The GroundPlane command opens the Ground Plane panel.
The ground plane provides an infinite horizontal platform for the image that stretches to the horizon in all directions positioned at a defined elevation. A ground plane renders much faster than using a surface as a background. Any material can be assigned to the ground plane.
Ground Plane Panel
On
Turns on the ground plane.
Show underside
Allows the "back" of the ground plane to be visible when viewed from below. Otherwise, the underside is transparent
Height above world XY plane
Sets the ground plane's height above the xy-plane.
Material
Assigns a material to the ground plane.
For information on setting a material, see Material Editor.
Texture mapping
These settings apply when a texture applied to the ground plane.
X/Y Offset (units)
Specifies the offset distance in units from 0,0,0.
X/Y Size (units)
Specifies the size in units of the texture.
Rotation
Specifies the rotation angle of the texture from 0.
See also
Render the objects using the current renderer.
Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015