Edit solid objects

A solid is a surface or polysurface that encloses a volume. Solids can be edited without breaking them into individual surfaces. These commands do their best to maintain the closed solid.

Cap

Fills planar holes in objects with planar faces.

ChamferEdge

Create a ruled surface at polysurface edges.

CreateSolid

Create a closed polysurface from surfaces.

FilletEdge

Create a tangent surface between polysurface edges.

FoldFace

Rotate polysurface faces around an axis.

MergeCoplanarFace

Combines adjacent coplanar faces of a mesh, polysurface, or SubD into a single face.

MoveEdge

Move a polysurface edge.

MoveFace

Move a polysurface face.

MoveUntrimmedEdge

Move the edge of an untrimmed polysurface face.

MoveUntrimmedFace

Move an untrimmed polysurface face.

Shell

Remove the selected surfaces from a polysurface, and then offset the remaining surfaces to create a solid with a specified thickness.

SplitFace

Divides the selected surface of a polysurface by drawing a polyline, selected curves, or isocurves.

See also

SolidPtOn

Turn on pseudo control points for polysurfaces.

Create solid objects

Fillet, blend, or chamfer between curves and surfaces

Split and trim curves and surfaces

Edit surfaces