These commands assist in repairing mesh objects to make them watertight.
Move mesh edge vertices to a single vertex.
Move all mesh face vertices to a single vertex.
Move all mesh face vertices to a single vertex based on face area.
Move all mesh face vertices to a single vertex based on face aspect ratio.
Move all mesh face vertices to a single vertex based on face edge length.
Move a mesh vertex to an adjacent mesh vertex.
The MeshRepair command integrates many mesh cleanup commands into a single dialog.
White paper: Scan, Cleanup, Remodel
Rhinoceros 7 © 2010-2023 Robert McNeel & Associates. 03-May-2023