Viewport display modes

View your model in a variety of ways that depend on your own needs.

Standard and customized shaded modes allow easier visualization of surfaces and solids.

Wireframe

In Wireframe mode, surfaces look like a set of crossing curves. These curves are called isoparametric curves or isocurves. Wireframe mode usually offers the fastest display speed, shaded modes offer the ability to view surfaces and solids with shading to help you visualize the shapes. Isocurves do not define the surface the way the polygons do in a polygon mesh. They are merely a visual aid.

Shaded

The shaded modes, for example, Shaded, Rendered, Artistic, and Pen, display surfaces and solids with the surfaces shaded using their layer, object, or custom color. You can work in any of the shaded modes. The surfaces are opaque or transparent.

Rendered

In Rendered mode the objects are displayed with lighting and render materials, ground plane, and shadows applied.

Note: In order to display bump mapping in Rendered mode, the Use Advanced GPU lighting setting must be checked.

Ghosted

The Ghosted mode sets viewport display so surfaces are translucent.

X-Ray

The X-Ray mode shades withisoparametric curves not obscured by objects in front.

All wireframe and point objects are displayed, even if they would normally be hidden by surfaces that are in front of them in the viewport.

Technical

The Technical display mode uses real-time silhouettes and intersections, creases, borders, blended shaded and rendered display. Objects behind other objects are occluded.

Artistic

The Artistic display mode uses an image background and soft lines to create a pencil drawing effect.

Pen

The Pen display mode uses white with black lines to simulate a pen drawing.

Arctic

The Arctic display mode turns all objects white, turns the background white, and adds soft shadows. It is essentially ambient occlusion mode.

Shade the viewport temporarily

Shade

Temporarily shade the current viewport.

ShadeSelected

Shade selected objects only.

Change or update the display mode

Advanced display properties

Manage the appearance of the viewport display modes.

ClearAllMeshes

Delete render and analysis meshes.

Mesh document properties

Manage the display/render mesh settings for the current model.

SetObjectDisplayMode

Assign separate display attributes to objects, overriding viewport settings.

ClearAllObjectDisplayModes

Remove all per-view, per-object display mode overrides.

RefreshShade

Regenerate an object's render mesh.

View the render mesh for objects

ShowRenderMesh

Display the render mesh for selected objects.

HideRenderMesh

Hide the render mesh displayed with the ShowRenderMesh command.

ToggleRenderMesh

Toggle the display state of render meshes on an object.