AddNgonsToMesh
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The AddNgonsToMesh command converts regions of connected coplanar welded mesh faces into Ngons.
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Note: This command does not allow selecting meshes in a block. To select meshes in a block, use the BlockEdit command to edit the block first.
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The DeleteMeshNgons command converts Ngons on a mesh into triangle or quad faces.
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Note: This command does not allow selecting meshes in a block. To select meshes in a block, use the BlockEdit command to edit the block first.