The Bake command combines an object's textures and decals into a single image file and assigns that image as object's texture.
- Bake works only on surface, polysurface and extrusion objects.
- The command starts by asking for an object, image file and image size. It then bakes (combines) object's textures and decals into one image. This image is then assigned to a new material that material is assigned to the object.
- The object's texture mapping is changed to surface mapping.
- Place textures and decals on an object.
- Bake the object.
The object's textures and decals are combined into one image.
This image is then assigned to a new material that material is assigned to the object using surface mapping.
All the decals are removed from the object. As a result the object looks much like before.
Render the objects using the current renderer.
Use materials and textures
Rhinoceros 6 © 2010-2019 Robert McNeel & Associates. 12-Apr-2019