Mesh objects

Draw mesh objects or create meshes from NURBS objects.

Because there are many modelers that use polygon meshes to represent geometry for rendering, animation, stereolithography, visualization, and finite element analysis, the Mesh command translates NURBS geometry into polygonal meshes for export. In addition, the Mesh creation commands MeshSphere, MeshBox, MeshCylinder, etc., draw mesh objects.

There is no easy way to convert a mesh model into a NURBS model. The information that defines the objects is completely different. However, Rhino has a few commands for drawing curves on meshes and extracting vertex points and other information from mesh objects to assist in using mesh information to create NURBS models.

Draw mesh objects

Draw mesh objects directly.

3DFace

Creates mesh or SubD faces that can be standalone or added to an existing mesh or SubD.

MeshBox

Draw a mesh box.

MeshCone

Creates a mesh cone.

MeshCylinder

Draw a mesh cylinder.

MeshEllipsoid

Draw a mesh ellipsoid.

MeshFromLines

Create a mesh from intersecting lines.

MeshPlane

Draw a rectangular mesh plane.

MeshPolyline

Create a mesh from a closed polyline.

MeshSphere

Draw a mesh sphere.

MeshTruncatedCone

Draw a mesh truncated cone.

MeshTorus

Draw a mesh torus.

Create meshes from other objects

Generate meshes based on curves and surfaces.

ApplyMesh

Fit a mesh that matches a source mesh onto a surface.

ApplyMeshUVN

Wrap meshes and points onto a surface.

Mesh

Create a mesh from a NURBS surface or polysurface.

MeshPatch

Create a mesh from curves and points.

MeshPolyline

Create a mesh from a closed polyline.

PlanarMesh

Create a planar mesh from closed curves.

QuadRemesh

Uses a unique algorithm to generate manageable polygon meshes, ideal for rendering, animation, CFD, FEA, and reverse-engineering.

See also

MeshToNURB

Duplicate each mesh face with a NURBS surface.

ToNURBS

Convert objects like polycurves, extrusions, meshes, SubDs, true circles and arcs, to NURBS geometry components.

Collapse mesh faces and vertices

Edit mesh objects

The MeshRepair command integrates many mesh cleanup commands into a single dialog.

White paper: Scan, Cleanup, Remodel