Smash
Toolbar | Menu |
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Surface > Surface Flattening > Smash Double-Curved Surface |
The Smash command flattens a surface without restriction to single-directional curvature.
Note
- Makes an approximate 2-D development of surfaces that have compound curvature.
- This command can be used to deal with fabrics that have a certain amount of flexibility and stretch.
- The Smash command is a modified version of the UnrollSrf command. With UnrollSrf, the surface has to be linear in one direction to unroll, and with the Smash command it does not.
- Since it is not possible to flatten a double-curved object (like a half a coconut shell) to get a paper pattern, the answer is always inaccurate to some degree. This command is useful if the object you are flattening is not extremely curved and you want to make the pattern out of a stretchy material like rubber.
Command-line options | |
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Explode |
YesThe resulting surfaces are not joined. NoThe resulting surfaces are joined along the same edges that were joined in the original polysurface. |
Labels |
Determines whether or not matching numbered dots are placed on the edges of the selected object and the resulting objects. |
KeepProperties |
Determines whether or not the selected object's properties are copied to the resulting object. |
See also
UnrollSrf
Flatten (develop) a surface or polysurface with curvature in one direction to a planar surface.
Squish
Flatten a non-developable (curved in two directions) 3-D mesh or NURBS surface into a flat 2-D pattern.