Fillet, blend, or chamfer

Use these methods to create transitions between curves and surfaces.

Fillet curves and surfaces

Fillets are arc-shaped transitions between curves on the same plane or between surfaces.

Fillet

Add an arc between two curves and trims or extends the curves to the arc.

FilletCorners

Round polyline corners with arcs.

FilletEdge

Create a tangent surface between polysurface edges.

FilletSrf

Create a constant-radius round surface between two surfaces.

SphereTangentToThreeSurfaces

Create a spherical surface of a given radius tangent to the three selected surfaces.

VariableFilletSrf

Create a round tangent surface between two surface edges with varying radius values.

Chamfer curves and surfaces

Chamfers are straight-line transitions between curves on the same plane or between surfaces.

Chamfer

Create a line segment between two curves and trims or extends the curves to meet it.

ChamferEdge

Create a ruled surface at polysurface edges.

ChamferSrf

Create a ruled surface between two surface edges.

VariableChamferSrf

Create a chamfer surface between surface edges with varying distance values.

Blend curves and surfaces

Blends are smooth transitions with continuity matching between curves on the same plane or between surfaces.

Blend

Connect two curves maintaining continuity.

BlendCrv

Connect two curves with continuity control.

BlendEdge

Create a surface between polysurface edges maintaining continuity.

BlendSrf

Create a blend surface between two surfaces with continuity control.

VariableBlendSrf

Create a blend surface between surface edges with varying radius values.

See also

Edit curves

Edit solid objects

Edit surfaces