The object type: curve, surface, polysurface, block name, etc. displays.
Object names are stored in the Rhino 3DM file and exported to file formats that accept object names.
See: Naming conventions in Rhino
Naming conventions in Rhino.
To change the object's layers, select a layer from the list. Layers can be created, and their properties can be changed in the Layer dialog box.
The color of the object can either inherit the color of its layer or be set as an object property.
Uses the display color of the object's layer.
This option is only useful for objects in blocks. Think of a block instance as a container that contains objects (block members). A block instance is the parent of its block members. A block instance has its own properties. If By Parent is selected in the properties of a block member, the properties will be controlled by the block instance.
In this example, Block A contains a cylinder and a box. The Display Color of the box is By Parent and is controlled by its parent (Block A). The box will display Block A's layer color because the display color of Block A is By Layer. The cylinder will always display its own layer color and will not be changed by Block A.
Now Block A is nested in Block B. The box still displays Block A's layer color because By Parent only works with the direct parent.
If the Display Color of Block A is changed to By Parent, the display color of the box will be indirectly controlled by its grandparent (Block B).
Click the color box to specify a color.
Uses the linetype of the object's layer.
This option is only useful when creating blocks.
If an object's properties are By Parent, the object will continue to draw as if set to By Layer. However, when the object is part of a block, it takes on the properties of the block instance (layer or property).
Uses a specified linetype:
Prints using the display color.
Prints using the layer color.
Prints using the By Parent color.
Click the color box to specify a color.
Prints using the layer print width.
Prints using the default print width.
Prints using the By Parent print width.
Prints using a print width from the list. You can also type a number to customize the print width.
Does not print.
Turns custom mesh settings on and off.
Adjusts mesh settings to control the object mesh density. An object's custom mesh initializes with Document Mesh settings.
Rendering
Casts shadows on other objects and a ground plane.
Receives shadows from other objects.
Defines the number of isoparametric curves Rhino draws on the surface.
Value | Display |
---|---|
0 |
One isocurve at each knot; no isocurves on knot-free spans. |
1 |
One isocurve at each knot, or one isocurve on knot-free spans. |
2 |
One isocurve at each knot, plus one isocurve between knot locations. |
3 |
One isocurve at each knot, plus two isocurves between knot locations. |
Turns display of surface isoparametric curves.
Set the properties of the selected object to match properties of another object in the model.
Displays technical information of the selected object.
See: What.
Object Description
The object type: curve, surface, polysurface, block name, etc. displays.
The object's internal identification number.
The name of the layer assigned to the object.
The name of the render material assigned to the object.
Object, layer, or parent.
The layer material index number.
Details about the geometry mathematics, edges, vertices, and meshes.
Rhino 6 for Mac © 2010-2020 Robert McNeel & Associates. 11-Nov-2020