Command Quick Reference

Numbers

 
3DFace

Creates mesh or SubD faces that can be standalone or added to an existing mesh or SubD.

Toolbar Menu

Mesh Creation
STL Tools

SubD Tools

SubD Sidebar

Mesh Tools

Mesh

Append Face

Polygon Mesh Primitives > 3‑D Face

SubD

Append Face

Primitives > 3‑D Face

3View

Set up a three-viewport workspace.

Toolbar Menu

Viewport Layout

View / Viewport title

Viewport Layout >

3 Viewports

4View

Set up a four-viewport workspace.

Toolbar Menu

Standard
Viewport Layout

View / Viewport title

Viewport Layout >

4 Viewports

A

About

Displays Rhino version and license information.

Toolbar Menu

Not on toolbars.

Help

About Rhinoceros

AcadSchemes

Edit AutoCAD export schemes.

AddGuide

Add temporary infinite guide / construction line.

AddMissingBlockAttributeKeys

Restores the Attribute User Text that has been deleted from the properties of a block instance.

Toolbar

Menu

Block

Edit

Blocks >

Add Missing Block Attribute Keys

AddNextU

Add the next control point in the u direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Next U

AddNextV

Add the next control point in the v direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Next V

AddNgonsToMesh

Converts regions of connected coplanar welded faces into n-gons.

AddObjectsToBlock

Adds objects to an existing embedded block definition.

Toolbar

Menu

New in V8

Block

Edit

Blocks > Add Objects to Block

AddPrevU

Add the previous control point in the u direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Previous U

AddPrevV

Add the previous control point in the v direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Previous V

AddToGroup

Add an object to a selected group.

Toolbar Menu

Grouping

Edit

Groups >

Add To Group

Alerter

Open the Alerter options page.

Toolbar Menu

Tools

Tools

Options > Alerter

Align

Lines up the bounding boxes of objects, or object grips (control points, edit points, vertices...).

Toolbar Menu

Align and Distribute

Main

Main2

Transform

SubD Sidebar

Transform

Align

AlignProfiles

Line up one curve to another.

AlignVertices

Forces mesh or SubD vertices to the same location.

Toolbar Menu

Mesh Tools

SubD Sidebar

Mesh / SubD

Repair Tools >

Align Vertices

Angle

Report the angle between two picked or defined lines.

Toolbar Menu

Analyze

Analyze

Angle

ApplyBoxMapping

Add a box texture mapping channel to an object.

ApplyCrv

Wrap a curve onto a surface.

Toolbar Menu Alias

Curve from Object

Curve

Curve from Objects >

Apply UV Curves

ApplyCurves

ApplyCustomMapping

Add a custom texture mapping channel to an object.

ApplyCylindricalMapping

Add a cylindrical texture mapping channel to an object.

ApplyMesh

Fit a mesh that matches a source mesh onto a surface.

Toolbar Menu

Mesh Tools

Mesh

Apply to Surface

ApplyMeshUVN

Wrap meshes and points onto a surface.

Toolbar Menu

Mesh Tools

Mesh

Apply Mesh UVN

ApplyOcsMapping

Lines up textures with the object rather than the world coordinates when textures use WCS/OCS or WCS/OCS (Box style) mappings.

ApplyPlanarMapping

Add a planar texture mapping channel to an object.

ApplySphericalMapping

Add a spherical texture mapping channel to an object.

ApplySurfaceMapping

Add a surface texture mapping channel to an object.

ArcBlend

Create an arc blend curve between two curves.

Toolbar Menu

Curve Tools

Curve

Blend Curves >

Arc Blend

Arc

Draw an arc with options for center, start, angle, and direction.

Toolbar Menu


Arc
Curve Drawing
Main
Main1

Curve

Arc >

<Options>

AreaCentroid

Report and marks an object's area centroid.

Toolbar Menu

Analyze
Mass Properties

Analyze

Mass Properties >

Area Centroid

AreaMoments

Report an object's area moments of inertia.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Area Moments

Area

Report an object's area.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Area

Array

Copy and space objects in columns, rows, and levels.

Toolbar Menu

Array

Main

Main1
Transform

SubD Sidebar

Transform

Array >

Rectangular

ArrayCrv

Copy and space objects along a curve.

Toolbar Menu

Array

Transform

Array >

Along Curve

ArrayCrvOnSrf

Copy and space objects along a curve on a surface.

Toolbar Menu

Array

Transform

Array >

Along Curve on Surface

ArrayHole

Copy and space holes in rows and columns.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Array Hole

ArrayHolePolar

Copy and space holes around a central location.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Array Hole Polar

ArrayLinear

Copy and space objects in a single direction.

Toolbar Menu

Array

SubD Sidebar

Transform

Array >

Linear

ArrayPolar

Copy and space objects around a central location.

Toolbar Menu

Array

Transform

SubD Sidebar

Transform

Array >

Polar

ArraySrf

Copy and space objects in rows and columns on a surface.

Toolbar Menu

Array

Transform

Array >

Along Surface

Arrowhead

Create or remove an arrowhead on a curve.

Toolbar Menu

Annotate

Not on menus.

AssignBlankTexture

Assign texture names to objects.

AttachGHSData

Add GHS (General HydroStatics) information to objects.

Toolbar Menu

Tools

Tools

Attach GHS Data

Audit3dmFile

Checks a Rhino 3dm file which is not currently opened for errors and lists the contents.

Toolbar Menu

Diagnostics

Analyze

Diagnostics >

Audit 3DM File

Audit

Checks the current Rhino model for errors.

Toolbar Menu

Diagnostics

Analyze

Diagnostics >

Audit

AutoAlignCPlane

Turns on/off Auto CPlane and manages the related options.

Toolbar

Menu

Status bar

CPlanes

New in V8

PushPull

Auto CPlane
AutomaticSubDFromMesh

Controls how box-mode TSpline objects in Rhino 5 3dm files and meshes with non-zero division levels in FBX files are read into Rhino as SubD or mesh objects.

Autosave

Save the current model to a backup file.

Toolbar Menu

File

Not on menus.

B

BackgroundBitmap

Manage a background image in a viewport.

Toolbar Menu

Background Bitmap

View

Background Bitmap >

<Options>

Bake

Combine an object's textures and decals into a single bitmap file and assign that bitmap as object's texture.

BakeMapping

Creates a new texture image by mapping a texture from a UV mesh to another.

BatchRenderNamedViews

Renders all the named views in the model and saves the renderings as image files to a folder.

Toolbar

Menu

Render Tools

Render

Batch Render Named Views

Bend

Deform objects along an arc.

Toolbar Menu

Deformation Tools

Transform

SubD Sidebar

Transform

Bend

Bevel

Chamfers/fillets mesh or SubD edges with specified segments.

Toolbar Menu

Mesh Tools

SubD Tools

Mesh / SubD

Bevel

Blend

Connect two curves maintaining continuity.

BlendCrv

Connect two curves with continuity control.

Toolbar Menu

Curve Tools

Curve From Object

Curve

Blend Curves >

Adjustable Curve Blend

BlendEdge

Create a surface between polysurface edges maintaining continuity.

Toolbar Menu

Solid Tools

Solid

Fillet Edge >

Blend Edge

BlendSrf

Create a blend surface between two surfaces with continuity control.

Toolbar Menu

Surface Tools

Surface

Blend Surface

Block

Define a block object.

Toolbar Menu Shortcut

Block
Main
Main1

Edit

Blocks >

Create Block Definition

Ctrl (CMD) + B

BlockEdit

Allow selecting a block instance to change the block geometry and update the block definition.

Toolbar Menu

Block

Edit

Blocks >

Edit Block in Place

BlockManager

Opens the Block Definitions panel for managing the block definitions in the model.

Toolbar Menu

Block

Edit

Blocks > Block Definitions

Window

Panels > Block Definitions

BlockResetScale

Resets the x, y, and z scales of a block instance to 1, or applies the best-fit scale to all axes.

Toolbar Menu

Block

Edit

Blocks > Reset Block Scale

Boolean2Objects

Cycle through possible Boolean operations between two objects.

Toolbar Menu

Solid Tools

Solid

Boolean Two Objects

BooleanDifference

Subtract the volume of one set of objects from another.

Toolbar Menu

Solid Tools

Solid

Difference

BooleanIntersection

Create a new solid from solids' intersected volumes.

Toolbar Menu

Solid Tools

Solid

Intersection

BooleanSplit

Split and close solids at intersections.

Toolbar Menu

Solid Tools

Solid

Boolean Split

BooleanUnion

Combine the volumes of one or more objects.

Toolbar Menu

Main
Main2
Solid Tools

Solid

Union

Boss

Extrude closed planar curves normal to the curve plane toward a boundary surface where the boundary surface is trimmed and joined to the extruded objects.

Toolbar Menu

Extrude Solid

Solid

Boss

Bounce

Shoot a ray at a collection of surfaces to create a polyline path.

Toolbar Menu

Analyze

Curve

Polyline

Bounce Ray

BoundingBox

The BoundingBox command creates a box that encloses all selected objects, or each object in selection.

Toolbar Menu

Box

Analyze

Bounding Box

Box

Draw a solid box.

Toolbar Menu

Box
Main
Main1
Solid Creation
Solids Sidebar

Solid

Box >

<Options>

BoxEdit

Size, scale, position, and rotate objects numerically.

Toolbar Menu

Transform

Window

Panels > BoxEdit

Bridge

Creates faces to connect two SubD/Mesh edge chains.

Toolbar

Menu

SubD Tools

SubD/Mesh

Bridge

BringForward

Makes the selected object display one level up in the draw order.

Toolbar Menu

Draw Order

Edit

Arrange >

Bring Forward

BringToFront

Makes the selected object display in front of all other objects.

Toolbar Menu

Draw Order

Edit

Arrange >

Bring to Front

BringViewportToTop

Bring a viewport to the front.

C

Cage

Create a control cage object used by the CageEdit command to deform other objects.

Toolbar Menu

Cage
Deformation Tools
Transform

Transform

Cage Editing >

Create Cage

CageEdit

Deform objects smoothly using control cage objects.

Toolbar Menu

Cage

Deformation Tools

Transform

SubD Sidebar

Transform

Cage Editing >

Cage Edit

CalcRPN

Toggle the on-screen RPN (reverse Polish notation) calculator.

Toolbar Menu

Tools

Tools

RPN Calculator

Window

Panels > RPN Calculator 

Calc

Toggle the on-screen calculator.

Toolbar Menu

Tools

Tools

Calculator

Window

Panels > Calculator

Camera

Show, hide, or toggle the visibility of the viewport camera.

Toolbar Menu Shortcut

Not on toolbars.

View / Viewport title

Set Camera >

Show Camera

F6

Cancel

Cancel the current command and deselects objects.

Cap

Fills planar holes in objects with planar faces.

Toolbar Menu

Solid Tools

Solid

Cap Planar Holes

Catenary

Creates a curve that a hanging chain or cable assumes under its own weight when supported only at its ends.

Toolbar Menu

Curve

Curve

Catenary >

<Options>

Centermark

Draw a cross or a cross and center lines at the center point of a curve.

Chamfer

Create a line segment between two curves and trims or extends the curves to meet it.

Toolbar Menu

Curve Tools

Curve

Chamfer Curves

ChamferEdge

Create a ruled surface at polysurface edges.

Toolbar Menu

Solid Tools

Solid

Fillet Edge >

Chamfer Edge

ChamferSrf

Create a ruled surface between two surface edges.

Toolbar Menu

Surface Tools

Surface

Chamfer Surfaces

ChangeDegree

Change the degree of the polynomial that defines the curve or surface by adding or subtracting control points between knot spans, while maintaining the knot structure.

Toolbar Menu

Curve Tools

Surface Tools

Edit

Change Degree

ChangeLayer

Change an object's layer.

Toolbar Menu

Layer

Edit

Layers >

Change Object Layer

ChangeSpace

Move or copy objects between layout and detail viewports.

ChangeToCurrentLayer

Change an object's layer to the current layer.

Toolbar Menu Panels

Layer

Edit

Layers >

Change Object to Current Layer

Layer

Right-click layer name >

Change Object Layer

CheckInLicense

Check in a license to the Zoo license manager.

CheckNewObjects

Report errors in an object's data structure as it is created or imported.

CheckOutLicense

Check out a license from the Zoo license manager.

Check

Report errors in an object's data structure.

Toolbar Menu

Analyze
Diagnostics
Geometry Fix
Main
Main2
Mesh Tools

Analyze

Diagnostics >

Check

Circle

Draw a circle from center and radius, diameter, points on the circumference, and circumference length.

Toolbar Menu

Circle
Curve Drawing
Main
Main1

Curve

Circle >

<Options>

Clash

The Clash command uses clearance distance to detect clashes between two sets of objects.

Toolbar

Menu

Analyze

Analyze

Clash

ClearAllMeshes

Delete render and analysis meshes.

Toolbar Menu

Tools

Not on menus.

ClearAllObjectDisplayModes

Remove all per-view, per-object display mode overrides.

ClearAnalysisMeshes

Deletes all surface analysis meshes in the model.

Toolbar

Menu

Analyze

Tools

Analyze

Surface > Clear Analysis Meshes

ClearClippingSections

Clears the clipping state of one or more clipping widgets in one or more views.

Toolbar

Menu

Sections

Drafting

Sections > Clear All

ClearDrawOrder

Removes the draw order tags from selected objects.

Toolbar Menu

Draw Order

Edit

Arrange >

Clear Draw Order

ClearUndo

Clear the undo buffer to free memory.

Toolbar Menu

Undo

Not on menus.

ClippingDrawings

Extracts sections and background geometry of clipping planes to generate 2D drawings on the World Top plane at the picked locations.

Toolbar

Menu

Sections

Drafting

Sections > Create Drawings

ClippingPlane

Create a plane that hides objects.

Toolbar Menu

Display
Viewport Layout
Visibility

View / Viewport title

Clipping plane

ClippingPlaneProperties

Manages the properties of a Clipping Plane in Command-line.

ClippingSections

Creates clipping planes that cut through selected objects with settings to define direction, depth, label, and save section views as Named Views.

Toolbar

Menu

Clipping section creation

Drafting

New in V8

Sections

Drafting

Sections > Create

CloseCrv

Close open curves.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Close Curve

CloseRenderWindow

Close the render display window.

ClosestPt

Create a point object on an object at the nearest location to a base location or to another object.

Toolbar Menu

Point

Analyze

Curve

Point Object >

Closest Point

CloseViewport

Close the active viewport.

Toolbar Menu

 

Viewport Layout

View / Viewport title

Close Viewport

CollapseMeshEdge

Move mesh edge vertices to a single vertex.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

Edge

CollapseMeshFace

Move all mesh face vertices to a single vertex.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

Face

CollapseMeshFacesByArea

Move all mesh face vertices to a single vertex based on face area.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

By Area

CollapseMeshFacesByAspectRatio

Move all mesh face vertices to a single vertex based on face aspect ratio.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

By Aspect Ratio

CollapseMeshFacesByEdgeLength

Move all mesh face vertices to a single vertex based on face edge length.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

By Edge Length

CollapseMeshVertex

Move a mesh vertex to an adjacent mesh vertex.

Toolbar Menu

Collapse Mesh

Mesh

Edit Tools >

Collapse >

Vertex

CommandHelp

Open the docking context Command Help window.

Toolbar Menu

Help

Window

Panels > Help

CommandHistory

Open the Command History window.

Toolbar Menu Shortcut Container

Tools

Tools

Commands >

Command History

Window

Panels >

Command History

F2

Show Panels >

Command History

CommandList

Open the Command List window.

CommandPrompt

Manage the display of the command prompt window.

Commands

Display the Command List Help topic.

Toolbar Menu

Help

Help

Command List

ComputeVertexColors

Evaluate texture coordinates and set vertex colors.

Cone

Creates a surface cone.

Toolbar Menu

Solids Creation
Solids Sidebar

Solid

Cone

Conic

Draw a conic section curve with options for the start, end, apex, and rho value.

Toolbar Menu

Curve
Curve Drawing

Curve

Conic

Connect

Extend and trim curves to meet at their endpoints.

Toolbar Menu

Curve Tools

Extend

Curve

Connect Curves

ConnectSrf

Extends or trims two surfaces to where they intersect.

Toolbar Menu

Surface Tools

Surface

Connect Surfaces

Constraints

Opens the Constraints panel.

Toolbar Menu

Not on toolbars.

Window

Panels > Constraints

Containers

Opens the Containers dialog box to manage the panels or toolbars in containers.

Toolbar

Menu

New in V8

Tools

Window

Containers > Manage Containers

ContentFilter

Open the Content Filter dialog box.

ContinueCurve

Continue to draw the selected curve using control points.

Toolbar Menu

Curve Tools

Curve

Free-Form >

Continue Control Point Curve

ContinueInterpCrv

Continue to draw the selected curve interpolating through picked points.

Toolbar Menu

Curve Tools

Curve

Free-Form >

Continue Interpolated Curve

Contour

Creates planar curves, points, or hatches by intersecting evenly spaced planes with the input objects.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Contour

Convert

Change a curve to polyline or arc segments.

Toolbar Menu

Arc
Curve Tools
Lines

Curve

Convert

<Options>

ConvertDots

Convert Dot objects to either points or text.

ConvertExtrusion

Convert extrusion objects to surfaces and polysurfaces.

ConvertTextToBlockAttribute

Turns exiting text objects into block attributes.

Toolbar

Menu

Block

Edit

Blocks >

Convert Text to Block Attribute

ConvertToBeziers

Change the structure of a NURBS object to a Bézier object.

ConvertToSingleSpans

Splits a NURBS surface at knots to create untrimmed single-span surfaces.

Toolbar

Menu

New in V8

Surface Tools

Surface

Surface Edit Tools >

Convert to Single Spans

CopyCPlaneSettingsToAll

Match all viewports' grid and snap settings to the specified viewport.

CopyCPlaneToAll

Match all viewports' construction planes to the specified viewport.

CopyDetailToViewport

Copy a detail viewport to a model viewport.

Toolbar Menu

Layout

Not on menus.

Copy

Duplicate objects.

Toolbar Menu

Main

Main1

Transform

SubD Sidebar

Transform

Copy

CopyHole

Copy a hole in a planar surface.

Toolbar Menu

Holes

Solid Tools

Solid

Solid Edit Tools >

Holes >

Copy Hole

CopyLayout

Copy the active layout to a new layout.

Toolbar Menu

Layout

Not on menus.

CopyLinkedBlockDefinition

Copy a linked block with Reference style layers.

CopyRenderWindowToClipboard

Copy the image in the render window to the Clipboard.

CopyToClipboard

Copy objects to the Clipboard.

Toolbar Menu Shortcut

Standard

Edit

Copy

Ctrl (CMD) + C

CopyToLayer

Copy objects to a layer.

Toolbar Menu

Layer

Edit

Layers >

Copy Objects to Layer

CopyViewportToDetail

Copy or move a model viewport to a detail viewport.

Toolbar Menu

Layout

Not on menus.

CPlane

Set the construction plane in the active viewport.

Toolbar Menu

CPlanes
Standard

View / Viewport title

Set CPlane

Crease

Changes smooth SubD edges/vertices into creased edges/vertices, or welded mesh edges into unwelded edges.

Toolbar

Menu

Mesh Tools

SubD Tools

SubD

Edit Tools > Hard Crease

CreaseSplitting

Control whether surface creation commands divide creased surfaces into polysurfaces.

CreateRegions

Replace a non-manifold polysurface with all solid manifold regions defined by the surfaces of the input.

CreateSolid

Create a closed polysurface from surfaces.

Toolbar Menu

Solid Tools

Solid

Create Solid

CreateUniqueBlock

The CreateUniqueBlock command duplicates the block definition of a block instance and changes the block instance to reference the new block definition.

Toolbar

Menu

New in V8

Block

CreateUVCrv

Project a surface boundary and trim curves onto the world xy plane.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Create UV Curves

Crv2View

Create a curve by averaging two input curves that are planar in two different views.

Toolbar Menu

Curve Tools

Curve

Curve From 2 Views

CrvDeviation

Report the maximum and minimum distances between two curves.

Toolbar Menu

Analyze

Analyze

Curve >

Deviation

CrvEnd

Place a point object at the end of a curve.

Toolbar Menu

Curve Tools

Point

Curve

Point Object >

Mark Curve End

CrvSeam

Change the seam (start/end) location on closed curves.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Adjust Closed Curve Seam

CrvStart

Place a point object at the start of a curve.

Toolbar Menu

Curve Tools

Point

Curve

Point Object >

Mark Curve Start

CSec

Create cross-section curves through profile curves.

Toolbar Menu

Curve Tools

Curve

Cross-Section Profiles

CullControlPolygon

Toggle the display of control points that are behind the surface.

CullDegenerateMeshFaces

Delete zero-area mesh faces.

Toolbar Menu

Mesh Tools

Mesh

Edit Tools >

Cull Degenerate Mesh Faces

CurvatureAnalysis

Evaluate surface curvature using false-color analysis.

Toolbar Menu

Analyze
Surface Analysis
Surface Tools

Analyze

Surface >

Curvature Analysis

CurvatureAnalysisOff

Turn off curvature analysis display.

Curvature

Evaluate the curvature of a curve or surface.

Toolbar Menu

Analyze

Analyze

Curvature Circle

CurvatureGraph

Evaluate curve or surface curvature with a graph.

Toolbar Menu Alias

Analyze
Surface Tools

Analyze

Curve >

Curvature Graph On

COn

CurvatureGraphOff

Turn off curvature graph display.

Toolbar Menu Alias

Analyze
Surface Tools

Analyze

Curve >

Curvature Graph Off

COff

CurveBoolean

Trim, split, and join curves based on their overlapping regions.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Curve Boolean

Curve

Draw a curve from control point locations.

Toolbar Menu

Curve
Curve Drawing
Main
Main2

Curve

Free-Form >

Control Points

CurveThroughPolyline

Create a curve from polyline vertices.

Toolbar Menu

Curve

Curve

Free-Form >

Fit To Polyline

Curve

Polyline >

Fit Through Points

CurveThroughPt

Fit a curve through point objects.

Toolbar Menu

Curve
Curve Drawing
Main
Main2

Lines

Curve

Free-Form >

Fit to Points

CurveThroughSrfControlPt

Fit curves through surface control points.

Cut

Delete objects and place them in the Clipboard.

Toolbar

Menu

Shortcut

Standard

Edit

Cut

Ctrl (CMD) + X

CutPlane

Create planar surfaces through objects at specified locations.

Toolbar Menu

Plane
Surface Creation
Surface Sidebar

Surface

Plane >

Cutting Plane

CutVolume

Report the volume of the intersection of a solid and a box.

Cylinder

Draw a polysurface cylinder.

Toolbar Menu

Solid Creation
Solids Sidebar

Solid

Cylinder

D

DecimalPoint

Checks to see whether numbers with decimal points are being correctly printed and read.

DeleteFaces

Remove faces from a mesh, SubD or Polysurface to create a hole.

Toolbar Menu

Mesh Tools

Solid Tools

SubD Tools

Mesh / SubD

Edit Tools > Delete Faces

Solid

Solid Edit Tools > Delete Faces

DeleteMeshNgons

Converts n-gons on a mesh into triangle or quad faces.

Delete

Removes objects or sub-objects.

Toolbar Menu Shortcut

Not on toolbars.

Edit

Delete

Delete or Backspace

DeleteSubCrv

Remove a portion of a curve that is between two locations.

Toolbar Menu Alias

Curve Tools

Curve

Curve Edit Tools >

Delete Subcurve

Break
Detail

Manage layout detail viewports.

Toolbar Menu

Drafting
Layout

View

Layout > Add Detail View

DevLoft

Creates a single developable surface between two rails.

Diameter

Report the diameter of a curve at a specified point.

Toolbar Menu

Analyze

Analyze

Diameter

DigBeep

Turn the digitizing arm sound on and off.

DigCalibrate

Validate digitizer measurements against a model.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Calibrate

DigCamera

Set the view based on the probe position and direction.

DigClick

Pick a location with a digitizing arm.

Toolbar Menu Shortcut

3‑D Digitizing

Not on menus.

F12
DigDisconnect

Disconnect the digitizing arm.

Toolbar Menu

3‑D Digitizing
Tools

Tools

3-D Digitizer >

Disconnect

Digitize

Connect and initialize a digitizing arm.

Toolbar Menu

3‑D Digitizing
Tools

Tools

3‑D Digitizer >

Connect

DigLine

Draw a line normal to a surface with a digitizing arm.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer

Normal Line

DigPause

Suspend/pause input from the digitizing arm.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Pause

DigScale

Set a scale factor for digitized points.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Set Scale

DigSection

Create planar cross sections with a digitizing arm.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Planar Section Curve

DigSketch

Sketch a curve with a digitizing arm.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Sketch Curve

DimAligned

Draw a linear dimension lined up with two points.

Toolbar Menu

Dimension
Drafting

Drafting

Other Annotations >

Aligned Dimension

DimAngle

Dimension the angle between two lines.

Toolbar Menu

Dimension
Drafting

Drafting

Angle Dimension

DimArea

Dimension the area of a closed curve, surface, mesh, or hatch.

Toolbar Menu

Dimension

Drafting

Other Annotations >

Area Dimension

DimCreaseAngle

Dimension the angle between two planes.

Toolbar Menu

Dimension

Drafting

Other Annotations >

Crease Angle Dimension

DimCurveLength

Dimension the length of a curve.

Toolbar Menu

Dimension

Drafting

Other Annotations >

Curve Length Dimension

DimDiameter

Dimension the diameter of a curve.

Toolbar Menu

Dimension
Drafting

Drafting

Diameter Dimension

Dim

Draw horizontal or vertical linear dimensions.

Toolbar Menu

Dimension
Drafting
Standard

Drafting

Linear Dimension

DimOrdinate

Dimension the x or y distance from a base location.

Toolbar Menu

Dimension
Drafting

Drafting

Other Annotations >

Ordinate Dimension

DimRadius

Dimension the radius of an arc or circle.

Toolbar Menu

Dimension
Drafting

Drafting

Radial Dimension

DimRecenterText

Return dimension text to its default location.

Toolbar Menu

Dimension
Drafting

Drafting

Recenter Dimension Text

DimRotated

Draw a linear dimension that is rotated from the xy axis.

Toolbar Menu

Dimension
Drafting

Drafting

Other Annotations >

Rotated Dimension

DimVolume

Dimensions the volume of a closed extrusion, surface, polysurface, mesh, or SubD.

Toolbar

Menu

New in V8

Dimension

Drafting

Other Annotations >

Volume Dimension

Dir

Display and edit an object's normal direction.

Toolbar Menu

Analyze
Main
Main2

Analyze

Direction

DirectionalLight

Insert a light with parallel rays pointing in a specified direction.

Toolbar Menu

Lights
Render Tools

Render

Create Directional Light

DisableClippingPlane

Turn off the selected clipping plane.

DisableOsnap

Manage persistent object snaps.

Toolbar Menu

Object Snap

Tools

Object Snap >

Disable Object Snaps

DisplayCommandPrompt

Re-display the command prompt.

DisplayProperties

Open the Display panel.

Toolbar Menu

Display

Window

Panels > Display

Distance

Report the distance between two picked locations.

Toolbar Menu

Analyze

Analyze

Distance

Distribute

Spread objects out evenly between the end objects.

DivideAlongCreases

Divide a surface into separate parts at kinks.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Divide Surface on Creases

Divide

Create point objects along a curve by the number of equal length segments or segments of a specified length.

Toolbar Menu

Point

Curve

Point Object >

Divide Curve by >

Number of Segments

Length of Segments

DocumentProperties

Manage the settings for the current model.

Toolbar Menu

File
Properties
Standard

File

Properties

DocumentPropertiesPage

Open the Document Properties dialog box at the specified page.

DocumentText

Opens the Document User Text panel that lets you manage the document text.

Toolbar Menu

Not on toolbars.

Window

Panels > Document User Text

DollyZoom

Move the camera location and change the lens length at the same time.

Toolbar Menu

Lens Length
Render Sidebar
Set View
View

View / Viewport title

Set Camera >

Adjust Lens Length and Dolly

Domain

Report the domain of a curve or surface.

Toolbar Menu

Analyze

Not on menus.

Dot

Draw an annotation dot that stays parallel to and sizes with the view.

Toolbar Menu

Annotate
Dimension
Drafting

Drafting

Other Annotations >

Annotation Dot

DownloadLibraryTextures

Downloads required bitmap files for textures.

DraftAngleAnalysisOff

Turn off draft angle analysis.

DraftAngleAnalysis

Visually evaluate surface draft-angle using false-color analysis.

Toolbar Menu

Surface Analysis

Analyze

Surface > Draft Angle Analysis

DraftAnglePoint

Place a point object on a surface the surface's draft angle break location.

DragCopy

The DragCopy command creates a copy of the object being dragged at the current cursor location.

DragMode

Specify the plane object dragging will be parallel to.

Toolbar Menu

Drag Mode
Organic
Point Edit

Edit

Change Drag Mode

DragStrength

Sets the amount of object drag as a percentage of mouse movement to control the speed of the drag movement.

Toolbar Menu Gumball widget menu

Gumball

Organic

Not on menus.

Drag Strength
Drape

Create a surface through the intersections of objects and points projected toward the construction plane.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Drape

DrapePt

Create a grid of points at the intersections of objects and points projected toward the construction plane.

Toolbar Menu

Point

Curve

Point Object >

Drape Points

DupBorder

Create a curve or polyline that copies a surface, polysurface, or mesh border.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Border

DupEdge

Create a curve that copies a surface edge.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Edge

DupFaceBorder

Creates a curve that copies a polysurface face border.

Toolbar Menu

Curve From Object

PushPull

Curve

Curve From Objects >

Duplicate Face Border

DupLayer

Duplicate (copy) a layer including all layer attributes and geometry.

Toolbar Menu

Layer

Edit

Layers >

Duplicate Layer

DupMeshEdge

Creates a polyline that duplicates the edge of a mesh.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Mesh Edge

DupMeshHoleBoundary

Create a polyline that duplicates the boundary of a mesh hole.

Toolbar Menu

Mesh Tools

Mesh

Edit Tools >

Extract >

Hole Boundary

E

EarthAnchorPoint

Add information about the model's position for GIS mapping applications.

Toolbar Menu

Tools

Not on menus.

Echo

Turn on echoing of script commands to the command history window.

EdgeContinuity

Uses line hairs to visualize distance, tangency and curvature difference between an edge pair.

Toolbar Menu

Analyze

Surface Analysis

Surface Tools

Analyze

Surface > Edge Continuity

EdgeSrf

Create a surface from two, three, or four curves.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Edge Curves

EditClippingDrawings

Updates the option settings for existing clipping drawings.

Toolbar

Menu

Sections

Drafting

Sections > Edit Drawings

EditLightByHighlight

Add lights based on highlight locations.

Toolbar Menu

Lights
Render Tools

Render

Edit Light by Highlight

EditLightByLooking

Set a spotlight direction using view manipulation tools.

Toolbar Menu

Light Tools
Render Tools

Render

Edit Light by Looking

EditPtOn

Displays edit points on curves or SubDs.

Toolbar Menu

Main

Main1

Point Edit

SubD Sidebar

Edit

Control Points >

Show Edit Points

EditPythonScript

Edit a Python script.

EditScript

Open a text editor utility for editing RhinoScript files.

Toolbar Menu

Tools

RhinoScript > Edit

Ellipse

Draw a closed elliptical curve from focus points, center and edges, bounding rectangle, and around a curve.

Toolbar Menu

Curve Drawing
Ellipse
Main
Main2

Curve

Ellipse >

<Options>

Ellipsoid

Draw a solid ellipsoid.

Toolbar Menu

Ellipsoid
Solid Creation
Solids Sidebar

Solid

Ellipsoid >

<Options>

EMapOff

Turn off environment map display.

Toolbar Menu

Surface Analysis

Not on menus.

Close the dialog box.

EMap

Visually evaluate surface smoothness using an image bitmap reflected in the surface.

Toolbar Menu

Surface Analysis

Analyze

Surface >

Environment Map

EnableClippingPlane

Turn on selected clipping planes in the active viewport.

EndBulge

Adjust the shape of a curve at its end or a surface near an untrimmed edge.

Toolbar Menu

Point Edit

Surface Tools

Edit

Surface >

Adjust End Bulge

Edit

Adjust End Bulge

EnterEnd

Simulate the Enter key to complete a command string in a script.

Enter

Simulate the Enter key in a script.

Environments

Opens the Environments panel.

Toolbar Menu

Render Tools

Window / Render

Panels > Environments

EvaluatePt

Report the world and construction plane coordinates of a picked location.

Toolbar Menu

Analyze

Analyze

Point

EvaluateUVPt

Report the u and v coordinates of a specified location on a surface.

Toolbar Menu

Analyze
Surface Analysis

Analyze

Surface >

UV Coordinates of a Point

Exit

Close Rhino.

Toolbar

Menu

Shortcut

Not on toolbars.

File

Exit

Ctrl (CMD) + Q

ExplodeBlock

Explode a block including any nested blocks into component objects.

Toolbar Menu

Block

Edit

Blocks

Explode Block

Explode

Break objects down into components.

ExportBitmaps

Create files from bitmaps in the model.

Toolbar Menu

File

Not on menus.

ExportClippingDrawings

Saves clipping drawings of selected clipping planes to separate Rhino (.3dm) or .dwg files.

Toolbar

Menu

Sections

Drafting

Sections > Export Drawings

ExportClippingSectionInfo

Creates a .csv file listing sections with basic location and area calculations for sections that have clipping drawings associated with them.

Toolbar

Menu

Sections

Drafting

Sections > Export Info

ExportLinkedBlocks

Saves all the Linked and Embedded and Linked block definitions in the current model to a zip file.

Toolbar

Menu

Blocks

New in V8

Edit

Blocks > Export Linked Block Definitions

ExportRuiFile

Merges the original toolbars of the selected .rui file and its customized toolbars into a new rui file.

Toolbar

Menu

Toolbars

Tools

Tools

Export RUI File

Export

Save selected objects to a new file.

Toolbar Menu

File

Standard

File

Export Selected

ExportWithOrigin

Save objects to a new file with a specified origin and construction plane.

Toolbar Menu

File
Block

File

Export With Origin

ExtendCrvOnSrf

Lengthen a curve on a surface to the surface edges.

Toolbar Menu

Extend

Curve

Extend Curve >

Curve on Surface

ExtendDynamic

Lengthen a curve by its natural extension to a boundary or point.

Extend

Lengthen a curve.

Toolbar Menu

Curve Tools
Extend

Curve

Extend Curve >

<Options>

ExtendSrf

Lengthen a surface by a value.

Toolbar Menu

Surface Tools

Surface

Extend Surface

ExtractAnalysisMesh

Duplicate an object's analysis mesh.

ExtractBadSrf

Separate surfaces with errors from a polysurface.

Toolbar Menu

Diagnostics

Geometry Fix

Analyze

Diagnostics >

Extract Bad Surfaces

ExtractClippingSections

Duplicates the section boundaries and fills from the objects clipped by the selected clipping plane as curves and hatches.

Toolbar

Menu

Sections

Drafting

Sections > Extract Sections

ExtractClippingSlices

Extracts 3D slices of clipped model objects from clipping planes.

Toolbar

Menu

Sections

Drafting

Sections > Extract Slices

ExtractConnectedMeshFaces

Separate mesh faces connected to a face.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

Connected

ExtractControlPolygon

Fit a polyline through curve control points or a mesh through surface control points.

Toolbar Menu

Mesh Creation

SubD Sidebar

Mesh

From NURBS Control Polygon

ExtractCurvatureGraph

Duplicate a curve's curvature graph.

ExtractCustomMappingObject

Extracts the custom mapping source, a mesh or a surface, embedded in the selected object.

ExtractDuplicateMeshFaces

Separate duplicated faces from a mesh.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

Duplicate

ExtractIsocurve

Duplicate surface isoparametric curves.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Extract Isocurve

ExtractLineTypeSegments

Converts linetype patterns of the selected curves to curve segments and points.

Toolbar

Menu

Curve Tools

New in V8

Drafting

Curve

Curve from Objects >

Extract Linetype Segments

ExtractMeshEdges

Separate faces from the parent mesh determined by a draft angle or weld status.

ExtractMeshFacesByArea

Separate faces from a mesh by area.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

By Area

ExtractMeshFacesByAspectRatio

Separate faces from a mesh by aspect ratio.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

By Aspect Ratio

ExtractMeshFacesByDraftAngle

Separate faces from a mesh by a draft angle or weld status.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

By Draft Angle

ExtractMeshFacesByEdgeLength

Separate faces from a mesh by edge length.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

By Edge Length

ExtractMeshFaces

Separate faces from a mesh.

Toolbar Menu

Extract Mesh

Mesh Tools

Mesh

Edit Tools >

Extract >

Faces

ExtractMeshPart

Separate faces from a mesh that are bounded by unwelded, non-manifold, or naked edges.

Toolbar Menu

Extract Mesh

Mesh

Edit Tools >

Extract >

Part

ExtractNonManifoldMeshEdges

Separate non-manifold faces from a mesh.

ExtractOriginalCaptives

Restores the original, undeformed, captive object(s) at its original location.

Toolbar

Menu

New in V8

Cage

Transform

Cage Editing >

Extract Original Captives

ExtractPipedCurve

Duplicate a curve's piping mesh.

ExtractPt

Duplicate curve control or edit points, surface control points, and mesh vertices.

Toolbar Menu

Curve from Object
Point

Curve

Curve From Objects >

Extract Points

ExtractRenderMesh

Duplicate the render mesh.

ExtractSrf

Separates or duplicates polysurface, Extrusion, or SubD faces.

ExtractSubCrv

Separate or duplicate polycurve segments.

Toolbar Menu

Curve Tools

Curve

Curve From Objects >

Extract Curve

ExtractUVMesh

Duplicate the uv mesh.

ExtractWireframe

Duplicate surface or polysurface edge and isoparametric curves.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Extract Wireframe

ExtrudeCrvAlongCrv

Drive closed planar curves along a path curve.

Toolbar Menu

Extrude
Extrude Solid
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

Along Curve

Surface

Extrude Curve >

Along Curve

SubD

Extrude Curve >

Along Curve

ExtrudeCrv

Drive closed planar curves in a straight line.

Toolbar Menu

Extrude
Extrude Solid
Solids Sidebar
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

Straight

Surface

Extrude Curve >

Straight

SubD

Extrude Curve >

Straight

ExtrudeCrvTapered

Drive closed planar curves in a straight line tapering at an angle.

Toolbar Menu

Extrude
Extrude Solid
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

Tapered

Surface

Extrude Curve >

Tapered

ExtrudeCrvToPoint

Drive closed planar curves tapering to a point.

Toolbar Menu

Extrude
Extrude Solid
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

To Point

Surface

Extrude Curve >

To Point

SubD

Extrude Curve >

To Point

ExtrudeMesh

Extrudes mesh faces and boundary edges with different direction modes.

Toolbar

Menu

Mesh Tools

Mesh

Edit Tools > Extrude Faces and Boundary Edges

ExtrudeSrfAlongCrv

Drive surface edges along a path curve to create a solid.

Toolbar Menu

Extrude Solid
Solid Editing
Solid Tools

Solid

Extrude Surface>

Extrude Surface to Boundary>

Along Curve

ExtrudeSrf

Drive surface edges in a straight line to create a solid.

Toolbar Menu

Extrude Solid
Solid Creation
Solid Editing
Solids Sidebar
Solid Tools

Solid

Extrude Surface>

Extrude Surface to Boundary>

Straight

ExtrudeSrfTapered

Drive surface edges in a straight line tapering at an angle to create a solid.

Toolbar Menu

Extrude Solid

Solid

Extrude Surface>

Extrude Surface to Boundary>

Tapered

ExtrudeSrfToPoint

Drive surface edges tapering to a point to create a solid.

Toolbar Menu

Extrude Solid

Solid

Extrude Surface>

Extrude Surface to Boundary>

To Point

ExtrudeSubD

Extrudes SubD faces and boundary edges with different direction modes.

Toolbar

Menu

SubD Tools

SubD

Edit Tools > Extrude Faces and Boundary Edges

F

Fair

Remove large curvature variations in a curve while limiting the geometry changes to the specified tolerance.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Fair

FileExplorer

Opens the File Explorer panel that can access any types of files on the computer.

Toolbar

Menu

New in V8

Tools

Windows

Panels > File Explorer

Fill

Create SubD/mesh faces from SubD/mesh boundary edges.

Toolbar

Menu

SubD Tools

SubD

Fillet

Add an arc between two curves and trims or extends the curves to the arc.

Toolbar Menu

Curve Tools
Main
Main2

Curve

Fillet Curves

FilletCorners

Round polyline corners with arcs.

Toolbar Menu

Curve Tools

Curve

Fillet Corners

FilletEdge

Create a tangent surface between polysurface edges.

Toolbar Menu

Solid Tools

Solid

Fillet Edge >

Fillet Edge

FilletSrf

Create a constant-radius round surface between two surfaces.

Toolbar Menu

Main
Main2
Surface Tools

Surface

Fillet Surfaces

FilletSrfCrv

Creates a fillet surface between a surface and a curve.

Toolbar

Menu

Surface Fillets

New in V8

Surface

Fillet Surface and Curve

FilletSrfToRail

Creates a surface blending between a surface and a curve referencing the curvature of another surface.

Toolbar

Menu

Surface Fillets

New in V8

Surface

Variable Fillet/Blend/Chamfer >

Fillet Surfaces To Rail

FillMeshHole

Fill a hole in a mesh.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Fill Hole

FillMeshHoles

Fill all holes in a mesh.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Fill All Holes

FindText

Finds or replaces the specified text string in text objects, dimensions, or dots.

Toolbar Menu Shortcut

Drafting

Not on menus.

Ctrl (CMD) + F

Fin

Extrude a curve on a surface in the surface normal direction.

Toolbar Menu

Extrude
Surface Creation
Surface Sidebar

Surface

Extrude Curve >

Normal to Surface

FitCrv

Make a non-rational NURBS curve of a specified degree that matches the input curve to within the specified tolerance.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Refit to Tolerance

FitCurveToSurface

Projects or pulls a curve onto a surface and transfers the knot parameterization in the U or V direction to the new curve.

Toolbar

Menu

New in V8

Curve From Object

Curve

Curve from Objects >

Fit Curve to Surface

FitSrf

Reduce the number of surface control points.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Refit to Tolerance

FixedLengthCrvEdit

Drag points on a curve to change its shape without changing the curve's length.

Toolbar Menu

Move

Not on menus.

FlatShade

Shade objects without smoothing between mesh faces.

Toolbar Menu

Display

STL Tools

View

Viewport title

Flat Shade

FlattenSrf

Project surface edges onto the construction plane to create planar curves.

Flip

Reverse the normal direction of a curve, surface, or mesh.

FlowAlongSrf

Re-align objects from a source surface to a target surface.

Toolbar Menu

Deformation Tools

Main

Main1

Transform

SubD Sidebar

Transform

Flow along Surface

Flow

Re-align objects from a base curve to a target curve.

Toolbar Menu

Deformation Tools

Transform

SubD Sidebar

Transform

Flow along Curve

FoldFace

Rotate polysurface faces around an axis.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Faces >

Fold Face

Fullscreen

Hide menus, status bar, toolbars, command prompt, and windows title bar and maximize the Rhino window.

G

GCon

Report the geometric continuity between two curves.

Toolbar Menu

Analyze

Analyze

Curve >

Geometric Continuity

GetDocumentUserText

Retrieve text information attached to a file with the SetDocumentUserText command.

GetIssueState

Tests a bugtrack issue id number to determine if code that was committed to fix the issue is in the actively running Rhino.

GetUserText

Retrieve text information attached to an object using the SetUserText command.

GradientView

Set the gradient background for a viewport.

GrasshopperDeveloperSettings

Manages Grasshopper plug-in (*.gha) loading behavior and locations.

GrasshopperFolders

Opens the folders where Grasshopper stores files of settings, user objects, clusters or components.

GrasshopperGetSDKDocumentation

Downloads the Grasshopper SDK help document (.CHM) from the Internet.

GrasshopperIgnorePlugin

Selects a Grasshopper plug-in file (*.gha) that will be ignored by Grasshopper.

GrasshopperLoadOneByOne

Prompts to load Grasshopper plug-ins one by one and then launch Grasshopper.

Grasshopper

Opens the Grasshopper plug-in window.

Toolbar Menu

Standard

Grasshopper

Tools

Grasshopper

GrasshopperPlayer

Loads and executes a grasshopper definition (*.gh, *.ghx) without showing the Grasshopper window.

Toolbar

Menu

Grasshopper

Tools

Grasshopper Player

GrasshopperPluginList

Shows the plug-ins used in the currently loaded Grasshopper file.

Toolbar Menu

Grasshopper

Tools

Grasshopper Plug‑in List

Grid

Set grid properties.

Toolbar Menu Shortcut

Not on toolbars.

Not on menus.

F7

GroundPlane

Open the GroundPlane panel.

Toolbar Menu

Render Tools

Render / Window

Panels > Ground Plane

Group

Organize objects into a single component.

Toolbar Menu Shortcut

Grouping
Main
Main1

Edit

Groups >

Group

Ctrl (CMD) + G

GumballAlignment

Reset the gumball widget alignment.

Toolbar Menu Status bar Gumball widget menu

CPlane

Object

World

Gumball

Not on menus.

Gumball

<Options>

Align to CPlane

Align to Object

Align to World

Align to View

GumballAutoReset

Reset the gumball widget alignment.

Toolbar

Menu

Status bar

Gumball

Not on menus.

Gumball

AutoReset Gumball

Gumball

Display the gumball widget on a selected object facilitating move, scale, and rotate transformations around the gumball origin.

Toolbar Menu Status bar

Gumball

Organic

Not on menus.

Gumball

GumballDynamicRelocate

Allows relocating Gumball by dragging one of its controls.

GumballRelocate

Changes the Gumball widget location and orientation of on an object.

Toolbar Menu Gumball widget menu

Gumball

Not on menus.

Relocate Gumball
GumballReset

Resets the Gumball widget on an object to the default location and orientation.

Toolbar Menu Gumball widget menu

Not on toolbars.

Not on menus.

Reset Gumball
GumballScaleMode

Set the size of the scale handles either relative to the model or to a fixed size.

GumballSettings

Changes Gumball appearances from Command-line options.

H

HandleCurve

Draw chained Bézier curves with editing handles.

Toolbar Menu

Curve
Curve Drawing

Curve

Free-Form >

Handle Curve

HatchBase

Set a starting point for existing hatches.

Toolbar Menu

Drafting

Not on menus.

Hatch

Create a pattern of lines to fill bounding curves.

Toolbar Menu

Dimension
Drafting

Drafting

Hatch

HatchScale

Sets the scale factor of hatch patterns in model viewports.

Toolbar Menu

Drafting

Not on menus.

HBar

Edit a curve or surface with Bézier curve editing handles.

Toolbar Menu

Point Edit

Edit

Control Points >

Handlebar Editor

Heightfield

Create a surface based on gray-scale color values in an image file.

Toolbar Menu

Mesh Creation
Surface Creation
Surface Sidebar

Surface

Heightfield from Image

Helix

Draw a helical curve with options for number of turns, pitch, vertical, reverse, and around a curve.

Toolbar Menu

Curve
Curve Drawing

Curve

Helix

Help

Open the Help topic for the current command.

Toolbar Menu Shortcut

Help
Standard

Help

Help Topics

F1

Hide

Conceal objects from view.

Toolbar

Menu

Shortcut

Geometry Fix

Hide Clusters

Organic

Popup

Standard

Visibility

Edit

Visibility > Hide

Ctrl + H

HideInDetail

Conceal objects in a detail view.

HideLayersInDetail

Conceal layers in a detail view.

HidePt

Conceal control and edit points.

Toolbar Menu

STL Tools
Visibility

Edit

Control Points >

Hide Points

HideRenderMesh

Hide the render mesh displayed with the ShowRenderMesh command.

HideSwap

Conceal all visible objects and re-displays all previously hidden objects.

Toolbar Menu

Visibility

Edit

Visibility >

Swap Hidden and Visible

HighlightObjectLayers

Selects the layers of selected objects when the Layer panel is visible.

Toolbar

Menu

Layer

New in V8

Edit

Layers > Highlight Object Layers

HistoryPurge

Remove history from an object and its children.

Toolbar Menu

History

Not on menus.

History

Store the connection between a command's input geometry and the result, so that when the input geometry changes, the result updates accordingly.

HistoryUpdate

Redefine selected objects when parents are changed.

Toolbar Menu Status bar

History

Not on menus.

Record History >

Update Children

Hydrostatics

Report hydrostatic values for surfaces and polysurfaces.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Hydrostatics

Hyperbola

Draw a hyperbolic curve from focus points, vertices, or coefficient.

Toolbar Menu

Curve

Curve

Hyperbola >

<Options>

Hyperlink

Manage URL addresses attached to an object.

Toolbar Menu

Tools

Tools

Hyperlink >

<Options>

I

IgesImportOptions

Decides if layer level numbers will be added to the end of the layer names on IGES import.

IGESStudy

Examine specific entities in an IGES file by limiting which portions of the IGES folder are parsed.

ImportAnnotationStyles

Import annotation styles into the current document.

Toolbar Menu

Dimension
Drafting

File >

Import From File >

Annotation Styles from 3dm File

ImportLayout

Import a print layout viewport from another file.

Toolbar Menu Shortcut

Layout

File >

Import From File >

Layouts From 3dm File

View

Layout >

Import

Click Add Viewport tab
Import

Merges objects from another model file.

Toolbar Menu

File
Standard
STL Tools

File

Import

IncrementalSave

Save sequentially-numbered versions of a model.

Toolbar Menu

File

File

Incremental Save

InfinitePlane

Intersect any plane with objects to return curves or points.

Toolbar Menu

Plane

Not on menus.

InsertControlPoint

Add control points to a curve or a row of control points to a surface.

Toolbar Menu

Point Edit

Edit

Control Points >

Insert Control Point

InsertEdge

Inserts edges beside an edge loop or across an edge ring on a SubD or mesh.

Toolbar Menu

Mesh Tools

SubD Tools

SubD / Mesh

Insert Edge

InsertEditPoint

Add edit points to a curve.

Toolbar Menu

Organic

Edit

Control Points >

Insert Edit Point

Insert

Insert block objects stored in the file or import a file as a block definition.

Toolbar

Menu

Shortcut

Block
File

Edit

Blocks >

Insert Block Instance

File

Insert

Ctrl (CMD) + I

InsertKink

Add kinks to a curve.

Toolbar Menu

Point Edit

Edit

Control Points >

Insert Kink

InsertKnot

Add knots to curves or surfaces.

Toolbar Menu

Point Edit
Organic

Edit

Control Points >

Insert Knot

InsertLineIntoCrv

Flatten the curve segment between picked points.

InsertPoint

Adds vertices and edges to a Mesh or SubD along the picked points on edges.

Toolbar

Menu

Mesh Tools

SubD Tools

SubD / Mesh

Insert Point

Inset

Offsets the edges of selected mesh, SubD, or polysurface faces in a certain distance towards the center of each face.

Toolbar

Menu

SubD Tools

Mesh Tools

PushPull

Solid Editing

Solid Tools

SubD/Mesh

Edit Tools > Inset

InterpCrv

Fit a curve through picked locations.

Toolbar Menu

3‑D Digitizing
Curve
Curve Drawing

Curve

Free-Form >

Interpolate Points

InterpCrvOnSrf

Fit a curve through locations on a surface.

Toolbar Menu

3‑D Digitizing
Curve

Curve

Free-Form >

Interpolate on Surface

Intersect

Create point objects or curves at the intersections of curves and surfaces.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Intersection

IntersectSelf

Finds self-intersections in curves and marks them with point objects.

Toolbar

Menu

Analyze

Curve

Curve From Objects >

Intersect Self

IntersectTwoSets

Find the intersection of one set of objects with another set of objects.

Toolbar Menu

Curve from Object

Curve

From Objects >

Intersection of Two Sets

Invert

Deselect all selected objects and select all previously unselected objects.

Toolbar Menu

Geometry Fix
Select
Select Points
STL Tools
Visibility

Edit

Select Objects >

Invert

InvertPt

Deselect all selected control or edit points and select all previously unselected control or edit points.

Toolbar Menu

Select
Select Points

Edit

Control Points >

Select Control Points >

Invert

Isolate

Hide all but the currently selected objects.

IsolateLock

Lock all but the currently selected objects.

Isometric

Change the current viewport properties to a parallel projection isometric view looking from a specified quadrant toward 0.

Toolbar Menu

Isometric

View

Set View >

Isometric >

<Options>

J

Join

Connect curves, surface edges, or surfaces to form a single object.

Toolbar Menu Shortcut

Curve Drawing

Geometry Fix

Main

Main1

Popup

Solids Sidebar

STL Tools

Surface Sidebar

SubD Sidebar

Edit

Join

SubD

Edit tool >

Join

Ctrl (CMD) + J

JoinCopy

Duplicates the selected objects and joins the duplicates.

Toolbar

Menu

New in V8

Join

Main

Surface Sidebar

Solids Sidebar

SubD Sidebar

Edit

JoinCopy

JoinEdge

Join two naked edges that are out of tolerance.

Toolbar Menu

Edge Tools
Geometry Fix

Surface and Analyze

Edge Tools >

Join 2 Naked Edges

L

Lasso

Select objects by drawing a freehand shape.

Toolbar Menu

Organic
Select
Select Points

Edit

Select Objects

Area and Volume Select

Lasso

Control Points >

Select Control Points >

Lasso

LayerBook

Moves through the layers of a model sequentially, just like turning the pages of a book or a slide show for demonstration and training.

Toolbar

Menu

LayerBook

Tools

Edit

Layers > LayerBook

LayerStateManager

Save and restore the current layer state.

Toolbar Menu

Layer

Edit

Layers > Layer State Manager

Window

Panels > Layer States

Layer

Toggle Layer panel.

Toolbar Menu

Layer
Standard

Edit

Layers > Edit Layers

Window

Panels > Layers

Layout

Create a print layout viewport.

Toolbar Menu

Drafting
Layout
Viewport Layout

View and Layout Title

Layout >

New Layout

LayoutProperties

Manage layout viewport properties.

Layouts

Opens the Layouts panel that manages the layouts in the model.

Toolbar Menu

Drafting

Window

Panels > Layouts

Leader

Draw an annotation leader with attached text.

Toolbar Menu

Dimension
Drafting

Drafting

Leader

Length

Report the length of curves or surface edges.

Toolbar Menu

Analyze

Analyze

Length

Libraries

Open the Libraries panel.

Toolbar Menu

Render Tools

Render / Window

Panels > Libraries

Lights

Open the Lights panel.

Toolbar Menu

Render Tools

Render / Window

Panels > Lights

LimitReferenceModel

Limit the amount of reference geometry that is available to work on.

Toolbar Menu

Worksession

File

Worksession > Limit

LinearLight

Insert a tubular light.

Toolbar Menu

Lights
Render Tools

Render

Create Linear Light

Line

Draw a single line segment.

Toolbar Menu

Curve Drawing
Lines

Curve

Line >

<Options>

Lines

Draw multiple adjoining line segments.

Toolbar Menu

Curve Drawing
Lines
Main
Main1

Curve

Line >

Line Segments

LineThroughPt

Fit a line through any combination of points, control points, and point-cloud objects.

Toolbar Menu

Lines

Not on menus.

LinetypeDisplay

Configures how linetypes display in viewports.

Toolbar Menu

Not on menus.

Linetypes

The Linetypes command shows document linetype definitions in a tabbed panel.

Toolbar

Menu

Not on toolbars.

Window

Panels > Linetypes

List

Report information about object's data structure.

Toolbar Menu

Diagnostics

Analyze

Diagnostics >

List

LoadScript

Load a RhinoScript.

Toolbar Menu

Not on toolbars.

Tools menu

Rhino Script >

Load

Lock

Lock objects so they cannot be selected for editing.

Toolbar

Menu

Shortcut

Lock

Popup

Standard

Visibility

SubD Sidebar

Edit

Visibility >

Lock

Ctrl (CMD) + L

LockSwap

Lock all unlocked objects and unlock all previously locked objects.

Toolbar Menu

Lock
Visibility

Edit

Visibility >

Swap Lock and Unlocked

LockViewport

Toggles the locking state of the current viewport.

Toolbar

Menu

Panel

Viewport Layout

View / Viewport Title

Locked

Properties

View properties

Loft

Fit a surface through profile curves that define the surface shape.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Loft

Login

Log you into Rhino using your Rhino account.

Logout

Log you out and returns any licenses borrowed from a Rhino account.

M

MacroEditor

Open an edit window for script creation and testing.

Toolbar Menu

Tools

Tools

Commands > Macro Editor

Window

Panels > Macro Editor

Macros

Opens the Macro Library dialog box to manage the macros in the default toolbars or linked rui files.

Toolbar

Menu

New in V8

Tools

Window

Macros

Maelstrom

Deform objects in a spiral.

Make2D

Project geometry to the construction plane.

Toolbar Menu

Curve From Object
Dimension
Drafting

Drafting

Make 2‑D Drawing

MakeHole

Project a closed curve to a surface to define a hole.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Make Hole

MakeNonPeriodic

Insert a kink at the start/end of a curve or surface.

MakePeriodic

Remove the kink from the start/end of a curve or surface.

Toolbar Menu

Curve Tools

Surface Tools

Edit

Make Periodic

MakeSubDFriendly

Makes any curves SubD compatible.

Toolbar

Menu

SubD Tools

Curve

Curve Edit Tools >

Make SubD Friendly

MakeUniform

Make the object knot vectors uniform without changing the control point locations.

MakeUniformUV

Make the surface knots uniform in u or v direction.

MappingWidgetOff

Turn off texture mapping widgets.

MappingWidget

Turn on texture mapping widgets.

MarkFoci

Place point objects at focus locations of conic curves.

Toolbar Menu

Point

Curve

Point Object >

Mark Foci

MatchAnnotation

The MatchAnnotation command changes an annotation's properties to match another annotation.

Match

Change a curve end to meet another curve or surface edge with a specified continuity.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Match

MatchCrvDir

Change a curve's direction to match another curve's direction.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Match Direction

MatchLayer

Change an object's layer to match another object.

Toolbar Menu

Layer

Edit

Layers >

Match Object Layer

MatchMapping

Change an object's texture mapping properties to match another object.

MatchMeshEdge

Move naked mesh face edges to meet adjacent face edges.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Match Mesh Edge

MatchProperties

Change an object's properties to match another object.

MatchSrf

Adjust a surface edge to have continuity with another surface edge.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Match

Materials

Open or close the Materials panel.

Toolbar Menu

Render Tools

Window / Render

Panels > Materials

Maximize

Maximize the Rhino application window.

MaxViewport

Maximize the active viewport.

Toolbar

Menu

Shortcut

Viewport Layout

View

Maximize

Ctrl + M

Menus

Opens the Menu Editor window.

Merge2MeshFaces

Merge two triangular mesh faces into one quadrangular face.

Toolbar Menu

Mesh

Edit Tools > Merge Two Triangles

MergeAllCoplanarFaces

Combines the faces of each planar region on a mesh, polysurface, or SubD into a single face.

Toolbar Menu

PushPull

Mesh Tools

Solid Editing

Solid Tools

SubD Tools

Solid

Solid Edit Tools > Faces >

Merge All Coplanar Faces

Mesh / SubD

Edit Tools > Merge All Coplanar Faces

MergeAllEdges

Merge all possible edges of a surface or polysurface.

Toolbar Menu

Edge Tools

Surface

Analyze

Edge Tools >

Merge All Edges

MergeCoplanarFace

Combines adjacent coplanar faces of a mesh, polysurface, or SubD into a single face.

Toolbar Menu

Mesh Tools

Solid Editing

Solid Tools

SubD Tools

Solid

Solid Edit Tools > Faces >

Merge Coplanar Face

Mesh / SubD

Edit Tools > Merge Coplanar Face

MergeCrv

Combines curves connected end to end into a single curve.

MergeEdge

Combine adjacent edges of the same surface.

Toolbar Menu

Edge Tools
Surface Tools

Surface

Analyze

Edge Tools >

Merge Edge

MergeFaces

Merges a connected set of SubD or mesh faces into a single face.

Toolbar

Menu

Mesh Tools

SubD Tools

SubD / Mesh

Edit Tools > Merge Faces

MergeSrf

Combine two surfaces at untrimmed edges.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Merge

MeshBooleanDifference

Subtract the volume of one set of objects from another resulting in a mesh.

Toolbar Menu

Mesh Booleans

Mesh

Mesh Boolean >

Difference

MeshBooleanIntersection

Create a new mesh from the intersected volumes of objects.

Toolbar Menu

Mesh Booleans

Mesh

Mesh Boolean >

Intersection

MeshBooleanSplit

Split and close objects at intersections.

Toolbar Menu

Mesh Booleans

Mesh

Mesh Boolean >

Boolean Split

MeshBooleanUnion

Combine the volumes of objects into a single mesh.

Toolbar Menu

Mesh Booleans
Mesh Tools

Mesh

Mesh Boolean >

Union

MeshBox

Draw a mesh box.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Box

MeshCone

Creates a mesh cone.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Cone

Mesh

Create a mesh from a NURBS surface or polysurface.

Toolbar Menu

Main
Main2
Mesh Creation
Mesh Tools

Mesh

From NURBS Object

MeshCylinder

Draw a mesh cylinder.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Cylinder

MeshEllipsoid

Draw a mesh ellipsoid.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Ellipsoid

MeshFromLines

Create a mesh from intersecting lines.

MeshFromPoints

Creates a mesh from point objects or point clouds.

MeshIntersect

Create a polyline at the intersection of mesh objects.

Toolbar Menu

Mesh Tools

Curve

Curve From Objects >

Intersection of Meshes

MeshOutline

Create a polyline outline of mesh objects or surface render mesh.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Mesh Outline

MeshPatch

Create a mesh from curves and points.

MeshPlane

Draw a rectangular mesh plane.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Plane

MeshPolyline

Create a mesh from a closed polyline.

Toolbar Menu

Mesh Creation

Mesh

From Closed Polyline

MeshRepair

Open the Mesh Repair wizard.

Toolbar Menu

Mesh Tools

Window

Panels > Mesh Repair

MeshSelfIntersect

Creates polylines from self-intersections of mesh objects.

Toolbar

Menu

Not on toolbars.

Mesh

Mesh Repair Tools >

Mesh Self Intersect

MeshSphere

Draw a mesh sphere.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Sphere

MeshSplit

Divide meshes into parts with another object.

Toolbar Menu

Mesh Tools

Mesh

Edit Tools >

Mesh Split

MeshToNURB

Duplicate each mesh face with a NURBS surface.

MeshTorus

Draw a mesh torus.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Torus

MeshTrim

Delete portions of a mesh inside or outside intersections with another object.

Toolbar Menu

Mesh Tools

Mesh

Edit Tools >

Mesh Trim

MeshTruncatedCone

Draw a mesh truncated cone.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Truncated Cone

MigratePlugins

Searches for 3rd-party plug-ins installed for previous versions of Rhino to load in the current version of Rhino if they are compatible.

Minimize

Minimize the Rhino application window.

Mirror

Create a mirror-image copy of objects.

Toolbar Menu

Transform

Transform

Mirror

MirrorHole

Create a mirror image copy of one or more holes in a single planar surface.

Toolbar Menu

Not on toolbars.

Solid

Solid Edit Tools >

Holes >

Mirror Hole

ModelBasepoint

Set a world origin that is used when inserting the model into another.

Toolbar Menu

Block

Not on menus.

ModifyRadius

Change the radius of existing arcs and circles.

MoveCrv

Move a polycurve/polyline segment.

Toolbar Menu

Move

Curve

Curve Edit Tools >

Move Curve Segment

MoveEdge

Move a polysurface edge.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Edges >

Move Edge

MoveExtractedIsocurve

Allows moving a curve created by the ExtractIsocurve command with History.

MoveFace

Move a polysurface face.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Faces >

Move Face

Move Face to Boundary

MoveHole

Move a hole in a planar surface.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Move Hole

Move

Move objects from one location to another.

MoveTargetToObjects

Move the target to the center of selected objects.

Toolbar Menu

Render Sidebar
Set View

View / Viewport title

Set Camera >

Move Target to Objects

MoveUntrimmedEdge

Move the edge of an untrimmed polysurface face.

MoveUntrimmedFace

Move an untrimmed polysurface face.

MoveUVN

Move curve or surface control points along the u, v, and normal directions of the object.

Toolbar Menu

Point Edit

Transform

Move UVN

Window

Panels > MoveUVN

MPlane

Set up a relationship between a construction plane and an object.

Toolbar Menu

CPlanes

View / Viewport title

Set CPlane >

Mobile Construction Plane

MultiPause

Pause a script for the duration of multiple selections, for example in Join, Polyline, and FilletEdge.

MultiPipe

Creates a SubD pipe frame with smooth conjunctions from intersected curves.

Toolbar Menu

SubD Tools

SubD Sidebar

SubD

MultiPipe

N

NamedCPlane

Manage the named construction planes list.

Toolbar Menu

CPlanes

View

Set CPlane > Named CPlanes

Viewport title

Set CPlane > Named CPlanes

Window

Panels > Named CPlanes

NamedPosition

Toggle the Named Position panel to the location of objects.

Toolbar Menu

Move

Window

Panels > Named Positions

NamedSelections

Opens the Named Selections panel that saves selection sets.

Toolbar

Menu

Select

Window

Panels > Named Selections

NamedView

Manage the named views.

Toolbar Menu

Render Sidebar
Set View

View

Set View > Named Views

Viewport title

Set View > Named Views

Window

Panels > Named Views

NestedClippingDrawing

Projects object sections from 3D space to the World XY-plane, on the current layer, with user-specified spacing and arrangement.

Toolbar

Menu

Sections

Drafting

Sections > Nested Drawings

NetworkSrf

Fit a surface through a network of crossing curves.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Curve Network

New

Create a new model based on a template.

Toolbar Menu Shortcut

File
Standard

File

New

Ctrl (CMD) + N

NewFloatingViewport

Create a new free-floating viewport.

NewViewport

Create a new viewport.

Toolbar Menu

Viewport Layout

View / Viewport title

Viewport Layout >

New Viewport

NextOrthoViewport

Activate the next viewport with an orthogonal projection.

NextPerspectiveViewport

Activate the next viewport with a perspective projection.

NextU

Select the control point in the positive u direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Next U

NextViewport

Activate the next viewport.

Toolbar Menu Shortcut

Not on toolbars.

Not on menus.

Ctrl + Tab

NextViewportToTop

Display the next viewport in front of all other viewports.

NextV

Select the control point in the positive v direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Next V

NoEcho

Turn off echoing of script commands to the command history window.

NonmanifoldMerge

Create a non-manifold polysurface from intersecting surfaces and polysurfaces.

Notes

Open a text notes window.

Toolbar Menu

File

File

Notes

Window

Panels > Notes

Notifications

The Notifications command opens the Notification panel.

Toolbar Menu

Not on toolbars.

Window

Panels > Notifications

O

Offset

Copy a curve parallel to the original.

Toolbar Menu

Curve Tools

Curve

Offset Curve

OffsetCrvOnSrf

Copy a curve on a surface parallel to the original.

Toolbar Menu

Curve Tools

Curve

Offset >

Offset Curve on Surface

OffsetMesh

Copies a mesh by moving the vertices a specified distance with different direction modes.

Toolbar Menu

Mesh Tools

Mesh

Offset Mesh

OffsetMultiple

Copy curves or surface edges parallel to the original.

OffsetNormal

Copy a curve on a surface parallel to the original in the surface normal direction.

Toolbar Menu

Curve Tools

Curve

Offset >

Offset Normal to Surface

OffsetSrf

Copy a surface parallel to the original.

Toolbar Menu

Surface Tools

Solid

Offset

Surface

Offset Surface

OffsetSubD

Makes a copy of a SubD by moving its vertices towards the normal direction with the specified distance.

Toolbar

Menu

SubD Tools

SubD

Offset SubD

OneLayerOff

Turns off the selected object's layer.

Toolbar Menu

Layer

Edit

Layers >

One Layer Off

OneLayerOn

Turns a specified layer on and all other layers off.

Toolbar Menu

Layer

Edit

Layers >

One Layer On

OneView

Sets the active construction plane according to the current view direction to accommodate single-window modeling.

Open

Opens an existing model file.

Toolbar Menu Shortcut

File
Standard
STL Tools

File

Open

Ctrl (CMD) + O

OpenURL

Prompts for entering a web address and opens the website in the default web browser.

OptionsExport

Save Options settings to a file.

Toolbar Menu

Tools

Tools

Export Options

OptionsImport

Restore Options settings from a file.

Toolbar Menu

Tools

Tools

Import Options

Options

Manage global options.

Toolbar Menu

Standard
Tools

Tools

Options

OptionsPage

Open the Options dialog box at a specified page.

Orient3Pt

Transform objects using three reference and three target points.

Toolbar Menu

Transform

Transform

Orient >

3 Points

OrientCameraToSrf

Align the view to a surface normal.

Toolbar Menu

Set View

View / Viewport title

Set Camera >

Orient Camera to Surface

OrientCrvToEdge

Copy and align a curve to a surface edge.

Toolbar Menu

Transform

Transform

Orient >

Curve to Edge

OrientOnCrv

Transform objects along a curve normal.

Toolbar Menu

Transform

Transform

Orient >

On Curve

OrientOnSrf

Transform objects normal to a surface.

Toolbar Menu

Transform

Transform

Orient >

On Surface

Orient

Transform objects using two reference and two target points.

Toolbar Menu

Transform

Transform

Orient >

2 Points

OrthoAngle

Set the angle for cursor ortho movement.

Toolbar Menu Status bar

Object Snap

Not on menus.

Ortho >

Set Ortho Angle

Ortho

Restrict cursor movement to an angle.

Toolbar Menu Shortcut Alias Status bar

Object Snap

Not on menus.

Shift

F8

O

Ortho
Osnap

Set object snaps state.

Toolbar Menu Status bar

Osnap

Tools

Object Snap >

<Options>

Osnap

P

PackageManager

Assists in the discovery, installation, and management of Rhino and Grasshopper plug-ins.

Toolbar

Menu

Tools

Tools

Package Manager

PackSubDFaces

Resets a SubD to the default face packing if adding creases or deleting faces breaks the rectangular quad grids.

Toolbar

Menu

SubD Tools

SubD

Edit Tools > Pack Faces

PackTextures

Separates faces of a polysurface in the texture UV space. Each face will display different portion of the texture.

Pan

Shift the location of the view camera and target parallel to the view plane.

Toolbar Menu Shortcut

Set View
Standard
View

View

Pan

Viewport title

Pan, Zoom, and Rotate >

Pan View

Shift +

Parabola3Pt

Draw a parabolic curve through three picked points.

Parabola

Draw a parabolic curve from focus and vertex or endpoint.

Toolbar Menu

Curve

Curve Drawing

Curve

Parabola >

<Options>

Paraboloid

Draw a parabolic surface or capped solid.

Toolbar Menu

Solids Creation
Solids Sidebar

Solid

Paraboloid >

<Options>

Paste

Insert objects from the Clipboard.

Toolbar

Menu

Shortcut

Standard

Edit

Paste

Tools

Commands >

Paste from Clipboard

Ctrl (CMD) + P

Patch

Fit a surface through curves and point objects.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Patch

PatchSingleFace

Fill a mesh hole with a single mesh face.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Patch Single Face

Pause

Stop a script for user input.

PerspectiveAngle

Set the viewport field-of-view angle.

PerspectiveMatch

Allow matching the view to the Wallpaper image.

Toolbar Menu

Render Sidebar
Set View

View / Viewport title

Set Camera >

Match Wallpaper Image

Picture

Draw a rectangular planar surface with a bitmap texture.

Toolbar Menu

Plane
Surface Creation
Surface Sidebar
Viewport Layout

Surface

Plane >

Picture

Pipe

Create a surface, polysurface, or extrusion object with a circular profile around a curve.

Toolbar Menu

Solid Creation

Solids Sidebar

Solid / SubD

Pipe

PlaceHole

Project a closed curve to a surface to define a hole.

Toolbar Menu

Holes
Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Holes >

Place Hole

PlanarDifference

Selects two overlapped planar surfaces and creates a surface from the first surface with the overlapped area trimmed off.

Toolbar

Menu

Planar Booleans

Surface

Planar Boolean

PlanarIntersection

Creates a surface from the overlapped area of two planar surfaces.

Toolbar

Menu

Planar Booleans

Surface

Planar Boolean

Planar

Limit picking locations to an elevation.

Toolbar Menu Alias Status bar

Not on toolbars.

Not on menus.

P

Planar

PlanarMesh

Create a planar mesh from closed curves.

PlanarSrf

Create a planar surface from planar curves.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Planar Curves

PlanarUnion

Merges overlapped planar surfaces into a single surface.

Toolbar

Menu

Planar Booleans

Surface Tools

Surface

Planar Boolean

Plane

Draw a rectangular planar surface.

Toolbar Menu

Plane
Surface Creation
Surface Sidebar

Surface

Plane >

<Options>

PlaneThroughPt

Fit a rectangular planar surface through points.

Toolbar Menu

Plane
Surface Creation
Surface Sidebar

Surface

Plane >

Through Points

Plan

Set the viewport to a parallel plan view.

Toolbar Menu

Set View

View / Viewport title

Set View >

Plan

PlayAnimation

Play back an animation or animation preview.

PlugInManager

Manages plug-in options.

Toolbar Menu

Not on menus.

PointCloudContour

Create a series of planar curves by intersecting spaced planes with a point cloud.

Toolbar Menu

Not on toolbars.

Curve

Curve from Objects>

Contour Through Points

PointCloud

Create a set of vertices from point objects.

Toolbar Menu

Point

Curve

Point Cloud >

<Options>

PointCloudSection

Create a planar curve by intersecting a plane with points or pointcloud objects.

Toolbar Menu

Curve from Object

Curve

Curve from Objects>

Section Through Points

PointDeviation

Report the distance between points and a surface.

Toolbar Menu

Surface Analysis

Analyze

Surface > Point Set Deviation

Window

Panels > PointDeviation

Point

Draw a single point object.

Toolbar Menu

Main
Main2
Point

Curve

Point Object >

Single Point

PointGrid

Draw a rectangular grid of point objects.

Toolbar Menu

Point

Not on menus.

PointLight

The PointLight command inserts an omni-directional light.

Toolbar Menu

Lights
Render Tools

Render

Create Point Light

Points

Draw multiple point objects.

Toolbar Menu

3‑D Digitizing
Main
Main2
Point

Curve

Point Object >

Multiple Points

PointsFromUV

Create point objects at specified surface u and v coordinates.

Toolbar Menu

Surface Analysis

Analyze

Surface >

Point from UV Coordinates

PointsOff

Turn off control, edit, and solid points display.

Toolbar Menu Shortcut Alias

Curve Tools

Curve Drawing

Extract Mesh

Geometry Fix

Main

Main1

Main2

Organic

Point Edit

Render Sidebar

Solids Sidebar

STL Tools

Surface Tools

SubD Sidebar

Edit

Control Points >

Control Points Off

F11

POff

PointsOn

Display curve and surface control points.

Toolbar Menu Shortcut Alias

Curve Tools

Geometry Fix

Main

Main2

Organic

Point Edit

STL Tools

Surface Tools

SubD Sidebar

Edit

Control Points >

Control Points On

F10

POn

PolygonCount

Report the number of mesh polygons in a selected object.

Polygon

Draw a polygon with a specified number of sides with options for inscribed/circumscribed, by edge, star-shaped, around a curve, and vertical.

Toolbar Menu

Curve Drawing
Main
Main1
Polygon

Curve

Polygon >

<Options>

Polyline

Draw a multi-segment polyline with options for line and arc segments, tracking line helpers, and close.

Toolbar Menu

Curve Drawing
Lines
Main
Main1

Curve

Polyline >

<Options>

PolylineOnMesh

Draw a multi-segment polyline on a mesh.

Toolbar Menu

Lines

Curve

Polyline >

On Mesh

PopupMenu

Display a menu with favorites and most-recently-used commands.

PopupPopular

Display a menu with the most-used commands.

PopupToolbar

Open the specified toolbar at the cursor.

PrevU

Select the control point in the negative u direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Previous U

PrevViewport

Activate the previous viewport.

Toolbar Menu

Not on toolbars.

Ctrl + Shift + Tab

PrevV

Select the control point in the negative v direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Previous V

PrintDisplay

Display objects using their Print Color and Print Width properties.

Toolbar Menu

Display
Drafting

View / Viewport title

Print Preview

Print

Print the current viewport or layouts.

Toolbar

Menu

Shortcut

Drafting
File
Standard
Viewport Layout

File

Layout title

Print

Ctrl (CMD) + P

ProjectOsnap

Project object snaps to the construction plane.

Toolbar Menu

Object Snap

Tools

Object Snap >

Project to Plane

Project

Project curves/points toward a construction plane to intersect a surface, polysurface, mesh, or SubD.

Toolbar Menu

Curve from Object

Curve Tools

Main

Main1

SubD Sidebar

Curve

Curve From Objects >

Project

ProjectToCPlane

Flatten objects onto the construction plane.

Toolbar Menu

Transform

Transform

Project to CPlane

Properties

Open the Properties panel.

Toolbar

Menu

Shortcut

Popup
Properties
Standard

Edit

Object Properties

Window

Panels > Properties

F3

PropertiesPage

Open the Properties panel at a specified page.

PtOffSelected

Turn off control and edit points for selected objects.

Pull

Moves curves and points toward the normal direction of a surface, mesh, polysurface, or SubD to find intersections.

Toolbar Menu

Curve from Object

SubD Sidebar

Curve

Curve From Objects >

Pullback

Purge

Delete unused block definitions, groups, layers, hatch patterns, linetypes, annotation styles, and materials.

Toolbar Menu

Tools

Tools

File Utilities >

Purge Unused Information

PurgeRefObjects

Delete worksession reference objects.

PushPull

Extrudes a polysurface face to interactively add or remove volumes on the polysurface.

Toolbar

Menu

Main

New in V8

PushPull

Solid Tools

Solid

PushPull

PushViewportToBack

Send a named viewport behind all viewports.

Pyramid

Draw a pyramid.

Toolbar Menu

Solids Creation
Solids Sidebar

Solid

Pyramid

Q

QuadrangulateMesh

Merge mesh triangles into quadrangles.

QuadRemesh

Uses a unique algorithm to generate manageable polygon meshes, ideal for rendering, animation, CFD, FEA, and reverse-engineering.

Toolbar

Menu

Mesh Tools

SubD Tools

SubD / Mesh

Edit Tools > Quad Remesh

R

Radiate

Creates a radial-symmetrical SubD with specified segments.

Toolbar

Menu

SubD Tools

SubD

Symmetry > Radiate

RadiateFind

Identifies the precisely shaped radial symmetry structure in a SubD and then automatically synchronizes editing between the identical regions around the central axis.

Toolbar

Menu

SubD Tools

SubD

Symmetry > RadiateFind

Radius

Report the radius of a curve.

Toolbar Menu

Analyze

Analyze

Radius

RailRevolve

Revolve a profile curve around an axis and along a rail curve.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Rail Revolve

ReadCommandFile

Read and execute a command script from a text file.

Toolbar Menu

Tools

Tools

Commands >

Read from File

ReadEveryIGESEntity

Import all IGES entities.

ReadViewportsFromFile

Set the viewport layout to match that of another model.

Toolbar Menu

Set View

Viewport Layout

View / Viewport title

Viewport Layout >

Read From File

RebuildCrvNonUniform

Interactively modify selected curves by non-uniformly re-spacing the control points.

RebuildEdges

Restore surface edges to their surface.

Toolbar Menu

Edge Tools
Surface Tools

Surface and Analyze

Edge Tools >

Rebuild Edges

RebuildMeshNormals

Remove mesh normals and reconstruct the face and vertex normals.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Rebuild Mesh Normals

RebuildMesh

Strip texture coordinates, vertex colors, surface curvatures, and surface parameters from a mesh.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Rebuild mesh

Rebuild

Reconstruct curves, surfaces, and extrusion objects to a specified degree and control point number.

Toolbar Menu

Curve Tools

Surface Tools

Edit

Rebuild

RebuildUV

Reconstructs selected surfaces to degree 3, with a specified control point number, in either the u or v direction.

RecordAnimation

Render and save animation frames.

Rectangle

Draw a rectangular closed polyline from with options for starting at the center, three points, vertical, and rounded with arc or conic corners.

Toolbar Menu

Curve Drawing
Main
Main2
Rectangle

Curve

Rectangle >

<Options>

RectangularLight

Insert a rectangular directional light.

Toolbar Menu

Lights
Render Tools

Render

Create Rectangular Light

RedoMultiple

Reverse the Undo command multiple times.

Toolbar Menu

Undo

Edit

Redo Multiple

Redo

Reverse the last Undo.

Toolbar

Menu

Shortcut

Geometry Fix

Standard

Undo

Edit

Redo

Ctrl (CMD) + Y

RedoView

Reverse the last UndoView.

Toolbar

Menu

Shortcut

Render Sidebar
Set View
Standard
View

View

Redo View Change

End

ReduceMesh

Reduce the number of mesh polygons and triangulates quadrangles.

Toolbar Menu

Mesh Tools

Mesh

Edit Tools >

Collapse >

Reduce Vertex Count

ReducePointCloud

Removes random points of a specified number from a point cloud.

Toolbar

Menu

New in V8

Point

Tools

Curve

Point Cloud >

Reduce Point Cloud

ReducePolyline

Uses the Douglas-Peucker algorithmto reduce vertices of a polyline.

RefitTrim

Replaces a trimmed surface edge with an untrimmed edge.

Toolbar

Menu

Surface Tools

Surface

Surface Edit Tools >

Refit Trimmed Edge

Reflect

Makes a SubD symmetrical across a reflection plane and merges both sides into a single SubD.

Toolbar

Menu

SubD Tools

SubD

Symmetry > Reflect

RefreshAllTextures

Re-read the texture from their files and refresh the display.

RefreshShade

Regenerate an object's render mesh.

Toolbar Menu

Not on toolbars.

View / Viewport title

Refresh Shade

ReleaseFromCage

Remove objects from a control cage.

Toolbar Menu

Cage

Not on menus.

RemapCPlane

Reorient objects to a different construction plane.

Toolbar Menu

Transform

Transform

Orient >

Remap to CPlane

RememberCopyOptions

Specify whether Copy option on transform commands is stored.

RemoveAllNakedMicroEdges

Removes very small single naked edges that fold or loop back on themselves and have no matching edge to which they can be joined.

RemoveControlPoint

Remove control points from a curve or surface.

Toolbar Menu

Point Edit

Edit

Control Points >

Remove Control Point

RemoveCrease

Smoothes creased SubD edges/vertices, or welds mesh edges.

Toolbar

Menu

Mesh Tools

SubD Tools

SubD

Edit Tools > Remove Crease

RemoveFromGroup

Detach objects from their parent group.

Toolbar Menu

Grouping

Edit

Groups >

Remove From Group

RemoveGuide

Remove temporary infinite guide / construction line.

RemoveKnot

Delete specified knots from a curve or surface.

Toolbar Menu

Organic
Point Edit

Edit

Control Points >

Remove Knot

RemoveMappingChannel

Remove mapping channels from an object.

RemoveMultiKnot

Remove multiple knots from curves and surfaces.

RemovePerFaceColors

Clears per-face display colors or rendering materials on polysurfaces or SubDs.

Toolbar

Menu

Display

SubD Tools

Edit

Remove Per Face Colors

RemoveSymmetry

Removes the SubD symmetry constraints set by the Reflect and Radiate commands from selected SubDs.

Toolbar

Menu

SubD Tools

SubD

Symmetry > Remove Symmetry

RenderArctic

Renders opaque materials, scene lighting, ground plane and background as if they are white.

RenderAssignMaterialToLayer

Assigns a material to a layer from the command-line.

RenderAssignMaterialToLayersOfObjects

Assigns a material to the selected object's layer from the command-line.

RenderAssignMaterialToObjects

Assigns a material to the selected objects from the command-line.

RenderBlowup

Render a selected area of the current viewport in the render window at the resolution specified in the Rendering panel.

Rendering

Open the Render panel.

Toolbar Menu

Render Tools
Standard

Window

Panels > Rendering

RenderInWindow

Render a selected area in the render window at viewport resolution.

RenderMergeIdenticalMaterials

Finds materials with the same settings in the model, keeps one of them, and deletes the rest. Material assignments will update accordingly.

Toolbar

Menu

Render Tools

Render

Merge Identical Materials

RenderOpenLastRendering

Open last rendering in render window.

Toolbar Menu

Not on toolbars.

Render

Open Last Rendering

RenderOpenRenderImage

Open an image with the .rimage format.

RenderPreviewInWindow

Renders a selected area of the current viewport in the Render window with a rough quality for a fast preview.

RenderPreview

Renders the current viewport in the Render window with a rough quality for a fast preview.

Toolbar Menu

Render Tools

Render

Render Preview

RenderPreviewWindow

Renders a selected area in the viewport with a rough quality for a fast preview.

Render

Render the objects using the current renderer.

Toolbar Menu

Render Tools
Standard

Render

Render

RenderReportImageFiles

Opens a dialog box to manage external image files.

RenderReportMissingImageFiles

Opens a dialog box to manage missing external image files.

RenderWindow

Render a selected area in the viewport at viewport resolution.

RepairSubD

Inspects and deletes damaged components, wire edges, and Non-manifold edges on SubDs.

Toolbar

Menu

SubD Tools

SubD

Repair Tools > Repair SubD

Reparameterize

Recalculate an object's parameter space to match its 3-D geometry.

Repeat

Repeat any command or script/macro.

Toolbar Menu

Tools

Tools

Repeat Command Script

ReplaceBlock

Replace block instances with a different block definition.

Toolbar Menu

Block

Not on menus.

ReplaceEdge

Untrim selected surface edges and retrim the edges.

Toolbar Menu

Surface Tools

Surface

Edge Tools >

Replace Edge

Rescue3dmFile

Recovers geometry objects that can be read from a damaged Rhino 3dm file.

Toolbar Menu

Diagnostics

Tools

Tools

File Utilities >

Rescue .3DM File

RescueBlockOrphans

Searches for block definition geometry that is not referenced by any block definition and recovers the block definitions to the file.

ResetMessageBoxes

Clears the "Do not show this dialog/message again" check boxes in all dialogs.

Reset

Restores the window layout, toolbars, or all settings to the initial state of the Rhino app.

Toolbar

Menu

New in V8

Tools

Restore

Restore the application window from being maximized.

RevCloud

Draw revision cloud curves.

Toolbar Menu

Dimension

Drafting

Other Annotations >

Revision Cloud

Revert

Discard changes and revert to the previously saved document.

Toolbar Menu

File

File

Revert

Revolve

Create a surface or SubD by revolving a profile curve around an axis.

Toolbar Menu

Surface Creation

Surface Sidebar

SubD Tools

SubD Sidebar

Surface / SubD

Revolve

RevolvedHole

Create holes by revolving a profile curve around an axis.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Revolved Hole

Ribbon

Offset a curve and create a ruled surface between the curves.

Toolbar

Menu

Extrude
Surface Creation
Surface Sidebar

Surface

Extrude Curve > Ribbon

RibbonOffset

Offsets a closed curve and then creates a ruled or sweep2 surface between the input and offset curves.

Toolbar

Menu

Curve Tools

Surface Creation

Curve

Offset > Ribbon Offset

Rib

Extrude a curve in two directions to a boundary surface.

Toolbar Menu

Extrude Solid

Solid

Rib

RLeaderEdit

Run by script interface and OnDoubleClick to edit leaders.

Rotate3D

Rotate objects around a 3-D axis.

Toolbar Menu

Main
Main2
Transform

Transform

Rotate 3-D

RotateCamera

Rotate the view target around the camera.

Toolbar Menu

LookAbout
Set View
Standard
View

View / Viewport title

Set Camera >

Rotate Camera

RotateHole

Rotate a hole around an axis.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Rotate Hole

Rotate

Rotate objects around an axis perpendicular to the construction plane.

Toolbar Menu

Main
Main2
Transform

Transform

Rotate

RotateView

Rotate the view camera around the target.

Toolbar Menu Shortcut

Set View
Standard
View

View

Rotate

Viewport Title

Zoom, Pan, and Rotate >

Rotate View

RoundHole

Create circular holes in surfaces.

Toolbar Menu

Holes
Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Holes >

Round Hole

RTextEdit

Run by script interface and OnDoubleClick to edit text objects.

RunPythonScript

Run a Python script.

Run

Run another application from inside Rhino.

RunScript

Run a RhinoScript.

Toolbar Menu

Not on toolbars.

Tools menu

Rhino Script >

Run

S

SaveACopy

Saves the current Rhino model, including unsaved data, to a new 3dm file. The current date and time will be added to the file name.

Toolbar

Menu

File

New in V8

File

Save a Copy

SaveAs

Save the current model with a different name, close the current model, and open the new model.

Toolbar Menu

File
Popup
STL Tools

File

Save As

SaveAsTemplate

Save the current model as a template file.

Toolbar Menu

File

File

Save As Template

SaveClippingSectionCPlanes

Saves Named CPlanes using the names and orientations of selected clipping planes.

Toolbar

Menu

Sections

Drafting

Sections > Save CPlanes

SaveClippingSectionViews

Saves the views of selected clipping sections to the Named Views panel.

Toolbar

Menu

Sections

Drafting

Sections > Save Views

SaveRenderWindowAs

Save the image in the render window to a file.

Save

Save the current model.

Toolbar

Menu

Shortcut

File
Popup
Standard
STL Tools

File

Save

Ctrl (CMD) + S

SaveSmall

Save geometry objects without render or analysis meshes.

Toolbar Menu

File

File

Save Small

SaveWindowLayout

Saves the current arrangement of containers, panels, and toolbars to a new custom Window Layout.

Toolbar

Menu

New in V8

Tools

Window

Window Layouts >

Save Window Layout

Scale1D

Change the size of objects in one direction.

Toolbar Menu

Scale

Organic

Transform

Scale > Scale 1-D

Scale2D

Change the size of objects uniformly in two directions.

Toolbar Menu


Scale

Main
Main1
Transform

Transform

Scale >

Scale 2-D

ScaleByPlane

Change the size of objects in two directions non-uniformly.

Toolbar Menu

Scale

Not on menus.

Scale

Change the size of objects uniformly in the x, y, and z directions.

Toolbar Menu

Main
Main1
Scale
Transform

Transform

Scale >

Scale 3-D

ScaleNU

Change the size of objects non-uniformly in three directions.

Toolbar Menu

Scale

Transform

Scale >

Non-Uniform Scale

ScalePositions

Change the spacing between objects.

Toolbar Menu

Scale

Not on menus.

ScaleTextHeight

Changes theModel space scalevalue in the text properties of the selected text.

Toolbar

Menu

Drafting

Transform

Scale > Scale Text Height

ScreenCaptureToClipboard

Save an image of a viewport to the Clipboard including viewport edges, cursor image, and viewport menu.

ScreenCaptureToFile

Save an image of the viewport as a bitmap file including viewport edges, cursor image, and viewport menu.

ScriptEditor

Opens the Script Editor window for Python and C# programing.

Toolbar

Menu

Tools

New in V8

Tools

Script > Edit

Section

Creates planar curves, points, or hatches by intersecting a plane with the input objects.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Section

SelAll

Select all objects.

Toolbar Menu Shortcut

Select
Standard

Edit

Select Objects >

All Objects

Ctrl (CMD) + A

SelBadObjects

Select all objects that do not pass Check.

Toolbar Menu

Analyze
Diagnostics
Geometry Fix

Analyze

Diagnostics >

Select Bad Objects

SelBlockInstanceNamed

Select all block instances by name.

Toolbar Menu

Select

Edit

Select by Object Property >

By Block Name

SelBlockInstance

Select all block instances.

Toolbar Menu

Select

Edit

Select Objects > Blocks

Block Instances

SelBoundary

Selects objects with a view based boundary defined by a closed curve.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Boundary

SelBox

Select objects inside, outside, or crossing a box-shaped volume.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Box

SelBrush

Drag the mouse like a brush stroke to select objects.

Toolbar Menu

Select

SubD Tools

Edit

Select Objects >

Area and Volume Select >

Brush

SelBrushPoints

Drag mouse like a brush stroke to select points and control points.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Brush

SelCaptives

Select captive objects of a specified cage controls.

Toolbar Menu

Cage

Not on menus.

SelChain

Select curve or surface edges that touch end-to-end.

Toolbar Menu

Select
Select Chain

Edit

Select Objects >

Chain

SelChildren

Select children of specified parents.

Toolbar Menu

History
Select History

Edit

Select Objects >

History >

Children

SelCircular

Draws a circle on the view plane to select objects.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Circular

SelClippingPlaneInViewport

Selects the clipping planes that clip the current model or detail viewport.

Toolbar

Menu

New in V8

Select

Visibility

Select

Edit

Select Objects >

Clipping Planes in Viewport

SelClippingPlane

Select all clipping planes.

Toolbar Menu

Select

Edit

Select Objects >

Clipping Planes

SelClosedCrv

Select all closed curves.

SelClosedMesh

Select all closed mesh objects.

SelClosedPolysrf

Select all closed polysurfaces.

SelClosedSrf

Select all closed surfaces.

SelClosedSubD

Select all Rhino SubD objects in the model that do not have a boundary and are not locked or hidden.

SelColor

Selects all objects of a specified display color or material diffuse color depending on the display mode of the active viewport.

Toolbar Menu

Select

Edit

Select by Object Property >

By Color

SelConnectedMeshFaces

Select mesh faces from the parent mesh object that are connected to a selected face.

SelConnected

Select adjacent control points.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Connected

SelControlPointRegion

Select a range of control points on a curve or surface.

SelControlPoint

Select all control points.

SelControls

Select all cage controls.

Toolbar Menu

Cage

Not on menus.

SelCrossing

Select with a crossing window.

Toolbar Menu Shortcut

Not on toolbars.

Not on menus.

C

SelCrv

Select all curves.

Toolbar Menu

Select
Select Curves

Edit

Select Objects >

Curves

SelDetail

Select all Detail view rectangles in a Layout viewport.

SelDimAngular

Selects all angular dimension objects.

Toolbar

Menu

Select Dimensions

Edit

Dimension Types >

Angular Dimensions

SelDimCentermark

Selects all center mark dimension objects.

Toolbar

Menu

Select Dimensions

Edit

Dimension Types >

Centermarks

SelDimLinear

Selects all linear dimension objects.

Toolbar

Menu

Select Dimensions

Edit

Dimension Types >

Linear Dimensions

SelDimOrdinate

Selects all ordinate dimension objects.

Toolbar

Menu

Select Dimensions

Edit

Dimension Types >

Ordinate Dimensions

SelDimOverride

Selects dimension objects that have style settings changed and different from the associated annotation styles.

Toolbar Menu

Select Dimensions

Edit

Select Objects >

Dimensions with Style Override

SelDimRadial

Selects all radius and diameter dimension objects.

Toolbar

Menu

Select Dimensions

Edit

Dimension Types >

Radial Dimensions

SelDim

Select all dimensions.

Toolbar Menu

Drafting

Select

Edit

Select Objects >

Dimensions

SelDimTextOverride

Selects dimension objects with non-default dimension text.

Toolbar

Menu

Select Dimensions

Edit

Select Objects >

Dimensions with Text Override

SelDot

Select all annotation dots.

Toolbar Menu

Select

Not on menus.

SelDupAll

Select all visible geometrically identical objects.

Toolbar Menu

Select

Not on menus.

SelDup

Select geometrically identical objects.

Toolbar Menu

Select

Edit

Select Objects >

Duplicate Objects

SelectionFilterEdges

Restricts selection to edges of surfaces, meshes, and SubDs.

SelectionFilterFaces

The SelectionFilterFaces command restricts selection to surfaces, mesh faces, and SubD faces.

SelectionFilterNone

Resets the filter settings. Object selection returns to the default behavior.

SelectionFilter

Restrict a selection mode to specified object types.

Toolbar

Menu

Status bar

Select

Edit

Selection Filter

Filter

SelectionFilterToggle

Cycles sub-object selection filters through surfaces/faces, curves/edges, points/vertices/control points, and none.

Toolbar

Menu

Shortcut

Not on toolbars.

Not on menus.

F5

SelectionFilterVertices

Restricts selection to object grips.

Select

Select objects.

SelEdgeLoop

Selects a loop of mesh/SubD edges by picking an edge in the loop.

SelEdgeRing

Selects a ring of mesh/SubD edges by picking an edge in the ring.

SelExtrusion

Select Extrusion objects.

Toolbar Menu

Select Polysurfaces

Edit

Select Objects >

Extrusions

SelFaceLoop

Selects a loop of mesh/SubD faces by picking an edge between any two faces in the loop.

SelFacesToBoundary

Selects SubD or mesh faces surrounded by selected faces, borders, or both.

Toolbar

Menu

New in V8

Select SubD

SubD Tools

Edit

Select Objects >

Faces to Boundary

SelFence

Select a using a crossing sketched polyline.

Toolbar Menu

Select

Not on menus.

SelFontUse

Selects annotations by font.

Toolbar

Menu

Select Dimensions

Edit

Select by Object Property >

By Annotation Font

SelGroup

Select a group by name.

Toolbar Menu

Select

Edit

Select by Object Property >

By Group Name

SelHatch

Select hatch objects.

Toolbar Menu

Select

Edit

Select Objects >

Hatches

SelID

Select objects by object ID number.

Toolbar Menu

Select

Not on menus.

SelKey

Select objects by their user attribute key.

Toolbar Menu

Select

Not on menus.

SelKeyValue

Select objects by their user attribute key and value.

Toolbar Menu

Select

Not on menus.

SelLast

Select the last changed objects.

Toolbar Menu

Select

Edit

Select Objects >

Last Created Objects

SelLayerNumber

Select objects by layer number.

Toolbar Menu

Select

Not on menus.

SelLayer

Select all objects on a layer.

Toolbar Menu

Select

Edit

Select by Object Property >

By Layer

SelLeader

Select all leaders.

Toolbar Menu

Not on toolbars.

Edit

Select Objects >

Leaders

SelLight

Select all lights.

Toolbar Menu

Select

Edit

Select Objects >

Lights

SelLine

Select all lines.

Toolbar Menu

Select Curves

Edit

Select Objects >

Lines

SelLinetype

Select objects with the specified linetype.

SelMappingWidget

Select all texture mapping widgets.

SelMaterialName

Selects objects/sub-objects with the same render material name.

SelMeshFacesByArea

Select mesh faces from the parent mesh object that are within a specified range of area.

SelMeshFacesByAspectRatio

Select mesh faces from the parent mesh object that are greater than the specified aspect ratio limit.

SelMeshFacesByDraftAngle

Separate mesh faces from the parent mesh object based on the angle of the faces to the view.

SelMeshFacesByEdgeLength

Select mesh faces from the parent mesh object that have an edge length greater or less than a specified value.

SelMeshPart

Select all mesh faces radiating out from the selected face to naked or unwelded edges in the parent mesh object.

SelMesh

Select all mesh objects.

Toolbar Menu

Select
Select Meshes

Edit

Select Objects >

Polygon Meshes

SelMirroredBlocks

Selects the block instances that were mirrored or scaled with a negative factor.

Toolbar

Menu

New in V8

Select

Edit

Select Objects > Blocks

Mirrored Block Instances

SelNakedMeshEdgePt

Select unwelded vertices on mesh edges.

Toolbar Menu

STL Tools

Not on menus.

SelNamedViewWidget

Select all Named View widget objects.

SelName

Select objects by name.

Toolbar Menu

Select

Edit

Select by Object Property >

By Object Name

SelNone

Deselect all objects.

Toolbar Menu Shortcut

Select
Standard

Edit

Select Objects >

None

Esc

SelNonManifold

Select non-manifold objects.

Toolbar Menu

Select

Not on menus.

SelObjectsWithHistory

Select objects that have history.

Toolbar Menu

History
Select
Select History

Edit

Select Objects >

History >

Objects with History

SelOpenCrv

Select all open curves.

SelOpenMesh

Select all open mesh objects.

SelOpenPolysrf

Select all open polysurfaces.

SelOpenSrf

Select all open surfaces.

SelOpenSubD

Select all Rhino SubD objects in the model that have a boundary and are not locked or hidden.

SelParents

Select parents of specified children.

Toolbar Menu

History
Select History

Edit

Select Objects >

History >

Parents

SelPicture

Select all objects created with the Picture command.

SelPlanarCrv

Select all planar curves.

SelPlanarSrf

Select all planar surfaces.

SelPolyline

Select all polylines.

Toolbar Menu

Select Curves

Edit

Select Objects >

Polylines

SelPolysrf

Select all polysurfaces.

Toolbar Menu Alias

Select
Select Polysurfaces

Edit

Select Objects >

Polysurfaces

SelPolysurface

SelPrev

Re-select the previous selection set.

Toolbar Menu

Select

Edit

Select Objects >

Previous Selection

SelPtCloud

Select all point cloud objects.

Toolbar Menu

Select

Not on menus.

SelPt

Select all point objects, control points, edit points, and solid points.

Toolbar Menu

Select

Edit

Select Objects >

Points

SelRectangular

Emulates the regular window selection action with some control options.

Toolbar

Menu

New in V8

Select

Edit

Select Objects >

Area and Volume Select >

Rectangular

SelRenderColor

Select objects by their render color.

SelSelfIntersectingCrv

Selects the curves that pass through themselves.

Toolbar

Menu

Select Curves

Edit

Select Objects >

Self‑Intersecting Curves

SelShortCrv

Select all curves shorter than a specified length.

SelSmall

Select all objects smaller than a specified size.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Small Objects

SelSrf

Select all surfaces.

Toolbar Menu

Select
Select Surfaces

Edit

Select Objects >

Surfaces

SelSubDEdges

Selects different types of edges on selected SubDs.

SelSubDFriendlyCrv

Selects SubD friendly (compatible) curves.

Toolbar Menu

Select Curves

Select SubD

Edit

Select Objects >

SubD Friendly Curves

SelSubD

Select all Rhino SubD objects in the model that are not locked or hidden.

Toolbar Menu

Select SubD

SubD Tools

Edit

Select Objects > SubD objects

SelText

Select all text.

Toolbar Menu

Select

Edit

Select Objects >

Text

SelTrimmedSrf

Select all trimmed surfaces.

SelUntrimmedSrf

Select all untrimmed surfaces.

SelU

Select all connected control points in the u direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Select U

SelUV

Select connected control points in the u and v directions.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Select UV

SelValue

Select objects by their user attribute value.

Toolbar Menu

Select

Not on menus.

SelVisible

Select all surfaces or meshes that are in front of other objects with a crossing selection.

Toolbar Menu

Select Meshes
Select Polysurfaces
Select Surfaces

Edit

Select Objects >

Visible Surfaces and Meshes

SelVolumeObject

Select objects enclosed by an extrusion object, surface, polysurface, or mesh.

Toolbar Menu

Select

Not on menus.

SelVolumePipe

Select objects inside, outside, or crossing a pipe-shaped volume.

Toolbar Menu

Not on toolbars.

Edit

Select Objects >

Area and Volume Select >

Pipe

SelVolumeSphere

Select objects inside, outside, or crossing a spherical volume.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Sphere

SelV

Select all connected control points in v direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Select V

SelWindow

Select with an enclosing window.

Toolbar Menu Alias

Not on toolbars.

Not on menus.

W

SendBackward

Makes the selected object display one level down in the draw order.

Toolbar Menu

Draw Order

Edit

Arrange >

Send Backward

SendToBack

Makes the selected object display behind all other objects.

Toolbar Menu

Draw Order

Edit

Arrange >

Send to Back

SetActiveViewport

Activate a named viewport.

Toolbar Menu

Not on toolbars.

View / Viewport title

Active Viewport

SetCurrentAnnotationStyle

Specify the current annotation style.

Toolbar Menu

Dimension
Drafting

Drafting

Set Current Annotation Style

SetCurrentRenderPlugIn

Specify a rendering plug-in.

Toolbar Menu

Not on toolbars.

Render

Current Render

SetCustomLinetype

Edits an object's custom linetype properties in a floating dialog.

SetDimensionLayer

Decides if dimensions will be created on the current layer or the specified layer.

Toolbar

Menu

Dimension

Layer

Drafting

Set Dimension Layer

SetDisplayMode

Specify a viewport display mode.

Toolbar Menu Shortcuts

Not on toolbars.

Not on menus.

Ctrl (CMD) + Alt +

G Ghosted

R Rendered

S Shaded

W Wireframe

X XRay

SetDocumentUserText

Attach text information to the file.

SetFlythroughAnimation

Animate the camera and target movement along a path curve.

SetGroupName

Name a group.

Toolbar Menu

Grouping

Edit

Groups >

Set Group Name

SetIgesLayerLevelMap

Control the correspondence between Rhino layers and IGES levels.

SetLayerLinetype

Specify a linetype for a specified layer.

SetLayerToObject

Set the current layer to match a specified object.

Toolbar Menu

Layer

Edit

Layers >

Set Current Layer to Object

SetLinetypeScale

Specify the global linetype scale from the command line.

SetLinetype

Specify a curve's linetype.

SetMaximizedViewport

Maximize a named viewport inside the application window.

Toolbar Menu Shortcut

Not on toolbars.

Not on menus.

Ctrl (CMD) +

F1 Top

F2 Front

F3 Right

F4 Perspective

SetObjectDisplayMode

Assign separate display attributes to objects, overriding viewport settings.

Toolbar Menu

Display

Not on menus.

SetObjectName

Assign a name to an object.

SetOneDaySunAnimation

Animate sun movement through a specified calendar day.

SetOrtho

Turn ortho mode on, off, or toggle the current state.

Toolbar Menu Status bar

Not on toolbars.

Not on menus.

Ortho >

Ortho On/Off

SetPathAnimation

Animate the camera and target movement along separate path curves.

SetPerFaceColorByFacePack

Changes colors of SubD faces based on the divisions of rectangular quad grids.

Toolbar

Menu

Display

SubD Tools

SubD

Edit Tools > Set Per Face Color By Face Pack

SetPlanar

Turn Planar mode on, off, or toggle the current state.

Toolbar Menu Status bar

Not on toolbars.

Not on menus.

Planar >

Planar Mode On/Off

SetPt

Moves selected points and control points of objects to a specified location in the x, y, and/or z directions.

Toolbar Menu

Transform

Transform

Set XYZ Coordinates

SetRedrawOff

Disable screen redraw, construction plane, and view changes during scripts.

Toolbar Menu

View

Not on menus.

SetRedrawOn

Enable screen redraw, construction plane, and view changes during scripts.

Toolbar Menu

View

Not on menus.

SetSeasonalSunAnimation

Animate sun movement through a specified week, month, or year.

SetSnap

Turn grid snap on, off, or toggle the current state.

Toolbar Menu Status bar

Not on toolbars.

Not on menus.

Grid Snap >

Grid Snap On/Off

SetSpotlightToView

Match spotlight direction to the viewport camera direction.

Toolbar Menu

Light Tools
Render Tools

Render

Set Spotlight to View

SetSurfaceTangent

Set the tangent direction of an untrimmed surface.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Set Edge Tangent Direction

SetTurntableAnimation

Animate camera rotation once around the current target point.

SetUserText

Attach text information to an object.

SetView

Change the view to a standard construction plane view.

Toolbar Menu

CPlane View
Render Tools
Set View
Standard

View / Viewport title

Set View

<Options>

SetViewFocusDistance

Pick a point in a perspective viewport to set the in-focus distance in rendering when Focal Blur is enabled.

SetViewToSpotlight

Match the view to a spotlight direction.

Toolbar Menu

Light Tools
Render Tools

Render

Set View to Spotlight

SetWorkingFolder

Specify the default folder for saving and opening files.

Toolbar Menu

File

Not on menus.

SetZoomExtentsBorder

Set distance between objects and viewport edges for Zoom Extents.

ShadeSelected

Shade selected objects only.

Toolbar Menu

Display

View

Viewport title

Shade Selected Objects Only

Shade

Temporarily shade the current viewport.

Shear

Skew objects parallel to one axis at an angle.

Toolbar Menu

Transform

SubD Sidebar

Transform

Shear

Shell

Remove the selected surfaces from a polysurface, and then offset the remaining surfaces to create a solid with a specified thickness.

Toolbar Menu

Solid Tools
Solids Sidebar

Solid

Shell

ShortPath

Create the shortest possible curve (geodesic) between two points on a surface.

ShowDirOff

Close the Direction Analysis control, and turn off direction analysis.

ShowDir

Open the Direction Analysis control and turn on direction analysis for curves, surfaces, and polysurfaces.

ShowEdges

Highlight edges of surfaces and polysurfaces. Displays the Edge Analysis control.

Toolbar Menu

Analyze
Diagnostics
Edge Tools
Geometry Fix
Surface Tools

Surface and Analyze

Edge Tools >

Show Edges

ShowEdgesOff

Turn off edge display.

Toolbar Menu

Analyze
Diagnostics
Edge Tools
Geometry Fix
Surface Tools

Analyze

Edge Tools >

Show Edges

ShowEndsOff

Close the End Analysis control, and turn off endpoints of curves.

ShowEnds

Open the End Analysis control, and display the endpoints of curves.

Toolbar Menu

Analyze
Curve Tools
Diagnostics

Analyze

Curve > Show Ends

ShowInDetail

Redisplay hidden objects in a detail view.

ShowLayersInDetail

Redisplay hidden layers in a detail view.

ShowOsnap

Show the OSnap panel.

Toolbar Menu

Object Snap
Standard

Tools

Object Snap >

Persistent Osnap Dialog

Window

Panels > OSnap

ShowPt

Redisplay all hidden control points and edit points.

Toolbar Menu

STL Tools
Visibility

Select Points

Edit

Control Points >

Show Points

Show

Redisplay all hidden objects.

Toolbar

Menu

Shortcut

Geometry Fix

Hide Clusters

Organic
Popup
Standard
Visibility

Visibility

Edit

Visibility > Show

Ctrl + Alt + H

ShowRenderMesh

Display the render mesh for selected objects.

ShowSelectedInDetail

Redisplay selected hidden objects in a detail view.

ShowSelected

Redisplay selected hidden objects.

Toolbar Menu Shortcut

Visibility

Geometry Fix

Edit

Visibility >

Show Selected

Ctrl (CMD) + Shift + H

ShowToolbar

Open a specified toolbar.

Toolbar Menu

Not on toolbars.

Window

Toolbars

ShowZBuffer

Create a grayscale z-buffer bitmap with the same dimensions as the viewport.

ShrinkTrimmedSrf

Contract the underlying untrimmed surface close to trimming boundaries.

Toolbar Menu

Geometry Fix
Surface Tools

Surface

Surface Edit Tools >

Shrink Trimmed Surface

ShrinkTrimmedSrfToEdge

Contract the underlying untrimmed surface as close as possible to the trimming boundaries.

ShrinkWrap

Creates a mesh wrapping around the selected geometry including NURBS surfaces, SubDs, meshes, pointclouds, and point objects.

Toolbar

Menu

New in V8

Mesh Tools

Mesh

ShrinkWrap

Silhouette

Create outline curves from a surface or polysurface.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Silhouette

SimplifyCrv

Replace each curve segment that has the geometry of a line or an arc with a true line or arc.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Simplify Lines and Arcs

Sketch

Drag the mouse to draw a curve.

Toolbar Menu

Curve
Curve Drawing

Curve

Free-Form >

Sketch

Sketch on Surface

Sketch on Polygon Mesh

Slab

Offset a polyline, and extrude and cap the result to create a solid.

Toolbar Menu

Extrude Solid

Solid

Slab

Slide

Moves selected vertices (or vertices of selected edges) along adjacent edges.

Toolbar Menu

Mesh Tools

SubD Tools

Transform

SubD / Mesh

Edit Tools > Slide

SmartTrack

Turn on a system of temporary reference lines and points.

Toolbar Menu Status bar

Object Snap

Properties
Standard
Tools

Tools

Object Snaps >

SmartTrack

Tools

Options

SmartTrack

Smash

Flatten a surface without restriction to single-directional curvature.

Toolbar Menu

Surface Tools

Surface >

Surface Flattening >

Smash Double-Curved Surface

Smooth

Average the positions of curve and surface control points and mesh vertices and evens out the spacing to remove unwanted detail and loops.

Toolbar Menu

Geometry Fix

Transform

SubD Sidebar

Transform

Smooth

Snapshots

The Snapshots command saves and restores Named Views, Named Positions, Layer States, as well as rendering settings, object settings including locked/hidden state, display mode, material, position, light settings, curve piping, displacement, edge softening, shutlining, and thickening.

Toolbar Menu

Not on toolbars.

Window

Panels > Snapshots

SnapSize

Specify the grid snap spacing.

Toolbar Menu Status bar

Object Snap

Not on menus.

Grid Snap  >

Settings

Snap

Toggle the current snap mode state.

Toolbar Menu Shortcut Alias Status bar

Not on toolbars.

Not on menus.

F9

S

Grid Snap

SnapToLocked

Allow snaps to work on locked objects and locked layers.

Toolbar Menu

Object Snap

Tools

Object Snap >

Snap To Locked Objects

SnapToMeshes

Enables/disables snapping to mesh edges using Near, Mid, Int, and Perp object snaps.

Toolbar Menu

Options

Not on toolbars.

Not on menus.

Modeling Aids

Near, Mid, Int and Perp snap to mesh objects

SnapToMeshObject

Constrains mouse picking on the selected mesh object.

Toolbar

Menu

Object Snap

Tools

Object Snap >

Snap to Mesh Object

SnapToOccluded

Allow object snaps to work on objects that are hidden behind other objects.

SnapToSubDObject

Constrains mouse picking on the selected SubD object.

Toolbar

Menu

Object Snap

New in V8

Curve

Tools

Object Snap >

Snap to SubD Object

SoftEditCrv

Move the surrounding curve area smoothly relative to the distance.

Toolbar Menu

Move
Transform

Curve

Curve Edit Tools >

Soft Edit

SoftEditSrf

Move the surrounding surface area smoothly relative to the distance.

Toolbar Menu

Move

Surface

Surface Edit Tools >

Soft Edit

SoftMove

Move objects relative to a center with falloff.

Toolbar Menu

Move

Transform

Soft Move

SoftTransform

Changes moving behavior of mesh and SubD vertices based on different radial falloff shapes.

SolidPtOn

Turn on pseudo control points for polysurfaces.

Toolbar Menu

Solid Tools

Solid

Solid Edit Tools >

Turn On Points

Sphere

Draw a solid sphere.

Toolbar Menu

Solid Creation
Solids Sidebar
Sphere

Solid

Sphere >

<Options>

SphereTangentToThreeSurfaces

Create a spherical surface of a given radius tangent to the three selected surfaces.

Spiral

Draw a spiral curve with options for number of turns, pitch, flat, vertical, and around a curve.

Toolbar Menu

Curve

Curve

Spiral

SplitDisjointMesh

Divide into separate objects meshes that do not connect, but are still one object.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Split Disjoint Mesh

Split

Divide objects using other objects as cutters.

Toolbar

Menu

Shortcut

Curve Drawing

Geometry Fix

Main

Main2

Solids Sidebar

SubD Sidebar

Surface Sidebar

Edit

Split

Surface

Surface Edit Tools

Split at Isocurve

SubD

Edit Tools

Split at Edge Loop

Ctrl + Shift + S

SplitEdge

Divide a surface edge.

Toolbar Menu

Edge Tools
Surface Tools

Surface and Analyze

Edge Tools >

Split Edge

SplitFace

Divides the selected surface of a polysurface by drawing a polyline, selected curves, or isocurves.

Toolbar Menu

PushPull

Solid Editing

Solid Tools

Solid

Solid Edit Tools >

Faces >

Split Face

SplitMeshEdge

Divide a mesh edge.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Split Edge

SplitMeshWithCurve

Divide a mesh with a curve.

SplitRefitSurface

Splits a surface using a curve, and refits the two parts so that the edges from the split operation become untrimmed edges of two surfaces.

Toolbar

Menu

New in V8

Surface Tools

SplitViewportHorizontal

Divide a viewport horizontally into two viewports.

Toolbar Menu

Viewport Layout

View / Viewport title

Viewport Layout >

Split Horizontal

SplitViewportVertical

Divide a viewport vertically into two viewports.

Toolbar Menu

Viewport Layout

View / Viewport title

Split Vertical

Splop

Copy, rotate, scale, and wrap objects on a surface.

Spotlight

Insert a light cone object.

Toolbar Menu

Lights
Render Tools
Standard

Render

Create Spotlight

SquishBack

Return curves and surfaces to the original squished 3-D shape.

Toolbar Menu

Surface Tools

Surface >

Surface Flattening >

Squish Back Curves and Points

Squish

Flatten a non-developable (curved in two directions) 3-D mesh or NURBS surface into a flat 2-D pattern.

Toolbar Menu

Surface Tools

Surface >

Surface Flattening >

Squish Double-Curved Surface

SquishInfo

Provide information about the settings used to squish the object.

SrfControlPtGrid

Draw a surface from a grid of points that represent surface control points.

SrfPt

Draw a surface from three or four corner points.

Toolbar Menu

Main
Main1
Surface Creation
Surface Sidebar

Surface

Corner Points

SrfPtGrid

Draw a surface from a grid of points that lie on the surface.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Point Grid

SrfSeam

Change the location where the start and end edges meet on a closed surface.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Adjust Closed Surface Seam

STEPTree

Browse the structure of a STEP file.

StepUnitsAndTolerance

The StepUnitsAndTolerance command prompts to select a STEP file and reports its unit and tolerance.

Stitch

Matches the positions of a pair of mesh/SubD vertices.

Toolbar

Menu

Mesh Tools

SubD Tools

Mesh / SubD

Edit Tools > Stitch

Stretch

Scale areas of an object in one direction.

Toolbar Menu

Deformation Tools

SubD Sidebar

Transform

Stretch

SubCrv

Shorten a curve to the new picked endpoints and select.

Toolbar Menu

Curve Tools
Select Curves

Curve

Curve Edit Tools >

Subcurve

SubDBox

Creates a Subdivision box object.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Primitives > Box

SubDCone

Creates a Subdivision cone object.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Primitives > Cone

SubDCrease

Adds weight-blended soft crease edges to SubDs.

Toolbar

Menu

New in V8

SubD Tools

SubD

Edit Tools > Soft Crease

SubDCylinder

Creates a Subdivision cylinder object.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Primitives > Cylinder

SubDDisplayToggle

Switches the appearance of all SubD objects between smooth and flat modes.

Toolbar

Menu

Shortcut

Display

SubD Tools

View / Viewport Title

SubD Display Toggle

Tab

SubDEllipsoid

Creates a Subdivision ellipsoid object.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Primitives > Ellipsoid

SubDExpandEdges

Expands selected SubD edges into faces.

Toolbar

Menu

SubD Tools

SubD

Expand Edges

SubDFaceEdgeVertexToggle

Toggles SubD sub-object selection between SubD faces, edges, and vertices.

SubDivide

Applies iterations of the Catmull-Clark subdivision to whole Mesh/SubD objects or selected faces.

Toolbar Menu

SubD Tools

Mesh / SubD

Edit Tools > Subdivide

 

SubDLoft

Creates a SubD through selected curves that define the shape.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Loft

SubDPlane

Creates a subdivision plane object.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Primitives > Plane

SubDSphere

Creates a subdivision sphere object.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Primitives > Sphere

SubDSpinEdge

Rotates a picked SubD edge by marching each end to the next vertex simultaneously.

Toolbar

Menu

New in V8

SubD Tools

SubD

Edit Tools > Spin Edge

SubDSweep1

The SubDSweep1 command sweeps a shape curve along a rail curve to create a SubD.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Sweep 1 rail

SubDSweep2

The SubDSweep2 command sweeps a shape curve along two rail curves to create a SubD.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Sweep 2 rails

SubDTorus

Creates a subdivision torus object.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Primitives > Torus

SubDTruncatedCone

Creates a subdivision truncated cone object.

Toolbar

Menu

SubD Tools

SubD Sidebar

SubD

Primitives > Truncated Cone

SubDUnfriend

Makes the constrained control points of a SubD friendly curve editable.

Toolbar

Menu

SubD Tools

Curve

Curve Edit Tools >

SubDUnfriend

Sun

Open the Sun panel.

Toolbar Menu

Render Tools

Render / Window

Panels > Sun

SwapMeshEdge

Transpose the corners of mesh triangles.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Swap Edge

SwapView

Exchange the views in two viewports with one another.

Sweep1

Fit a surface through profile curves and one edge curve.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Sweep 1 Rail

Sweep2

Fit a surface through profile curves and two edge curves.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Sweep 2 Rails

Symmetry

Mirror a copy of a curve or surface with continuity.

Toolbar Menu

Curve Tools

Surface Tools

Transform

Symmetry

Synchronize Views

Set the scale and center of all viewports to match the active viewport.

Toolbar Menu

Viewport Layout

View / Viewport title

Set Camera >

Synchronize Views

SynchronizeCPlanes

Update all viewports to standard views.

SynchronizeRenderColors

Change an object's material color to match its display color.

SystemInfo

Reports information about the computer hardware and operating system.

Toolbar Menu

Diagnostics
Tools

Help

System Information

T

Taper

Deform objects toward or away from an axis.

Toolbar Menu

Deformation Tools

Transform

SubD Sidebar

Transform

Taper

Text

Create annotation text.

Toolbar Menu

Dimension
Drafting

Drafting

Text Block

TextObject

Draw text-shaped curves, surfaces, or polysurfaces based on TrueType fonts.

Toolbar Menu

Main
Main1

Solid

Text

TextProperties

Opens the Text page in the Properties panel.

Textures

Open or close the Textures panel.

Toolbar Menu

Render Tools

Window / Render

Panels > Textures

ThicknessAnalysisOff

Turn off thickness analysis display.

ThicknessAnalysis

Use false-color display to evaluate the thickness of a solid.

TiltView

Rotate the view around the view axis.

Toolbar Menu

View

View / Viewport title

Set Camera >

Tilt View

ToggleFloatingViewport

Toggle the viewport between docked and floating.

Toolbar Menu

Viewport Layout

View / Viewport title

Viewport Layout >

Float Viewport

ToggleLeftSidebar

Show or hide the left sidebar of the Rhino window.

Toolbar Menu Status bar

Not on toolbars.

Not on menus.

ToggleRenderMesh

Toggle the display state of render meshes on an object.

ToNURBS

Convert objects like polycurves, extrusions, meshes, SubDs, true circles and arcs, to NURBS geometry components.

ToolbarLock

Locks locations of docked containers.

Toolbar Menu

Not on toolbars.

Toolbar options menu

Lock Docked Containers

Toolbar

Opens the toolbar list for you to show or hide toolbars.

Toolbar Menu

Tools

Toolbars

Window

Toolbars

Torus

Draw a NURBS torus (donut shape).

Toolbar Menu

Solid Creation
Solids Sidebar

Solid

Torus

ToSubD

Converts a mesh, a surface or an extrusion object into a SubD object.

Toolbar Menu

Geometry Fix

SubD Tools

SubD

From Object

TriangulateMesh

Split each quadrangular mesh face into two triangles.

TriangulateNonPlanarQuads

Split each non-planar quadrangular mesh face into two triangles.

Toolbar Menu

Mesh Tools

Mesh

Edit Tools >

Triangulate Non‑Planar Quads

TriangulateRenderMeshes

Split each quadrangular polygon render mesh face into two triangles.

Trim

Cut and delete selected portions of an object at the intersection with another object.

Toolbar

Menu

Shortcut

Curve Drawing
Geometry Fix
Main
Main1
Solids Sidebar
Surface Sidebar

Edit

Trim

Ctrl (CMD) + T

TruncatedCone

Draw a NURBS truncated cone.

Toolbar Menu

Solids Creation
Solids Sidebar

Solid

Truncated Cone

TruncatedPyramid

Draw a pyramid whose apex is truncated by a plane.

Toolbar Menu

Solid Creation
Solids Sidebar

Solid

Truncated Pyramid

Tube

Draw a closed cylinder with a concentric cylindrical hole.

Toolbar Menu

Solid Creation
Solids Sidebar

Solid

Tube

Turntable

Rotate a view around the target.

Toolbar Menu

Set View
View

View / Viewport title

Set Camera >

Turntable

Tutorials

Download and open sample and tutorial models.

Toolbar Menu

Not on toolbars.

Help

Learn Rhino >

Tutorial and Samples

Window

Panels > Tutorials

TweenCurves

Create curves between two open or closed input curves.

Toolbar Menu

Curve
Curve Tools

Curve

Tween Curves

TweenSurfaces

Create intermediate surfaces between two input surfaces.

Toolbar Menu

Surface Tools

Surface

Tween Surfaces

Twist

Deform objects by rotating portions around an axis.

Toolbar Menu

Deformation Tools

Transform

SubD Sidebar

Transform

Twist

U

UndoMultiple

Display a list of recent commands to reverse.

Toolbar Menu

Undo

Edit

Undo Multiple

UndoSelected

Reverse recent changes for a single object only.

Toolbar Menu

Undo

Not on menus.

Undo

Undo the last action.

Toolbar

Menu

Shortcut

Alias

Geometry Fix
Standard
Undo

Edit

Undo

Ctrl (CMD) + Z

U

UndoView

Undo the last view change.

Toolbar

Menu

Shortcut

Render Sidebar
Set View
Standard
View

View

Undo View Change

Home

UngroupAll

Ungroups the selected group and the groups nested in it all at once.

Toolbar

Menu

New in V8

Grouping

Main

Edit

Groups > Ungroup All

Ungroup

Remove the group status from objects.

Toolbar

Menu

Shortcut

Grouping
Main
Main2

Edit

Groups >

Ungroup

Ctrl (CMD) + Shift + G

UnifyMeshNormals

Change the normal direction mesh faces so they all point in a consistent direction.

Toolbar Menu

Mesh Tools
STL Tools

Mesh

Mesh Repair Tools >

Unify Normals

UnisolateLock

Unlock objects previously hidden by the IsolateLock command.

Unisolate

Show objects previously hidden by the Isolate command.

UnjoinEdge

Split joined polysurface edges.

UnlockSelected

Unlock selected locked objects.

Toolbar Menu Shortcut

Lock
Visibility

Edit

Visibility >

Unlock Selected

Ctrl (CMD) + Shift + L

Unlock

Unlock all locked objects.

Toolbar

Menu

Shortcut

Lock

Visibility

SubD Sidebar

Popup

Standard

Edit

Visibility >

Unlock

Ctrl (CMD) + Alt + L

UnpackTextures

Maps each face of a polysurface to the whole texture UV space. Every face will display the complete texture with some stretch or compression.

UnrollSrf

Flatten (develop) a surface or polysurface with curvature in one direction to a planar surface.

Toolbar Menu

Surface Tools

Surface

Surface Flattening >

Unroll Developable Surface

UnrollSrfUV

Flatten (develop) a surface or polysurface while preserving the UV of the input surfaces.

Toolbar Menu

Not on toolbars.

Surface

Surface Flattening >

Unroll Surface UV

UntrimAll

Untrims interior (holes) and exterior trims on the selected surfaces all at once.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Untrim All

Detach All

UntrimBorder

Untrims all exterior trims of the selected surfaces. Interior trims (holes) will remain.

Toolbar Menu

Not on toolbars.

Surface

Surface Edit Tools >

Untrim Border

Detach Border

UntrimHoles

Untrims selected holes (interior trims) that do not touch surface borders.

Toolbar Menu

Holes

Solid Tools

Surface

Surface Edit Tools >

Detach Holes

Untrim Holes

Solid

Solid Edit Tools > Holes >

Delete Hole

Untrim

Remove trim curves from trimmed surfaces.

Toolbar Menu

Geometry Fix
Surface Tools

Curve Drawing
Geometry Fix
Main
Main1
Solids Sidebar
Surface Sidebar

Surface

Surface Edit Tools >

Untrim

Detach Trim

Unweld

Add creases to a smooth mesh by creating coincident vertices.

Toolbar Menu

Welding

Mesh

Edit Tools >

Unweld

UnweldEdge

Add creases to a smooth mesh by creating coincident vertices along selected edges.

Toolbar Menu

Welding

Mesh

Edit Tools >

Unweld Selected Edges

UnweldVertex

Unweld selected vertices.

Toolbar Menu

Welding

Not on menus.

Unwrap

Project surface mapping texture coordinates and the texture of an object onto the world xy plane.

UpdateClippingDrawings

Updates clipping drawings to reflect changes in the clipped geometry.

Toolbar

Menu

Sections

Drafting

Sections > Update Drawings

UseExtrusions

Specify whether extrusion objects or polysurfaces are used when extruding straight‑sided objects.

UVEditor

Project the texture coordinates of the selected object to a specified region of space.

V

VariableBlendSrf

Create a blend surface between surface edges with varying radius values.

Toolbar Menu

Surface Tools

Surface

Variable Fillet/Chamfer/Blend >

Variable Blend Surfaces

VariableChamferSrf

Create a chamfer surface between surface edges with varying distance values.

Toolbar Menu

Surface Tools

Surface

Variable Fillet/Blend/Chamfer >

Variable Chamfer Surfaces

VariableFilletSrf

Create a round tangent surface between two surface edges with varying radius values.

Toolbar Menu

Surface Tools

Surface

Variable Fillet/Blend/Chamfer >

Variable Fillet Surfaces

VariableOffsetSrf

Copies a surface in the normal direction with different distances at specified locations.

Toolbar Menu

Surface Tools

Surface

Variable Offset Surface

ViewCaptureToClipboard

Save an image of the current view to the Clipboard.

Toolbar

Menu

Display
Surface Analysis

View / Viewport title

Capture > To Clipboard

ViewCaptureToFile

Save an image of the current view to a file.

Toolbar

Menu

Display
Surface Analysis

View / Viewport title

Capture > To File

ViewClippingSections

Aligns the view and/or construction plane of a viewport to match the selected clipping section plane.

Toolbar

Menu

Sections

Drafting

Sections > View

ViewFirstFrame

Display the first animation frame.

ViewFrameNumber

Display the specified animation frame number.

ViewLastFrame

Display the last animation frame.

ViewNextFrame

Display the next animation frame.

ViewportProperties(Rhino 5)

Title, size, projection, camera and target, lens length, wallpaper.

Toolbar Menu

Properties
Viewport Layout

View / Viewport title

Viewport Properties

ViewportProperties

Title, size, projection, camera and target, lens length, wallpaper.

Toolbar Menu

Properties
Viewport Layout

View / Viewport title

Viewport Properties

ViewportTabs

Display a tab control UI along the viewport edge.

Toolbar Menu

Viewport Layout

View / Viewport title

Viewport Layout >

Show/Hide Viewport Tabs

ViewPreviousFrame

Display the previous animation frame.

VolumeCentroid

Report the coordinates of and place a point object at the volume centroid of surfaces and polysurfaces.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Volume Centroid

VolumeMoments

Report the volume moments of inertia of surfaces and polysurfaces.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Volume Moments

Volume

Reports the volume of the supported object types.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Volume

W

WalkAbout

Toggle between WalkAbout and normal navigation modes.

Toolbar Menu

Set View

Not on menus.

WebBrowser

Opens the Web Browser panel.

Toolbar Menu

HTML

Tools

Tools

Web Browser

Window

Panels > Web Browser

Weight

Edit the weight of a curve or surface control point.

Toolbar Menu

Point Edit

Edit

Control Points >

Edit Weight

WeldEdge

Merges coincident vertices along selected unwelded mesh edges, or smooths selected creased edges in SubDs.

Toolbar Menu

Welding

Not on menus.

Weld

Remove creases from a mesh by merging coincident mesh vertices.

Toolbar Menu

Mesh Tools

STL Tools

Welding

Mesh

Edit Tools >

Weld

WeldVertices

Remove creases from a mesh by merging all selected mesh vertices.

Toolbar Menu

Mesh Tools

Welding

Mesh

Edit Tools >

Weld Selected Vertices

What

Report object properties details.

WindowLayout

Opens the Window Layouts dialog box to list, save, restore, export, or import arrangement of containers.

Toolbar

Menu

New in V8

Tools

Window

Window Layouts >

Manage Window Layouts

WireCut

Trim a polysurface with a curve similar to cutting foam with a heated wire.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Wire Cut

Worksession

Manage a list of models that can be used as reference geometry.

Toolbar Menu

File
Worksession

File

Worksession >

<Options>

Z

ZebraOff

Turn off zebra analysis.

Zebra

Visually evaluate surface smoothness and continuity using a stripe map.

Toolbar Menu

File
Worksession

File

Worksession >

<Options>

Zoom1To1Calibrate

Calibrate the screen for the Zoom command, 1To1 option.

Toolbar Menu

Set View
View

View / Viewport title

Zoom One to One Calibration

ZoomEnds

Zoom to include all end display markers on selected curves.

ZoomLens

Adjust the lens length of the viewport camera in a perspective view.

Toolbar Menu Shortcut

Render Sidebar
Set View
View

View / Viewport title

Set Camera >

Adjust Lens Length

Ctrl + Shift + Alt + 

Zoom

Move the viewport camera so the area defined by a window selection fills the viewport.

Toolbar Menu Alias Shortcut

Popup
Render Sidebar
Set View
Standard
View

View

Zoom

Viewport title

Pan, Zoom, and Rotate

Layout title

Zoom

Detail title

Pan, Zoom, and Rotate

Z=Zoom

ZE=Zoom Extents

ZEA=Zoom All Extents

ZS=Zoom Selected

ZSA=Zoom All Selected

ZT=Zoom Target

Ctrl + Alt + H

ZoomNaked

Zoom to include all naked edges on selected objects with naked edges.

ZoomNonManifold

Zoom to include all non-manifold edges on selected objects with non-manifold edges.