrieve text information attached to a file with the SetDocumentUserText command.

GetUserText

Retrieve text information attached to an object using the SetUserText command.

Grid

Set grid properties.

Group

Organize objects into a single component.

操作轴

在物件上显示可以对物件做移动、缩放、旋转的操作轴。

GumballAlignment

Resets the gumball widget alignment.

GumballDragStrength

Sets the amount of the gumball drag as a percentage of mouse movement to control the speed of the gumball movement.

H

HandleCurve

通过控制杆绘制贝塞尔曲线

Hatch

Create a pattern of lines to fill bounding curves.

HatchBase

Set a starting point for existing hatches.

HatchScale

Scale hatch patterns in model and layout space.

HBar

Edit a curve or surface with Bézier curve editing handles.

Heightfield

Create a surface based on gray-scale color values in an image file.

Helix

Draw a helical curve with options for number of turns, pitch, vertical, reverse, and around a curve.

说明

Open the Help topic for the current command.

Hide

Conceal objects from view.

HidePt

Conceal control and edit points.

HideRenderMesh

Hide the render mesh displayed with the ShowRenderMesh command.

HideSwap

Conceal all visible objects and re-displays all previously hidden objects.

History

Store the connection between a command's input geometry and the result, so that when the input geometry changes, the result updates accordingly.

HistoryPurge

Remove history from an object and its children.

HistoryUpdate

Redefine selected objects when parents are changed.

Hydrostatics

Report hydrostatic values for surfaces and polysurfaces.

双曲线

通过焦点、顶点或系数绘制一条双曲线。

超链接

Manage URL addresses attached to an object.

I

IGESStudy

Examine specific entities in an IGES file by limiting which portions of the IGES folder are parsed.

导入

Merge objects from another model file.

ImportDimStyles

Import dimension styles into the current document.

Insert

Insert block objects stored in the file or import a file as a block definition.

InsertControlPoint

Add control points to a curve or a row of control points to a surface.

InsertEditPoint

Add edit points to a curve.

InsertKink

Add kinks to a curve.

InsertKnot

Add knots to curves or surfaces.

InsertLineIntoCrv

Flatten the curve segment between picked points.

InterpCrv

Fit a curve through picked locations.

InterpCrvOnSrf

建立一条通过曲面上指定点的曲线。

Intersect

Create point objects or curves at the intersections of curves and surfaces.

IntersectTwoSets

Find the intersection of one set of objects with another set of objects.

Invert

Deselect all selected objects and select all previously unselected objects.

InvertPt

取消选取目前选取的控制点或编辑点,并选取目前未选取的控制点或编辑点。

等角视图

Change the current viewport properties to a parallel projection isometric view looking from a specified quadrant toward 0.

JK

Join

将曲线以端点、曲面以边缘组合建立一个物件。

JoinEdge

Join two naked edges that are out of tolerance.

L

Layer

Manage layer properties.

LayerStateManager

Save and restore the current layer state.

Leader

Draw an annotation leader with attached text.

长度

Report the length of curves or surface edges.

直线

Draw a single line segment.

LinearLight

在场景中插入一个管状灯。

Lines

Draw multiple adjoining line segments.

LineThroughPt

Fit a line through any combination of points, control points, and point-cloud objects.

LinetypeDisplay

Display curves using their linetype properties.

List

Report information about object's data structure.

Lock

Lock objects so they cannot be selected for editing.

LockSwap

Lock all unlocked objects and unlock all previously locked objects.

Loft

Fit a surface through profile curves that define the surface shape.

M

Maelstrom

Deform objects in a spiral.

Make2D

Project geometry to the construction plane.

MakeHole

选取一条封闭的曲线做为洞的轮廓,在曲面物件上挖洞。

MakeNonPeriodic

在封闭曲线 (曲面) 的接缝加入锐角 (锐边)。

MakePeriodic

移除封闭曲线 (曲面) 接缝的锐角 (锐边)。

MakeUniform

Make the object knot vectors uniform without changing the control point locations.

MakeUniformUV

使曲面的 U 或 V 方向的节点参数间距一致化。

MappingWidget

Turn on texture mapping widgets.

MappingWidgetOff

Turn off texture mapping widgets.

MarkFoci

Place point objects at focus locations of conic curves.

Match

Change a curve end to meet another curve or surface edge with a specified continuity.

MatchCrvDir

Change a curve's direction to match another curve's direction.

MatchLayer

Change an object's layer to match another object.

MatchMapping

Change an object's texture mapping properties to match another object.

MatchMeshEdge

Move naked mesh face edges to meet adjacent face edges.

MatchProperties

Change an object's properties to match another object.

MatchSrf

Adjust a surface edge to have continuity with another surface edge.

MaterialEditor

Open the Material Editor to manage materials in the model.

MaxViewport

Maximize the active viewport.

合并两个网格面

Merge two triangular mesh faces into one quadrangular face.

MergeAllEdges

Merge all possible edges of a surface or polysurface.

MergeEdge

Combine adjacent edges of the same surface.

MergeFace

Combine co-planar polysurface faces.

MergeFace

Combine co-planar polysurface faces.

MergeSrf

Combine two surfaces at untrimmed edges.

网格

从一个 NURBS 曲面或多重曲面建立网格。

MeshBooleanDifference

Subtract the volume of one set of objects from another resulting in a mesh.

MeshBooleanIntersection

Create a new mesh from the intersected volumes of objects.

MeshBooleanSplit

Split and close objects at intersections.

MeshBooleanUnion

Combine the volumes of objects into a single mesh.

MeshBox

Draw a mesh box.

MeshCone

Draw a mesh cone.

MeshCylinder

Draw a mesh cylinder.

MeshEllipsoid

Draw a mesh ellipsoid.

MeshIntersect

Create a polyline at the intersection of mesh objects.

MeshOutline

Create a polyline outline of mesh objects or surface render mesh.

MeshPatch

Create a mesh from curves and points.

MeshPlane

Draw a rectangular mesh plane.

MeshPolyline

Create a mesh from a closed polyline.

MeshSphere

Draw a mesh sphere.

MeshSplit

Divide meshes into parts with another object.

MeshTCone

Draw a mesh truncated cone.

MeshToNURB

Duplicate each mesh face with a NURBS surface.

MeshTorus

Draw a mesh torus.

MeshTrim

Delete portions of a mesh inside or outside intersections with another object.

Mirror

Create a mirror-image copy of objects.

MirrorHole

Create a mirror image copy of one or more holes in a single planar surface.

ModelBasepoint

Set a world origin that is used when inserting the model into another.

ModifyRadius

Change the radius of existing arcs and circles.

Move

将物件从一个位置移动到另一个位置。

MoveCrv

Move a polycurve/polyline segment.

MoveEdge

Move a polysurface edge.

MoveFace

Move a polysurface face.

MoveHole

Move or copy a hole in a planar surface.

MoveTargetToObjects

Move the target to the center of selected objects.

MoveUntrimmedEdge

Move the edge of an untrimmed polysurface face.

MoveUntrimmedFace

Move an untrimmed polysurface face.

MPlane

设定工作平面至物件上,工作平面会随着物件移动。

N

NamedCPlane

管理已命名工作平面列表。

NamedView

Manage the named views.

NetworkSrf

Fit a surface through a network of crossing curves.

New

Create a new model based on a template.

NextOrthoViewport

Activate the next viewport with an orthogonal projection.

NextPerspectiveViewport

Activate the next viewport with a perspective projection.

NextU

Select the control point in the positive u-direction.

NextV

Select the control point in the positive v-direction.

NextViewport

Activate the next viewport.

NoEcho

Turn off echoing of script commands to the command history window.

NonmanifoldMerge

Create a non-manifold polysurface from intersecting surfaces and polysurfaces.

Notes

Open a text notes window.

O

Offset

Copy a curve parallel to the original.

OffsetCrvOnSrf

Copy a curve on a surface parallel to the original.

OffsetMesh

Copy a mesh parallel to the original.

OffsetNormal

Copy a curve on a surface parallel to the original in the surface normal direction.

OffsetSrf

Copy a surface parallel to the original.

OneLayerOff

Turn off an object's layer.

OneLayerOn

Turn a layer on and all other layers off.

Open

Open an existing model file.

OpenRhinoURL

Opens a URL within the Rhino3D.com domain.

OpenURL

Opens the specified web page.

Orient

Transform objects using two reference and two target points.

Orient3Pt

Transform objects using three reference and three target points.

OrientCameraToSrf

Align the view to a surface normal.

OrientCrvToEdge

Copy and align a curve to a surface edge.

OrientOnCrv

Transform objects along a curve normal.

OrientOnSrf

Transform objects normal to a surface.

Ortho

Restrict cursor movement to an angle.

OrthoAngle

Set the angle for cursor ortho movement.

Osnap

Set object snaps state.

P

PackTextures

Spread the texture over all of the faces of a polysurface.

Pan

Shift the location of the view camera and target parallel to the view plane.

Parabola

通过焦点、顶点或终点绘制一条抛物线。

Paraboloid

Draw a parabolic surface or capped solid.

Paste

Insert objects from the Clipboard.

Patch

Fit a surface through curves and point objects.

PatchSingleFace

Fill a mesh hole with a single mesh face.

Pause

Stop a script for user input.

PerspectiveAngle

设定工作视窗的视野角度。

PerspectiveMatch

Allow matching the view to the Wallpaper image.

Pipe

Create a surface, polysurface, or extrusion object with a circular profile around a curve.

PlaceHole

选取一条封闭的曲线做为洞的轮廓,在曲面物件上挖洞。

平面

Set the viewport to a parallel plan view.

Planar

Limit picking locations to an elevation.

PlanarMesh

Create a planar mesh from closed curves.

PlanarSrf

Create a planar surface from planar curves.

Plane

Draw a rectangular planar surface.

PlaneThroughPt

Fit a rectangular planar surface through points.

Point

建立一个单一的点物件。

PointCloud

Create a set of vertices from point objects.

PointCloudSection

Create a planar curve by intersecting a plane with a point cloud.

PointDeviation

Report the distance between points and a surface.

PointGrid

Draw a rectangular grid of point objects.

PointLight

在场景中插入一个点光源。

Points

连续建立数个点物件。

PointsFromUV

Create point objects at specified surface u- and v-coordinates.

PointsOff

Turn off control, edit, and solid points display.

PointsOn

Display curve and surface control points.

Polygon

Draw a polygon with a specified number of sides with options for inscribed/circumscribed, by edge, star-shaped, around a curve, and vertical.

Polyline

Draw a multi-segment polyline with options for line and arc segments, tracking line helpers, and close.

PolylineOnMesh

Draw a multi-segment polyline on a mesh.

PopupPopular

Display a menu with the most-used commands.

PrevU

Select the control point in the negative u-direction.

PrevV

Select the control point in the negative v-direction.

PrevViewport

Activate the previous viewport.

Print

Print the current viewport or layouts.

PrintDisplay

Display objects using their Print Color and Print Width properties.

Project

Project curves/points toward a construction plane to intersect a surface.

ProjectOsnap

Project object snaps to the construction plane.

ProjectToCPlane

Flatten objects onto the construction plane.

属性

Object, material, texture mapping, decals.

PtOffSelected

Turn off control and edit points for selected objects.

Pull

Pull curves/points in the surface normal direction to intersect a surface.

Purge

Delete unused block definitions, groups, layers, hatch patterns, linetypes, dimension styles, and materials.

PurgeRefObjects

Delete worksession reference objects.

Pyramid

Draw a pyramid.

Q

QuadrangulateMesh

Merge mesh triangles into quadrangles.

R

Radius

Report the radius of a curve.

RailRevolve

Revolve a profile curve around an axis and along a rail curve.

ReadCommandFile

Read and execute a command script from a text file.

ReadEveryIGESEntity

Import all IGES entities.

Rebuild

以设定的阶数与控制点数重建曲线、曲面或挤出物件。

RebuildCrvNonUniform

Interactively modify selected curves by non-uniformly re-spacing the control points.

RebuildEdges

Restore surface edges to their surface.

RebuildMesh

Strip texture coordinates, vertex colors, surface curvatures, and surface parameters from a mesh.

RebuildMeshNormals

Remove mesh normals and reconstruct the face and vertex normals.

RebuildUV

Reconstruct surfaces to a specified control point number in the u- or v-directions.

矩形

Draw a rectangular closed polyline from with options for starting at the center, three points, vertical, and rounded with arc or conic corners.

RectangularLight

Insert a rectangular directional light.

Redo

Reverse the last Undo.

RedoView

Reverse the last UndoView.

RefreshAllTextures

Re-read the texture from their files and refresh the display.

RefreshShade

Regenerate an object's render mesh.

ReleaseFromCage

Remove objects from a control cage.

重新定位操作轴

Moves the gumball widget to a new location on an object.

RemapCPlane

Reorient objects to a different construction plane.

RememberCopyOptions

Specify whether Copy option on transform commands is stored.

RemoveControlPoint

Remove control points from a curve or surface.

RemoveEdge

Untrim selected surface edges.

RemoveFromGroup

Detach objects from their parent group.

RemoveKnot

Delete specified knots from a curve or surface.

RemoveMappingChannel

Remove mapping channels from an object.

RemoveMultiKnot

Remove multiple knots from curves and surfaces.

Render

Render the objects using the current renderer.

RenderInWindow

Render a selected area in the render window at viewport resolution.

RenderPreview

Render the view in the render window with a with a rough quality for a fast preview.

RenderPreviewInWindow

Render a selected area in the render window with a rough quality for a fast preview.

RenderPreviewWindow

Render a selected area in the viewport with a rough quality for a fast preview.

RenderWindow

Render a selected area in the viewport at viewport resolution.

Reparameterize

Recalculate an object's parameter space to match its 3-D geometry.

Repeat

Repeat any command or script/macro.

ReplaceBlock

Replace block instances with a different block definition.

Rescue3dmFile

Recover data from damaged files.

RevCloud

Draw revision cloud curves.

Revert

Discard changes and revert to the previously saved document.

Revolve

Create a surface by revolving a profile curve around an axis.

RevolvedHole

Create holes by revolving a profile curve around an axis.

Rib

Extrude a curve in two directions to a boundary surface.

Ribbon

Offset a curve and create a ruled surface between the curves.

Rotate

Rotate objects around an axis perpendicular to the construction plane.

Rotate3D

Rotate objects around a 3-D axis.

RotateCamera

Rotate the view target around the camera.

RotateHole

Rotate a hole around an axis.

RotateView

Rotate the view camera around the target.

RoundHole

Create circular holes in surfaces.

RunPythonScript

Run a Python script.

S

Save

Save the current model.

另存

以不同的文件名称储存目前的模型,同时关闭目前的模型并打开另存的模型。

SaveAsTemplate

Save the current model as a template file.

SaveSmall

Save geometry objects without render or analysis meshes.

Scale

Change the size of objects uniformly in the x-, y-, and z-directions.

Scale1D

Change the size of objects in one direction.

Scale2D

在工作平面的 X、Y 方向上等比例缩物件。

ScaleByPlane

Change the size of objects in two directions non-uniformly.

ScaleNU

Change the size of objects non-uniformly in three directions.

ScreenCaptureToClipboard

Save an image of a viewport to the Clipboard.

ScreenCaptureToFile

Save an image of the viewport as a bitmap file.

Section

Create a planar curve or points from the intersection of a cutting plane through objects.

SelAll

Select all objects.

SelBadObjects

Select all objects that do not pass Check.

SelBlockInstance

Select all block instances.

SelBlockInstanceNamed

Select all block instances by name.

SelCaptives

Select captive objects of a specified cage controls.

SelChain

Select curve or surface edges that touch end-to-end.

SelChildren

Select children of specified parents.

SelClippingPlane

Select all clipping planes.

SelClosedCrv

Select all closed curves.

SelClosedMesh

Select all closed mesh objects.

SelClosedPolysrf

Select all closed polysurfaces.

SelClosedSrf

Select all closed surfaces.

SelColor

Select all objects of a specified color.

SelConnected

Select adjacent control points.

SelControls

Select all cage controls.

跨选

Select with a crossing window.

SelCrv

Select all curves.

SelDim

Select all dimensions.

SelDimStyle

Select dimensions of a specified style.

SelDot

Select all annotation dots.

SelDup

Select geometrically identical objects.

SelDupAll

Select all visible geometrically identical objects.

Select

Select objects.

SelExtrusion

Select object by its object ID number.

SelGroup

Select a group by name.

SelHatch

Select hatch objects.

SelID

Select objects by object ID number.

SelLast

Select the last changed objects.

SelLayer

Select all objects on a layer.

SetLayerLinetype

Specify a linetype for a specified layer.

SelLayerNumber

Select objects by layer number.

SelLeader

Select all leaders.

SelLight

Select all lights.

选取直线

Select all lines.

SelLinetype

Select objects with the specified linetype.

SelMappingWidget

Select all texture mapping widgets.

SelMaterialName

Select objects with the same render material name.

SelMesh

Select all mesh objects.

SelNakedMeshEdgePt

Select unwelded vertices on mesh edges.

SelName

Select objects by name.

SelNone

Deselect all objects.

SelNonManifold

Select non-manifold objects.

SelObjectsWithHistory

Select objects that have history.

SelOpenCrv

Select all open curves.

SelOpenMesh

Select all open mesh objects.

SelOpenPolysrf

Select all open polysurfaces.

SelOpenSrf

Select all open surfaces.

SelParents

Select parents of specified children.

SelPictureFrame

Select all objects created with the PictureFrame command.

SelPolyline

Select all polylines.

SelPolysrf

Select all polysurfaces.

SelPrev

Re-select the previous selection set.

SelPt

Select all point objects, control points, edit points, and solid points.

SelPtCloud

Select all point cloud objects.

SelRenderColor

Select objects by their render color.

SelShortCrv

Select all curves shorter than a specified length.

SelSrf

Select all surfaces.

SelText

Select all text.

SelTrimmedSrf

Select all trimmed surfaces.

SelU

Select all connected control points in the u-direction.

SelUntrimmedSrf

Select all untrimmed surfaces.

SelUV

Select connected control points in the u- and v- directions.

SelV

Select all connected control points in v-direction.

SelVisible

Select all surfaces or meshes that are in front of other objects with a crossing selection.

SelWindow

Select with an enclosing window.

SendBackward

Send curves backward in draw order

SendToBack

Send curves to back of draw order

SetActiveViewport

Activate a named viewport.

SetCurrentDimstyle

Specify the current dimensions style.

SetCurrentRenderPlugIn

Specify a rendering plug-in.

SetDisplayMode

Specify a viewport display mode.

SetDocumentUserText

Attach text information to the file.

SetGroupName

Name a group.

SetIgesLayerLevelMap

Control the correspondence between Rhino layers and IGES levels.

SetLayerToObject

Set the current layer to match a specified object.

SetLinetype

Specify a curve's linetype.

SetLinetypeScale

Specify the global linetype scale from the command line.

SetMaximizedViewport

Maximize a named viewport inside the application window.

SetObjectDisplayMode

Assign separate display attributes to objects, overriding viewport settings.

SetObjectName

Assign a name to an object.

SetOrtho

Turn ortho mode on, off, or toggle the current state.

SetPlanar

Turn Planar mode on, off, or toggle the current state.

SetPt

将物件移动到 X、Y 或 Z 方向上指定的位置。

SetRedrawOff

Disable screen redraw, construction plane, and view changes during scripts.

SetRedrawOn

Enable screen redraw, construction plane, and view changes during scripts.

SetSnap

Turn grid snap on, off, or toggle the current state.

SetSpotlightToView

Match spotlight direction to the viewport camera direction.

SetSurfaceTangent

Set the tangent direction of an untrimmed surface.

SetUserText

Attach text information to an object.

SetView

Change the view to a standard construction plane view.

SetViewToSpotlight

Match the view to a spotlight direction.

缩放至外露边缘

Set distance between objects and viewport edges for Zoom Extents.

Shade

Temporarily shade the current viewport.

ShadeSelected

Shade selected objects only.

Shear

Skew objects parallel to one axis at an angle.

Shell

Remove the selected surfaces from a polysurface, and then offset the remaining surfaces to create a solid with a specified thickness.

ShortPath

Create the shortest possible curve (geodesic) between two points on a surface.

显示

重新显示所有隐藏的物件。

ShowEdges

Highlight edges of surfaces and polysurfaces. Displays the Edge Analysis control.

ShowEdgesOff

Turn off edge display.

ShowOsnap

Turn the Osnap control on.

ShowPt

重新显示隐藏的控制点或编辑点。

ShowRenderMesh

Display the render mesh for selected objects.

ShowSelected

Redisplay selected hidden objects.

ShowZBuffer

Create a grayscale z-buffer bitmap with the same dimensions as the viewport.

ShrinkTrimmedSrf

Contract the underlying untrimmed surface close to trimming boundaries.

ShrinkTrimmedSrfToEdge

Contract the underlying untrimmed surface as close as possible to the trimming boundaries.

Silhouette

Create outline curves from a surface or polysurface.

SimplifyCrv

Replace each curve segment that has the geometry of a line or an arc with a true line or arc.

Sketch

Drag the mouse to draw a curve.

Slab

Offset a polyline, and extrude and cap the result to create a solid.

SmartTrack

Turn on a system of temporary reference lines and points.

Smash

Flatten a surface without restriction to single-directional curvature.

Smooth

Average the positions of curve and surface control points and mesh vertices in a specified region and evens out the spacing of selected control points in small increments to remove unwanted detail, and loops in curves and surfaces.

Snap

Toggle the current snap mode state.

SnapSize

Specify the grid snap spacing.

锁点于锁定的物件

Allow snaps to work on locked objects and locked layers.

SoftEditCrv

Move the surrounding curve area smoothly relative to the distance.

SoftEditSrf

Move the surrounding surface area smoothly relative to the distance.

SoftMove

Move objects relative to a center with falloff.

SolidPtOn

Turn on control points for polysurfaces.

Sphere

Draw a solid sphere.

Spiral

Draw a spiral curve with options for number of turns, pitch, flat, vertical, and around a curve.

Split

Divide objects using other objects as cutters.

SplitDisjointMesh

Divide into separate objects meshes that do not connect, but are still one object.

SplitEdge

Divide a surface edge.

SplitFace

Divide a planar polysurface face.

SplitMeshEdge

Divide a mesh edge.

SplitMeshWithCurve

Divide a mesh with a curve.

Splop

Copy, rotate, scale, and wrap objects on a surface.

Spotlight

在模型中建立一个圆锥状投射的灯光。

Squish

Flatten a non-developable (curved in two directions) 3-D mesh or NURBS surface into a flat 2-D pattern.

SquishBack

Return curves and surfaces to the original squished 3-D shape.

SquishInfo

Provide information about the settings used to squish the object.

SrfControlPtGrid

Draw a surface from a grid of points that represent surface control points.

SrfPt

Draw a surface from three or four corner points.

SrfPtGrid

Draw a surface from a grid of points that lie on the surface.

SrfSeam

Change the location where the start and end edges meet on a closed surface.

STEPTree

Browse the structure of a STEP file.

Stretch

Scale areas of an object in one direction.

SubCrv

Shorten a curve to the new picked endpoints.

SwapMeshEdge

Transpose the corners of mesh triangles.

Sweep1

Fit a surface through profile curves and one edge curve.

Sweep2

Fit a surface through profile curves and two edge curves.

Symmetry

将曲线或曲面镜像,并使两个曲面以设定的连续性相接。

SynchronizeCPlanes

Update all viewports to standard views.

SynchronizeRenderColors

Change an object's material color to match its object or layer display color.

SynchronizeViews

Set the scale and center of all viewports to match the active viewport.

T

Taper

Deform objects toward or away from an axis.

Text

Create annotation text.

TextObject

Draw text-shaped curves, surfaces, or polysurfaces based on TrueType fonts.

TextScale

Scale text in model and layout space.

ThicknessAnalysis

Use false-color display to evaluate the thickness of a solid.

ThicknessAnalysisOff

Turn off thickness analysis display.

TiltView

Rotate the view around the view axis.

ToggleRenderMesh

Toggle the display state of render meshes on an object.

Torus

Draw a torus (donut shape).

TriangulateMesh

将选取的网格物件的所有四角形网格面分割为两个三角形的网格面。

TriangulateNonPlanarQuads

Split each non-planar quadrangular mesh face into two triangles.

Trim

Cut and delete selected portions of an object at the intersection with another object.

TruncatedPyramid

Draw a pyramid whose apex is truncated by a plane.

Tube

Draw a closed cylinder with a concentric cylindrical hole.

TweenCurves

Create curves between two open or closed input curves.

TweenSurfaces

Create intermediate surfaces between two input surfaces.

Twist

Deform objects by rotating portions around an axis.

U

Undo

复原最后的动作。

UndoView

Undo the last view change.

Ungroup

Remove the group status from objects.

UnifyMeshNormals

Change the normal direction mesh faces so they all point in a consistent direction.

UnjoinEdge

Split polysurface edges.

Unlock

解除锁定所有锁定的物件。

UnlockSelected

Unlock selected locked objects.

UnpackTextures

Reset the texture coordinates.

UnrollSrf

Flatten (develop) a surface or polysurface with curvature in one direction to a planar surface.

Untrim

移除曲面的修剪边缘。

UntrimAll

Untrim all edges.

UntrimBorder

Untrim surface border.

UntrimHoles

Untrim interior holes.

未熔接

Add creases to a smooth mesh by creating coincident vertices.

UnweldEdge

Add creases to a smooth mesh by creating coincident vertices along selected edges.

UseExtrusions

Specifies whether extrusion objects or polysurfaces are used when extruding straight‑side objects.

V

VariableBlendSrf

在两个曲面之间建立不等距的混接曲面。

VariableChamferSrf

Create a chamfer surface between surface edges with varying distance values.

VariableFilletSrf

Create a round tangent surface between two surface edges with varying radius values.

VariableOffsetSrf

Copy a surface specified varying distances from the original surface.

ViewCaptureToClipboard

Save an image of the current view to the Windows Clipboard.

ViewCaptureToFile

Save an image of the current view to a file.

ViewportProperties

Title, size, projection, camera and target, lens length, wallpaper.

ViewportProperties (Rhino 5)

Title, size, projection, camera and target, lens length, wallpaper.

Volume

Report the volume of closed surfaces, polysurfaces, or meshes.

VolumeCentroid

Report the coordinates of and place a point object at the volume centroid of surfaces and polysurfaces.

VolumeMoments

Report the volume moments of inertia of surfaces and polysurfaces.

W

Weight

Edit the weight of a curve or surface control point.

Weld

Remove creases from a mesh by merging coincident mesh vertices.

WeldEdge

Remove creases from a mesh by merging coincident mesh vertices along selected edges.

WeldVertices

Remove creases from a mesh by merging all selected mesh vertices.

What

Report object properties details.

WireCut

Trim a polysurface with a curve similar to cutting foam with a heated wire.

X, Y, Z

Zebra

Visually evaluate surface smoothness and continuity using a stripe map.

ZebraOff

Turn off zebra analysis.

Zoom

Move the viewport camera so the area defined by a window selection fills the viewport.

调整镜头长度

Adjust the lens length of the viewport camera in a perspective view.

ZoomNaked

Zooms to include all naked edges on selected objects with naked edges.

ZoomNonManifold

Zooms to include all non-manifold edges on selected objects with non-manifold edges.