材质

The Material properties manage render material settings for the selected objects.

材质

Assign material by

Rendering properties can be assigned to layers, or to objects that will be used with the basic Rhino renderer.

Layer

The object inherits the render material assigned to the layer. To change the material assignment of the layer, use the Layers dialog box.

Parent

The object inherits the render material from its parent object.

Example using Parent material

1. Set the material for Layer 1.
2. Draw a Sphere on Layer 1.
3. Select the sphere, and set its material property to Parent.
4. Use the Block command to turn the sphere into a block.
5. Set the material for Layer 2 to a different material.
6. Insert the block from step 4 on Layer 2.

The sphere will display the material assigned to Layer 2 because the block instance is on Layer 2, and the objects in the block are assigned their material by Parent.

7. Select the block instance, and set its material property to object.

The sphere will change to the object material.

Note for nested blocks: Blocks made of nested blocks that include objects set to the Parent material are not affected by further nesting.

物件

Render materials are assigned to individual objects and are used by Rhino's built-in renderer.

The material displays in a thumbnail.

To change the material

4 Click the Edit button.
4 The Material Editor opens.

请参考

Render

Render the objects using the current renderer.

MaterialEditor

Open the Material Editor to manage materials in the model.

使用材质和贴图

管理物件属性