Add lights and lighting effects for rendering.
Add lights based on highlight locations.
Insert a light with parallel rays pointing in a specified direction.
Insert a tubular light.
The PointLight command inserts an omni-directional light.
Insert a rectangular directional light.
Insert a light cone object.
Manage color, on/off, shadow intensity, spotlight hardness.
Set a spotlight direction using view manipulation tools.
Match spotlight direction to the viewport camera direction.
Match the view to a spotlight direction.
Render the objects using the current renderer.
Rhino for Mac © 2010-2017 Robert McNeel & Associates. 24-Oct-2017