Custom Object Attributes

Custom Object Attributes controls render attributes of individual objects regardless of the viewport properties.

Basic parameters

Flat shading

Shades the current viewport with no smoothing so the individual render mesh faces are visible.

See: FlatShade.

Override object's color

Click the color swatch to select a color.

Gloss color

Click the color swatch to select a color.

Gloss color matches object color (left) and highlight color orange (right).

Gloss intensity

Specifies the strength of the gloss color.

Gloss finish

Specifies the range from matte to shiny.

Transparency

Specifies the transparency of the object finish.

Luminosity

Makes the color appear to glow.

Maps

Texture

Specify a file name.

%

The percentage of influence of the image file on the map texture.

Transparency

Specify a file name.

%

The percentage of influence of the image file on the map transparency.

Environment

Specify a file name.

%

The percentage of influence of the image file on the map environment.

To save options

OptionsExport

Save Options settings to a file.

OptionsImport

Restore Options settings from a file.

Note: When multiple sessions of Rhino are open at one time, changes made in the last Rhino session closed will be saved.

See also

Display Modes

Wireframe display mode

Shaded display mode

Rendered display mode

Ghosted display mode

X-Ray display mode

Technical display mode

Artistic display mode

Pen display mode


Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015