Mesh objects
Draw mesh objects or create meshes from NURBS objects.
Because there are many modelers that use polygon meshes to represent geometry for rendering, animation, stereolithography, visualization, and finite element analysis, the Mesh command translates NURBS geometry into polygonal meshes for export. In addition, the Mesh creation commands MeshSphere, MeshBox, MeshCylinder, etc., draw mesh objects.
There is no easy way to convert a mesh model into a NURBS model. The information that defines the objects is completely different. However, Rhino has a few commands for drawing curves on meshes and extracting vertex points and other information from mesh objects to assist in using mesh information to create NURBS models.
Draw mesh objects
Draw mesh objects directly.
![Toolbar: Mesh Creation | STL Tools](../image/command_icons/3dface.png)
3DFace
Creates mesh or SubD faces that can be standalone or added to an existing mesh or SubD.
![Toolbar: Mesh Creation](../image/command_icons/meshbox.png)
MeshBox
Draw a mesh box.
![Toolbar: Mesh Creation](../image/command_icons/meshcone.png)
MeshCone
Creates a mesh cone.
![Toolbar: Mesh Creation](../image/command_icons/meshcylinder.png)
MeshCylinder
Draw a mesh cylinder.
![Toolbar: Mesh Creation](../image/command_icons/meshellipsoid.png)
MeshEllipsoid
Draw a mesh ellipsoid.
![Toolbar: New in V6](../image/command_icons/meshfromlines.png)
MeshFromLines
Create a mesh from intersecting lines.
![Toolbar: Mesh Creation](../image/command_icons/meshplane.png)
MeshPlane
Draw a rectangular mesh plane.
![Toolbar: Mesh Creation](../image/command_icons/meshpolyline.png)
MeshPolyline
Create a mesh from a closed polyline.
![Toolbar: Mesh Creation](../image/command_icons/meshsphere.png)
MeshSphere
Draw a mesh sphere.
![Toolbar: Mesh Creation](../image/command_icons/meshtruncatedcone.png)
MeshTruncatedCone
Draw a mesh truncated cone.
![Toolbar: Mesh Creation](../image/command_icons/meshtorus.png)
MeshTorus
Draw a mesh torus.
Create meshes from other objects
Generate meshes based on curves and surfaces.
![Toolbar: Mesh Tools](../image/command_icons/applymesh.png)
ApplyMesh
Fit a mesh that matches a source mesh onto a surface.
![Toolbar: Mesh Tools](../image/command_icons/applymeshuvn.png)
ApplyMeshUVN
Wrap meshes and points onto a surface.
![Toolbar: Main | Main2 | Mesh Creation | Mesh Tools](../image/command_icons/mesh.png)
Mesh
Create a mesh from a NURBS surface or polysurface.
![Toolbar: Mesh Creation](../image/command_icons/meshpatch.png)
MeshPatch
Create a mesh from curves and points.
![Toolbar: Mesh Creation](../image/command_icons/meshpolyline.png)
MeshPolyline
Create a mesh from a closed polyline.
![Not on toolbars.](../image/general/_no_toolbar_button.png)
PlanarMesh
Create a planar mesh from closed curves.
![](../image/command_icons/quadremesh.png)
QuadRemesh
Uses a unique algorithm to generate manageable polygon meshes, ideal for rendering, animation, CFD, FEA, and reverse-engineering.
See also
![Toolbar: Main | Main2 | Mesh Tools](../image/command_icons/meshtonurb_rt.png)
MeshToNURB
Duplicate each mesh face with a NURBS surface.
![Toolbar: Curve Tools](../image/command_icons/tonurbs.png)
ToNURBS
Convert objects like polycurves, extrusions, meshes, SubDs, true circles and arcs, to NURBS geometry components.
Collapse mesh faces and vertices
The MeshRepair command integrates many mesh cleanup commands into a single dialog.