Smash

The Smash command flattens a surface without restriction to single-directional curvature.

附註

建立與複曲率曲面面積大小相近的平面。
這個指令適用於展開具有彈性、可延展的布料或其它材質。
The Smash command is a modified version of the UnrollSrf command. With UnrollSrf, the surface has to be linear in one direction to unroll, and with the Smash command it does not.
Smash does not preserve input u- and v-directions in the smashed surface, so FlowAlongSrf from a smashed surface back to its input does not work as well as UnrollSrfUVin these situations.
因為將兩個方向都有曲率的物件 (像半邊的椰子殼) 平面化成一張紙的樣子是不可能的,展開的結果總是存在不同程度的誤差。這個指令適用於展開曲率不大的曲面,並以展開後的平面形狀做為切割有彈性的材質 (例如:橡皮) 的參考。

步驟

1. 選取曲面或多重曲面。
2. 選取曲面上的曲線。

指令行選項

直的方向

自動

讓指令自動選擇曲面被視為直的的方向。

U

將曲面的 U 方向視為直的。

V

將曲面的 V 方向視為直的。

Explode=Yes/No

If Yes, the resulting surfaces are not joined.

If No, the resulting surfaces are joined along the same edges that were joined in the original polysurface.

Labels=Yes/No

Determines whether or not matching numbered dots are placed on the edges of the selected object and the resulting objects.

KeepProperties=Yes/No

Determines whether or not the selected object's properties are copied to the resulting object.

請參考

展開曲線與曲面

Squish

將展開時必定會有誤差 (兩個方向都有曲率) 的 3D 網格或 NURBS 曲面展開為平面。

UnrollSrf

將 UV 兩個方向之中只有一個方向有曲率 (不是直的) 的曲面或多重曲面攤開為平面。