Toolbar | Menu | Panel Gear Menu |
---|---|---|
|
Window Floating Panels > |
Lights |
The Lights command opens the Lights panel.
Lights Panel
The lighting object names. Double-click a lighting item in the panel to access more settings in the Properties or Sun panels.
See: Naming conventions in Rhino
Provides an overall lighting effect.
Provides a strong, directional lighting effect depending on the settings in the Sun panel.
Turn on the lights with the checkbox checked, all other lights will be turned off. Clearing all checkboxes turns on all lights.
Displays the light type.
The brightness of the light.
The light's illuminating color.
The light's layer.
Click to select a light type and pick points in the viewport to place the light.
Click to delete the selected light.
Sun and Skylight cannot be deleted.
Displays the lights in the list when their layers are turned off.
Selecting a light in the list also selects the light in viewports.
Displays light groups in the list.
Turns the selected lights on or off.
Deletes the selected lights. Sun and Skylight cannot be deleted.
Edits the selected light in the Properties panel.
Unchecks all Isolate checkboxes to turn on all lights.
Groups the selected lights.
Ungroups the lights in the selected group.
Edits the light's name.
Sets the color of the light. Setting the color to shades of gray dims the light.
Turns the light on or off.
Controls the brightness of the light.
Controls the darkness of the shadow cast by the light.
Controls the blurriness of the light spot edge.
The Snapshots command saves and restores Named Views, Named Positions, Layer States, as well as rendering settings, object settings including locked/hidden state, display mode, material, position, light settings, curve piping, displacement, edge softening, shutlining, and thickness.
Toolbar | Menu |
---|---|
|
Render Create Directional Light |
The DirectionalLight command inserts a light that simulates the sun defined with parallel rays and a direction.
Toolbar | Menu |
---|---|
|
Render Create Linear Light |
The LinearLight command inserts a light that imitates a fluorescent tube.
Toolbar | Menu |
---|---|
|
Render Create Point Light |
The PointLight command inserts a light object that emits light from a single location in all directions (omni light).
Toolbar | Menu |
---|---|
|
Render Create Rectangular Light |
The RectangularLight command inserts a rectangular light object that emits light from an array of light points in one direction.
Command-line option | |
---|---|
Target |
Aims the light at the specified location. |
Toolbar | Menu |
---|---|
|
Render Create Spotlight |
The Spotlight command inserts a light object into the model that directs a narrow beam of light with falloff.
The spotlight object appears as a cone shape. Its light appears only in full renderings of the targeted objects.
Use the Properties command to set the light's color and on or off state. Darker colors, like gray, light the scene less.
Command-line options | |
---|---|
Direction |
Direction constraints restrict the direction of the circle. NoneThe center can be anywhere in 3-D space. The second point can be placed anywhere using elevator mode, object snaps or other modeling aids. VerticalDraws an object perpendicular to the construction plane. Pick the center and a radius or diameter. AroundCurveDraws a circle perpendicular to a curve. Select a curve and pick the center of the circle on the curve and a radius or diameter. |
The Snapshots command saves and restores Named Views, Named Positions, Layer States, as well as rendering settings, object settings including locked/hidden state, display mode, material, position, light settings, curve piping, displacement, edge softening, shutlining, and thickness.
Render the objects using the current renderer.
Rhino 6 for Mac © 2010-2020 Robert McNeel & Associates. 11-Nov-2020