Technical display mode

Rhinoceros > Preferences > Display Modes > Technical

The Technical display mode uses real-time silhouettes and intersections, creases, borders, blended shaded and rendered display. Objects behind other objects are occluded.

Display mode options

Name

Name of display mode.

Viewport settings

Background

Specifies the viewport background color.

Use application settings

Use settings specified in Appearance -> Color Options.

Solid color

To select a color

Image file

Specifies an image for the viewport background.

Image file name
Gradient 2 colors

Blends between a top and bottom color.

Top color / Bottom color

To select a color

  • Click the color swatch.
Gradient 4 colors

Blends between four colors starting from the corners of the viewport.

Top left color / Top right color / Bottom left color / Bottom right color

To select a color

  • Click the color swatch.
Use render settings

Displays the colors and lighting used by the settings for background specified by the current renderer.

Transparent

Renders viewport backgrounds using black and a 0.0% alpha value. This works for rendered output and for ViewCaptureToFile.

Shading settings

Shade objects

Sets the viewport to opaque shaded mode.

Flat shading

Shades the current viewport with no smoothing so the individual render mesh faces are visible.

See: FlatShade.

Color and material
Object's color

Use the color specified in the object's properties.

Gloss

Sets the gloss for the color.

Transparency

Sets the transparency for the color.

Single color for all objects

Ignores object colors and uses a single color for the shading.

Gloss

Sets the gloss for the color.

Transparency

Sets the transparency for the color.

Single object color

To select a color

  • Click the color swatch.
Rendering material

Shades using rendering material.

Custom material for all objects

Click the Customize button to specify the custom material.

Customize

Opens the Custom Object Attributes Settings dialog box.

Backface settings

Changes the color of the backface (the side opposite of the surface normal direction).

Use front face settings

No color change.

Cull backfaces

Surfaces viewed from the back will be transparent.

Use object's color

Surfaces viewed from the back use the color specified in the object's Properties.

Gloss

Sets the gloss for the backface material. This can be different from the front face material.

Transparency

Sets the transparency for the backface material. This can be different from the front face material.

Single color for all backfaces

All backfaces display a specified color regardless of the object color.

Gloss

Sets the gloss for the backface material. This can be different from the front face material.

Transparency

Sets the transparency for the backface material. This can be different from the front face material.

Single backface color

Sets a single color for all backfaces.

To select a color

  • Click the color swatch.
Rendering material

Shades using rendering material.

Custom material for all backfaces

Click the Customize button to specify the custom material.

Customize

Opens the Custom Object Attributes Settings dialog box.

Shading effects

Standard shading

Uses normal solid shading.

Parallel lines

Uses parallel lines for shading.

Width (in pixels)

Width of the lines.

Separation (in lines)

Distance between lines.

Rotation (in degrees)

Rotation angle of lines.

Visibility

Specifies which elements will be visible in the display mode.

Show curves

Shows curves objects.

Show hidden lines

Displays hidden lines as dashed lines.

Show edges

Displays surface edges and mesh part boundaries.

Show silhouettes

Shows surface silhouettes.

Show creases

Displays creases in surfaces.

Show seams

Displays surface seams.

Show intersections

Displays intersections between surfaces.

Show lights

Shows lights objects

Show text

Shows text blocks.

Show annotations

Shows annotations objects.

Show points

Shows points objects.

Show pointclouds

Shows pointclouds objects

Lighting scheme

See Lighting scheme settings.

Clipping plane objects

See Clipping plane settings.

Grid

See Grid Settings.

Objects

See Objects settings.

Points

See Points Settings.

Curves

See Curves Settings.

Lines

See Lines settings.

Shadows

See Shadows settings.

Other Settings

See Other Settings.

Restore Defaults

Restores the default system values. All custom appearance settings will be lost.

Save preferences for use on other computers

ExportPreferences

Save Preferences settings and customized Tool Palette Sets to a file.

ImportPreferences

Restore selected application Preferences settings and customized Tool Palette Sets from the saved file.

See also

Viewport display modes

 

 

 

Rhino 6 for Mac © 2010-2020 Robert McNeel & Associates. 11-Nov-2020