Create a new model based on a template.
Print the current viewport or layouts.
Manage the settings for the current model.
Delete objects and place them in the Clipboard.
Copy objects to the Clipboard.
Insert objects from the Clipboard.
Insert objects from the Clipboard to the current layer.
Shift the location of the view camera and target parallel to the view plane.
Rotate the view camera around the target.
Rotate the view target around the camera.
Zoom the view as you drag the mouse.
Zoom the view in or out the specified amount.
Move the viewport camera so the area defined by a window selection fills the viewport.
Zoom the view by specifying a target and window.
Zoom the view to show all objects.
Zoom the view to show all objects in all viewports.
Zoom the view to show all selected objects.
Zoom all viewports to show all selected objects.
Set up a four-viewport workspace.
Link to Viewport Layout toolbar
Set up a four-viewport workspace and zoom extents in all.
Change the view to the world right view.
Link to Set View toolbar
Lock objects so they cannot be selected for editing.
Link to Lock toolbar
Unlock all locked objects.
Set the viewport to opaque shaded mode.
Link to Display toolbar
Set the viewport display to unshaded wireframe.
Render the objects using the current renderer.
Link to Render toolbar
Toggle the Rendering panel.
Draw horizontal or vertical linear dimensions.
Link to Dimension toolbar
Continue horizontal or vertical linear dimensions.
Opens the Grasshopper plug-in window.
Rhino 6 for Mac © 2010-2020 Robert McNeel & Associates. 11-Nov-2020