Toolbars can be opened as a free-standing group or added to the current group.
To open a toolbar as a free-standing group
|Click the Options icon in any toolbar group.
|On the menu, click Show Toolbar, and then select the toolbar name from the list.
To open a toolbar as a new tab in the current group
|Click the Options icon in the toolbar group where you want to add the new tab.
|On the menu, click Show or Hide Tabs, and then select the toolbar name from the list.
Set up a four-viewport workspace.
Link to Viewport Layout toolbar
Copy objects to the Clipboard.
Delete objects and place them in the Clipboard.
Manage the settings for the current model.
Lock objects so they cannot be selected for editing.
Link to Lock toolbar
Unlock all locked objects.
Create a new model based on a template.
Manage global options: 3D mouse, alerter, aliases, appearance, context menu, display modes, files, general, idle processor, keyboard, libraries, licenses, modeling aids, mouse, plug-ins, render, RhinoScript, selection menu, toolbars, updates and statistics, view.
Link to Tools toolbar
Shift the location of the view camera and target parallel to the view plane.
Insert objects from the Clipboard.
Print the current viewport or layouts.
Object, material, texture mapping, decals.
Link to Properties toolbar
Close Properties panel.
Render the objects using the current renderer.
Link to Render toolbar
Manage the render settings for the current model.
Rotate the view camera around the target.
Rotate the view target around the camera.
Set the viewport to opaque shaded mode.
Link to Display toolbar
Set the viewport display to unshaded wireframe.
Move the viewport camera so the area defined by a window selection fills the viewport.
Zooms the view as you drag the mouse.
Zooms the view to show all objects.
Zooms the view to show all objects in all viewports.
Zooms the view to show all selected objects.
Zooms all viewports to show all selected objects.
Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015
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