Shift the location of the view camera and target parallel to the view plane.
Rotate the view camera around the target.
Rotate the view target around the camera.
Zoom the view as you drag the mouse.
Zoom the view to show all objects.
Zoom the view to show all objects in all viewports.
Move the viewport camera so the area defined by a window selection fills the viewport.
Zoom the view to show all selected objects.
Zoom all viewports to show all selected objects.
Move the camera location and change the lens length at the same time.
Adjust the lens length of the viewport camera in a perspective view.
Zoom the active viewport so that the view is full scale.
Calibrate the screen for the Zoom command, 1To1 option.
Change the view to the world top view.
Change the view to the world bottom view.
Change the view to the world front view.
Change the view to the world right view.
Change the view to the world left view.
Change the view to the world back view.
Change the view to the world perspective view.
Manage the named views.
Display or hide the Named Views panel.
Set the projection to two-point perspective.
Set the viewport field-of-view angle.
Set the viewport target location.
Set the viewport camera and target locations.
Move the target to the center of selected objects.
Set the viewport to a parallel plan view.
Align the view to a surface normal.
Allow matching the view to the Wallpaper image.
Change the view to the construction plane bottom view.
Change the view to the construction plane top view.
Change the view to the construction plane front view.
Change the view to the construction plane back view.
Change the view to the construction plane right view.
Change the view to the construction plane left view.
Link to Walkabout toolbar
Change the current viewport properties to a parallel projection isometric view looking from a specified quadrant toward 0.
Link to Isometric toolbar
Rhino 6 for Mac © 2010-2020 Robert McNeel & Associates. 11-Nov-2020