Shaded display mode

The Shaded display mode sets the viewport to opaque shaded mode. Shaded mode uses a mesh to shade surfaces using the layer colors.

General

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Backface settings

Changes the color of the backface (the side opposite of the surface normal).

Use front face settings

No color change.

Cull backfaces

Surfaces viewed from the back will be transparent.

Use object's color

Surfaces viewed from the back use the color specified in the object's Properties.

Gloss

Sets the gloss for the backface material. This can be different from the front face material.

Transparency

Sets the transparency for the backface material. This can be different from the front face material.

Single color for all backfaces

All backfaces display a specified color regardless of the object color.

Gloss

Sets the gloss for the backface material. This can be different from the front face material.

Transparency

Sets the transparency for the backface material. This can be different from the front face material.

Single backface color

4 Click the color swatch to select a color.

Rendering material

Shades using rendering material.

Custom material for all backfaces

Click Customize to specify the custom material.

自定义

Opens the Custom Object Attributes Settings dialog box.

Grid

Objects

Points

曲线

曲面

网格

Shadows

其它

请参考

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