Block Instance

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Object Properties

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The Block Instance properties manage the transform settings of the selected block instance.

Block definition list

Lists all the block definitions in the model.

To replace a block instance

  • Select a different block definition from the list.
Add objects to block (For embedded blocks only)

Add objects to the block definition referenced by the selected block instance.

Create unique block definition

Duplicate the block definition referenced by the selected block instance. The block instance will refer to the new block definition.

Reset Scale

Resets the x, y, and z scales of a block instance to 1, or applies the best-fit scale to all axes.

For more details, refer to the BlockResetScale command

Transform

Edit the position, rotation, and scale values of the block instance.

Position

The X, Y and Z coordinates of the block insertion point in the World coordinate system.

Rotation

The rotation angles around the X, Y, and Z axes.

Scale

The scale factors along the X, Y, and Z axes.

Pick location

Pick a new insertion point in the viewport, or enter the CPlane X, Y and Z coordinates.