PictureFrame

The PictureFrame command draws a rectangular planar surface with the specified image assigned to its material and sets the object to Rendered display mode similar to using the SetObjectDisplayMode command.

Steps

1. Select a bitmap file.

Note: File types accepted are:

JPEG (.jpg; .jpeg)
PNG (.png)
PCX (.pcx)
Targa (.tga)
TIFF (.tif; .tiff)
Windows Bitmap (.bmp)
2. Pick a corner of the plane.
3. Pick or type the length.

The plane retains the same aspect (length to width) ratio as the image.

Note: Edit PictureFrame objects with the object's Material Properties.

Command-line options

Vertical

The Vertical option draws the picture frame plane vertical to the current construction plane.

SelfIllumination=Yes/No

The SelfIllumination option causes the image to always display at full intensity and is not affected by light or shadow.

Self-Illumination off (left), and on (right).

EmbedBitmap=Yes/No

The EmbedBitmap option stores the image in the .3dm file. This increases the file size, but ensures that the image is always available to the picture frame surface.

Autoname=Yes/No

The Autoname option automatically assigns the image name to be the Material property for the picture frame surface.

AlphaTransparency=Yes/No

The AlphaTransparency option uses the image alpha channel transparency to either show the object color through the transparency or to make the object transparent.

AlphaTransparency=No (left) and AlphaTransparency=Yes (right).

See also

Create surfaces


Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015