To open a toolbar as a free-standing group
4 | Right-click a tool palette button with a linked tool palette. The linked tool palette opens. |
See: Themes.
Force mesh vertices to the same location.
Fit a mesh that matches a source mesh onto a surface.
Wrap meshes and points onto a surface.
Report errors in an object's data structure.
Delete zero-area mesh faces.
Remove mesh faces from a mesh creating a hole.
Create a polyline that duplicates the boundary of a mesh hole.
Move naked mesh face edges to meet adjacent face edges.
Merge two triangular mesh faces into one quadrangular face.
Create a polyline at the intersection of mesh objects.
Divide meshes into parts with another object.
Delete portions of a mesh inside or outside intersections with another object.
Copy a mesh parallel to the original.
Fill a mesh hole with a single mesh face.
Merge mesh triangles into quadrangles.
Strip texture coordinates, vertex colors, surface curvatures, and surface parameters from a mesh.
Remove mesh normals and reconstruct the face and vertex normals.
将选取的网格物件的所有四角形网格面分割为两个三角形的网格面。
Divide into separate objects meshes that do not connect, but are still one object.
Divide a mesh edge.
Transpose the corners of mesh triangles.
将选取的网格物件的所有四角形网格面分割为两个三角形的网格面。
Split each non-planar quadrangular mesh face into two triangles.
Change the normal direction mesh faces so they all point in a consistent direction.
反转曲线的方向或曲面、网格的法线方向。
Remove creases from a mesh by merging coincident mesh vertices.
连结至熔接工具列
Remove creases from a mesh by merging all selected mesh vertices.
Link to Collapse Mesh toolbar.