Set the construction plane in the active viewport.
Set the construction plane in the active viewport by moving it up or down.
Set the construction plane in the active viewport to an object.
Set the construction plane in the active viewport to a surface.
Set the construction plane in the active viewport perpendicular to a curve.
Rotate the construction plane in the active viewport.
Set the construction plane in the active viewport vertical to the current CPlane.
Set the construction plane in the active viewport by specifying three points.
Set the construction plane in the active viewport by specifying the x axis direction.
Set the construction plane in the active viewport by specifying the z axis direction.
Set the construction plane in the active viewport to the previously used construction plane.
Set the construction plane in the active viewport to the next construction plane.
Choose a named construction plane option.
Manage the named construction planes list.
Save a named construction plane.
Restore a named construction plane.
Import named construction planes from a file.
Link construction plane origins, angle, and up direction together.
Construction planes in each viewport are independent of each other.
Set the construction plane in the active viewport parallel to the view
Set the construction plane in the active viewport to the world top construction plane.
Set the construction plane in the active viewport to the world bottom construction plane.
Set the construction plane in the active viewport to the world front construction plane.
Set the construction plane in the active viewport to the world back construction plane.
Set the construction plane in the active viewport to the world right construction plane.
Set the construction plane in the active viewport to the world left construction plane.
Set up a relationship between a construction plane and an object.
Rhino 6 for Mac © 2010-2020 Robert McNeel & Associates. 11-Nov-2020