Set the viewport display to unshaded wireframe.
Sets all viewport displays to unshaded wireframe.
Set the viewport to opaque shaded mode.
Sets all viewport displays to shaded mode.
Temporarily shade the current viewport.
Temporarily shade all viewports.
Shade objects with a simulation of the rendered view.
Sets all viewport displays to Rendered mode.
Display the viewport with real-time rendering that supports calculating reflection and refraction.
Shade objects so surfaces are translucent.
Sets all viewport displays to Ghosted mode.
Shade with unobscuredisoparametric curves.
Sets all viewport displays to X-Ray mode.
Uses white for all objects and the background with soft shadows to give the feeling of the Arctic.
Sets all viewports to Arctic mode.
Uses real-time silhouettes and intersections, creases, borders, blended shaded and rendered display. Objects behind other objects are occluded.
Sets all viewports to Technical mode.
Uses white with black lines to simulate a pen drawing.
Sets all viewports to Pen mode.
Uses an image background and soft lines to create a pencil drawing effect.
Sets all viewports to Artistic mode.
Switches the appearance of all SubD objects between smooth and flat modes.
Manage the display/render mesh settings for the current model.
Shade objects without smoothing between mesh faces.
Shade selected objects only.
Assign separate display attributes to objects, overriding viewport settings.
Save an image of the current view to a file.
Save an image of the current view to the Clipboard.
Create a plane that hides objects.
Turn off the selected clipping plane.
Turn on selected clipping planes in the active viewport.
Opens and closes the Display Panel.
Display objects using their Print Color and Print Width properties.
Clears per-face display colors or rendering materials on polysurfaces or SubDs.
Changes colors of SubD faces based on the divisions of rectangular quad grids.
Rhinoceros 7 © 2010-2024 Robert McNeel & Associates. 10-Apr-2024