Safe Frame

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The Safe Frame shows the area of the viewport that will be rendered in the active viewport. If parts of the rendered view are off-screen, the safe frame will indicate this by displaying arrows either at the top and bottom or left and right. In addition, several safe-frame areas can be added to show the extent of commonly used zones in the image. The sizes of these zones can be customized.

Safe frame is useful when rendering resolution is set differently form the active viewport.

Safe Frame properties

Visibility

Show Safe Frame in the active view

Enables and disables safe-frame display.

Show in perspective views only

By default, the safe-frame display only shows in perspective views. Clear this check box to also show the frames in parallel views.

Frames

Live area

Shows the size of the rendered view as a yellow frame in the viewport.

Action area

Shows a user-specified action area frame in blue.

Set the percentage of the screen that will be used.

Use the same scale for X and Y.

Use different scales for X and Y.

Title area

Shows a user-specified title area frame in orange.

Set the percentage of the screen that will be used.

Use the same scale for X and Y.

Use different scales for X and Y.

Fields

Show 4x3 field grid

Divides the live area into a 4 by 3 grid, commonly used for production rendering and film work.

To access hidden command-line options

  • Type a hyphen in front of the command name: -SafeFrame.
Command-line options

On

Turn on the safe-frame display in the active viewport.

OnlyInPerspective

Shows the safe-frame display only in perspective views.

LiveArea

Shows the size of the rendered view as a yellow frame in the viewport.

ActionArea

Shows a user-specified action area frame in blue.

TitleArea

Shows a user-specified title area frame in orange.

4x3FieldGrid

Divides the live area into a 4 by 3 grid, commonly used for production rendering and film work.

ActionParams

Sets the Action area size relative to the rendering dimensions.

Linked

On - Use the same scale for X and Y.

Off - Use different scales for X and Y.

TitleParams

Sets the Title area size relative to the rendering dimensions.

Linked

On - Use the same scale for X and Y.

Off - Use different scales for X and Y.

See also

Object Properties

Attribute User Text

Centermark

Clipping Plane

Curve Piping

Decal

Detail

Dimension

Displacement

Dot

Edge Softening

Hatch

Leader

Light

Material

Object

Shut Lining

Text

Texture Mapping

Render your model scene