Layout User Text
Toolbar |
Menu |
Shortcut |
---|---|---|
|
Edit Object Properties Window Panels > Properties |
F3 |
The Layout User Text page lists the user text attached to the current layout.
Search
Type in the search box to only display the User Text that contains the typed text in its key or value.
Toolbar
New
Adds a User Text key to the current layout.
Text Fields
Retrieves information from the current document or an object.
Delete
Removes the selected User Text key from the layout.
Import
Reads User Text keys from a .csv or .txt file into the layout.
Export
Saves User Text keys in the layout to a .csv or .txt file.
Key
The name of the UserText.
Value
The value of the UserText.
Type
The type of the UserText.
It can be Plain text, Block Attribute Text, or Textfield.
Sort the list
-
Click the Key, Value, or Type column header.
Indicators
The indicators in the list provide some information of the user text items.
Key |
Value |
(Type) |
ModelUnits |
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|
Number |
5 |
|
Area |
24.2 |
|
Material | Brass |
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= A key driven by a text field function that does not reference geometry.
= A key driven by a text field function that references geometry.
-
Double-click the
or
icon to edit the text field.
= A Block Attribute Text.
- A Block Attribute Key ("Material" in the table above) can only be edited via the BlockEdit command.
Right-click context menu
Assign to Objects
Copies the key-value pair to the selected object as Attribute User Text.
Select Function Object(s)
Selects the object referenced by the text field function in the key-value pair.
Copy key and value
Copies the selected key and value to the Clipboard.
Paste key and value
Pastes the key and value from the Clipboard.
Paste key and value to all layouts
Pastes the key and value stored in the Clipboard to every layout.
- User Text can be copied and pasted between object, layout, and document properties.
- Attribute User Text is pasted to Document User Text or Layout User Text in the format of <Key>:<Object Name>|<Value>. If the object does not have a name, <Object Name> is replaced by the object's GUID.
- Paste key and value to all layouts does not overwrite the values of existing keys.