X-Ray display mode

Tools > Options > View > Display Modes > X-Ray

The X-Ray display mode shades with isoparametric curves not obscured by objects in front.

All wireframe and point objects are displayed, even if they would normally be hidden by surfaces that are in front of them in the viewport.

Display mode options

Name

Name of display mode.

Viewport settings

Background

Specifies the viewport background color.

Use application settings

Use settings specified in Appearance -> Color Options.

Solid color

To select a color

Image file

Specifies an image for the viewport background.

Image file name
Gradient 2 colors

Blends between a top and bottom color.

Top color / Bottom color

To select a color

  • Click the color swatch.
Gradient 4 colors

Blends between four colors starting from the corners of the viewport.

Top left color / Top right color / Bottom left color / Bottom right color

To select a color

  • Click the color swatch.
Use render settings

Displays the colors and lighting used by the settings for background specified by the current renderer.

Transparent

Renders viewport backgrounds using black and a 0.0% alpha value. This works for rendered output and for ViewCaptureToFile.

Shading settings

Shade objects

Sets the viewport to opaque shaded mode.

X-Ray all wires

Shades with isocurves not obscured by objects in front.

Flat shading

Shades the current viewport with no smoothing so the individual render mesh faces are visible.

See: FlatShade.

Shade vertex colors

Shades using an object's vertex colors.

See: ComputeVertexColors.

Color and material usage
Object's color

Use the color specified in the object's properties.

Gloss

Sets the gloss for the color.

Transparency

Sets the transparency for the color.

Single color for all objects

Ignores object colors and uses a single color for the shading.

Gloss

Sets the gloss for the color.

Transparency

Sets the transparency for the color.

Single object color

To select a color

  • Click the color swatch.
Rendering material

Shades using rendering material.

Custom material for all objects

Click the Customize button to specify the custom material.

Customize

Opens the Custom Object Attributes Settings dialog box.

Backface settings

Changes the color of the backface (the side opposite of the surface normal direction).

Use front face settings

No color change.

Cull backfaces

Surfaces viewed from the back will be transparent.

Use object's color

Surfaces viewed from the back use the color specified in the object's Properties.

Gloss

Sets the gloss for the backface material. This can be different from the front face material.

Transparency

Sets the transparency for the backface material. This can be different from the front face material.

Single color for all backfaces

All backfaces display a specified color regardless of the object color.

Gloss

Sets the gloss for the backface material. This can be different from the front face material.

Transparency

Sets the transparency for the backface material. This can be different from the front face material.

Single backface color

Sets a single color for all backfaces.

To select a color

  • Click the color swatch.
Rendering material

Shades using rendering material.

Custom material for all backfaces

Click the Customize button to specify the custom material.

Customize

Opens the Custom Object Attributes Settings dialog box.

Visibility

Specifies which elements will be visible in the display mode.

Show isocurves

Shows object isocurves.

Isocurves on (left) and off (right).

Show tangent edges

Tangent polysurface edges are smooth edges between different faces of a polysurface.

Show tangent seams

Tangent seams are smooth edges that close surfaces such spheres or cylinders.

Shows mesh wires.

Show SubD wires

Toggles visibility of SubD smooth edges.

Show SubD creases

Toggles visibility of SubD creased edges.

Show SubD boundaries

Toggles visibility of SubD naked edges.

Show SubD symmetry

Toggles color differentiation of SubD symmetry children.

Change the display color of symmetry children

Show mesh wires

Toggles visibility of welded mesh edges.

Show curves

Shows curves objects.

Show lights

Shows lights objects

Show clipping planes

Shows clipping planes objects.

Show text

Shows text blocks.

Show annotations

Shows annotations objects.

Show points

Shows points objects.

Show pointclouds

Shows pointclouds objects

Lighting scheme

See Lighting scheme settings.

Grid

See Grid Settings.

Objects

See Objects settings.

Points

See Points Settings.

Curves

See Curves Settings.

Surfaces

See Surfaces settings.

SubD

See SubD settings.

Meshes

See Meshes settings.

Lights

See Lights settings.

Clipping Planes

See Clipping Planes settings.

Shadows

See Shadows settings.

Other Settings

See Other Settings.

Restore Defaults

Restores the default system values. All custom appearance settings will be lost.

Save options for use on other computers

OptionsExport

Save Options settings to a file.

OptionsImport

Restore Options settings from a file.

See also

Viewport display modes

 

 

 

Rhinoceros 7 © 2010-2024 Robert McNeel & Associates. 10-Mar-2024