EditLightByHighlight

The EditLightByHighlight command edits a light by placing the light highlight on an object.

Note: This command is view dependent. The light is placed so that the highlight is at the pick location on the object for the view in which it is placed- any changes to the view will change the location of the highlight. For best results use this command in combination with saved views.

Steps

1. Select a light.

Use Rendered mode to see the effect of the light on the object.

2. Select a surface or polysurface for the light to shine on.
3. Pick a location on the selected object that the light will hit.

The light will be directed toward the surface at the selected spot.

To place and direct a new light or helper line

1. Press Enter.
2. Specify a command line option.

Command-line options

NewLight

Creates a new light with the current view characteristics instead of modifying an existing light.

Type

Specifies the type of light.

DirectionalLight

Places and directs a directional light.

PointLight

Places and directs a point light.

Spotlight

Places and directs a spotlight.

Line

Places a helper line segment normal to the surface. Helper lines are useful for placing objects that show in reflections when the scene is raytraced.

Color

1. Click the option to open the Select Color dialog box.
2. Type C to set the RGB numbers.

See also

EditLightByLooking

Set a spotlight direction using view manipulation tools.

Add lights


Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015