SubD Tools toolbar
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Single SubD face
Creates SubD faces that can be standalone or added to an existing SubD object.
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SubDPlane
Creates a subdivision plane object.
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SubDCone
Creates a Subdivision cone object.
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SubDTruncatedCone
Creates a subdivision truncated cone object.
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SubDCylinder
Creates a Subdivision cylinder object.
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SubDSphere
Creates a subdivision sphere object.
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SubDEllipsoid
Creates a Subdivision ellipsoid object.
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SubDTorus
Creates a subdivision torus object.
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SubDBox
Creates a Subdivision box object.
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SubD Revolve
Create a SubD by revolving a profile curve around an axis.
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SubDSweep1
The SubDSweep1 command sweeps a shape curve along a rail curve to create a SubD.
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SubDSweep2
The SubDSweep2 command sweeps a shape curve along two rail curves to create a SubD.
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SubDLoft
Creates a SubD through selected curves that define the shape.
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MultiPipe
Creates a SubD pipe frame with smooth conjunctions from intersected curves.
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RemoveCrease
Smoothes creased SubD edges/vertices, or welds mesh edges.
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SubDExpandEdges
Expands selected SubD edges into faces.
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Bevel
Chamfers/fillets SubD edges with specified segments.
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InsertEdge (loop)
Inserts edges beside a SubD or mesh edge loop.
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InsertEdge (ring)
Inserts edges across a SubD or mesh edge ring.
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InsertPoint
Adds vertices and edges to a Mesh or SubD along the picked points on edges.
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Append to SubD
Adds triangle, quad, or n-gon faces to an existing SubD.
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MergeCoplanarFace
Combines adjacent coplanar faces of a mesh, polysurface, or SubD into a single face.
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MergeAllCoplanarFaces
Combines the faces of each planar region on a mesh, polysurface, or SubD into a single face.
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Inset
Offsets the edges of selected mesh, SubD, or polysurface faces in a certain distance towards the center of each face.
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Stitch
Matches the positions of a pair of mesh/SubD vertices.
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Bridge
Creates faces to connect two SubD/Mesh edge chains.
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SubDivide
Applies iterations of the Catmull-Clark subdivision to whole Mesh/SubD objects or selected faces.
Rotates a picked SubD edge by marching each end to the next vertex simultaneously.
SubDSpinEdge
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Slide
Moves selected vertices (or vertices of selected edges) along adjacent edges.
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PackSubDFaces
Resets a SubD to the default face packing if adding creases or deleting faces breaks the rectangular quad grids.
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SetPerFaceColorByFacePack
Changes colors of SubD faces based on the divisions of rectangular quad grids.
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RemovePerFaceColors
Clears per-face display colors or rendering materials on polysurfaces or SubDs.
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MergeFaces
Merges a connected set of SubD or mesh faces into a single face.
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DeleteFaces
Remove faces from a mesh, SubD or Polysurface to create a hole.
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Reflect
Makes a SubD symmetrical across a reflection plane and merges both sides into a single SubD.
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RemoveSymmetry
Removes the SubD symmetry constraints set by the Reflect and Radiate commands from selected SubDs.
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Radiate
Creates a radial-symmetrical SubD with specified segments.
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RadiateFind
Identifies the precisely shaped radial symmetry structure in a SubD and then automatically synchronizes editing between the identical regions around the central axis.
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Fill
Create SubD/mesh faces from SubD/mesh boundary edges.
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ExtrudeMesh
Extrudes mesh faces and boundary edges with different direction modes.
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OffsetSubD
Makes a copy of a SubD by moving its vertices towards the normal direction with the specified distance.
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QuadRemesh
Uses a unique algorithm to generate manageable polygon meshes, ideal for rendering, animation, CFD, FEA, and reverse-engineering.
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RepairSubD
Inspects and deletes damaged components, wire edges, and Non-manifold edges on SubDs.
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ToNURBS
Convert objects like polycurves, extrusions, meshes, SubDs, true circles and arcs, to NURBS geometry components.
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ToSubD
Converts a mesh, a surface or an extrusion object into a SubD object.
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SubDDisplayToggle
Switches the appearance of all SubD objects between smooth and flat modes.
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SelSubD
Select all Rhino SubD objects in the model that are not locked or hidden.
Link to Select SubD toolbar.
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SelEdgeLoop
Selects a loop of mesh/SubD edges by picking an edge in the loop.
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SelEdgeRing
Selects a ring of mesh/SubD edges by picking an edge in the ring.
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SelSubDEdges
Selects different types of edges on selected SubDs.
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SelFaceLoop
Selects a loop of mesh/SubD faces by picking an edge between any two faces in the loop.
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SelBrush
Drag the mouse like a brush stroke to select objects.
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NamedSelections
Opens the Named Selections panel that saves selection sets.
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SelFacesToBoundary
Selects SubD or mesh faces surrounded by selected faces, borders, or both.
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SelectionFilterEdges
Restricts selection to edges of surfaces, meshes, and SubDs.
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SelectionFilterFaces
The SelectionFilterFaces command restricts selection to surfaces, mesh faces, and SubD faces.
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SelectionFilterNone
Resets the filter settings. Object selection returns to the default behavior.
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SelectionFilterVertices
Restricts selection to object grips.
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SelectionFilterNone
Resets the filter settings. Object selection returns to the default behavior.
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SelectionFilterNone
Resets the filter settings. Object selection returns to the default behavior.
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SubDFaceEdgeVertexToggle
Toggles SubD sub-object selection between SubD faces, edges, and vertices.
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MakeSubDFriendly
Makes any curves SubD compatible.
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SubDUnfriend
Makes the constrained control points of a SubD friendly curve editable.