DirectionalLight

Toolbar Menu

Lights
Render Tools

Render

Create Directional Light

The DirectionalLight command inserts a light that simulates the sun defined with parallel rays and a direction.


Location point (1), dolly point (2), target point (3).

Steps

  1. Pick a location at which to aim the directional light.
  2. Pick a location for the directional light.

Note

LinearLight

Toolbar Menu

Lights
Render Tools

Render

Create Linear Light

The LinearLight command inserts a light that imitates a fluorescent tube.

Steps

  1. Pick the start of the light.
  2. Pick the end of the light.

PointLight

Toolbar Menu

Lights
Render Tools

Render

Create Point Light

The PointLight command inserts a light object that emits light from a single location in all directions (omni light).

Steps

RectangularLight

Toolbar Menu

Lights
Render Tools

Render

Create Rectangular Light

The RectangularLight command inserts a rectangular light object that emits light from an array of light points in one direction.


Location point (1), length control (2), width control (3), dolly point (4), target point (5).

Note

Steps

  1. Pick the light's start point.
  2. Pick a the light's length.
  3. Pick the light's width.
Command-line option

Target

Aims the light at the specified location.

Spotlight

Toolbar Menu

Lights
Render Tools
Standard

Render

Create Spotlight

The Spotlight command inserts a light object into the model that directs a narrow beam of light with falloff.

The spotlight object appears as a cone shape. Its light appears only in full renderings of the targeted objects.

Use the Properties command to set the light's color and on or off state. Darker colors, like gray, light the scene less.


Location point (1), dolly point (2), radius control (3), target point (4), hotspot control (5).

Steps

  1. Pick the center and radius of the base circle.
    See the Circle command for option descriptions.
  2. Pick the end of the light.
Command-line options

Direction
constraint 
options

Direction constraints restrict the direction of the circle.

None

The center can be anywhere in 3-D space.

The second point can be placed anywhere using elevator mode, object snaps or other modeling aids.

Vertical

Draws an object perpendicular to the construction plane.

Pick the center and a radius or diameter.

AroundCurve

Draws a circle perpendicular to a curve.

Select a curve and pick the center of the circle on the curve and a radius or diameter.

Note

See also

Render

Render the objects using the current renderer.

Add lights

 

 

 

Rhino for Mac © 2010-2017 Robert McNeel & Associates. 24-Oct-2017