抽離物件的次物件

The commands that extract parts of objects can be used to

Create curves based on the geometry of the object.
Open a hole or to separate a badly constructed surface from a polysurface in order to repair it.
Separate the render or analysis mesh from an object in order to use the mesh for a different purpose such as rapid prototyping or rendering.
Remove mesh faces in order to repair problems with a mesh.

Extract curves from a surface or polysurface

ExtractControlPolygon

將曲線的控制點連線轉換為多重直線,或將曲面的控制點連線轉換為網格。

ExtractCurvatureGraph

Duplicate a curve's curvature graph.

ExtractIsocurve

Duplicate surface isoparametric curves.

ExtractPt

將曲線的控制點或編輯點、曲面的控制點或網格的頂點複製為點物件。

ExtractSubCrv

抽離多重曲線的子線段。

ExtractWireframe

抽離曲面或多重曲面的邊緣與所有的結構線

Extract surfaces from a polysurface

ExtractBadSrf

抽離多重曲面中損壞的曲面。

ExtractSrf

抽離多重曲面的個別曲面。

抽離網格面與邊緣

ExtractConnectedMeshFaces

抽離網格中與選取的網格面之間角度大於或小於設定值的網格面。

ExtractDuplicateMeshFaces

抽離重複的網格面。

ExtractMeshEdges

以相鄰網格面的法線差異角度抽離網格邊緣。

ExtractMeshFaces

抽離選取的網格面。

ExtractMeshFacesByArea

以網格面的面積抽離網格面。

ExtractMeshFacesByAspectRatio

以網格面的長寬比抽離網格面。

ExtractMeshFacesByDraftAngle

以網格面的法線方向與視圖方向的差異角度抽離網格面。

ExtractMeshFacesByEdgeLength

以網格面邊緣的長度抽離網格面。

ExtractMeshPart

抽離網格未熔接的部分。

ExtractNonManifoldMeshEdges

從網格抽離非流形的網格面。

Extract object meshes

ExtractAnalysisMesh

Duplicate an object's analysis mesh.

ExtractRenderMesh

Duplicate the render mesh.

請參考

編輯曲線

Collapse mesh faces and vertices

編輯曲面

White paper: Scan, Cleanup, Remodel