The Gumball command displays the gumball widget on a selected object facilitating move, scale, and rotate transformations around the gumball origin.
Steps
Click the Gumball pane in the status bar.
Object actions
Drag gumball arrows to Move the object.
Drag scale handles (squares) to Scale the object in one direction.
Drag arcs to Rotate the object.
Tap Alt after starting to drag to toggle copy mode.
Press and hold Shift during Scale to force 3-D scale.
Press and hold
Click a control handle to enter numeric value.
Gumball controls
Axis plane indicator Free move origin Menu ball Move arrows Move X Move Y Move Z Rotation arcs Rotate X Rotate Y Rotate Z Scale handles Scale X Scale Y Scale Z |
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Overview
Axis plane indicator (1)
Drag by the plane icons to constrain movement to that plane.
Gumball origin (2)
Drag the gumball origin to drag the whole object in any direction.
Menu ball "bunny tail" (3)
Click to change gumball settings.
Move arrows (4, 5, 6)
Click and drag a gumball x, y, or z-arrow control to move the objects in the arrow direction.
Rotation arcs (7, 8, 9)
Rotate the object on the gumball center.
Click to enter a specific number of degrees.
Scale handles(10, 11, 12)
Click and drag a gumball scale handle to scale in one dimension along the arrow axis.
Press and hold Shift to force a 3-D scale.
The origin is the gumball center.
Copy
Tap Alt while dragging any control to create a copy.
Specify a value
Click any control to specify a distance, angle, or scale factor.
Command-line options
On
Turns gumball widgets on for selected objects.
Off
Turns gumball widgets off.
Toggles the on/off state of the gumball widgets.
1. | Click any gumball arrow, arc, or scale handle. |
2. | Start dragging the object. |
3. | Tap the Alt to toggle copy mode on. Tap the Alt again to turn off copy mode. |
Specify a distance, rotation angle, or scale factor
Click any gumball arrow, arc, or scale handle.
In the edit box, type a distance, rotation angle or scale factor that will be applied to the selected object.
Copy with numeric input
Press and hold Alt and click any gumball arrow, arc, or scale handle.
In the edit box, type a distance, rotation angle or scale factor that will be applied to a copy of the selected object.
Use distance and angle constraint
Normal Rhino distance and angle constraints can be used during a gumball operation.
1. | Start dragging an object. |
2. | Type a number, and press Enter. This number appears on the command line and is used to constrain a distance or angle of rotation. |
3. | Drag the object. Distances are constrained along the axis arrow line. Angles are constrained in increments of the angle around the rotation arc. |
Extrude a curve or surface
1. | Click and drag any gumball arrow on a planar curve or surface. |
2. | Press and hold |
3. | Release the mouse button. |
To extrude a specific distance
To move, rotate, or scale the gumball widget controls freely
Press and hold
To move rotate, or scale the gumball widget controls with numeric control
Press and hold
In the edit box, type a distance, rotation angle or scale factor that will be applied to the gumball control.
Relocate Gumball
1. | Press |
2. | Release |
To access the status bar menu
Right-click the Gumball pane in the status bar to access options.
Options
Gumball On
Turns the gumball widget on any time objects are selected.
Gumball Off
Disables auto gumball.
Gumball widgets align to the construction plane.
Gumball widgets align to the object direction for:
● | Curves |
● | Extrusion objects |
● | Lights |
● | Mesh faces and edges and vertices |
● | Planar objects and sub-objects |
● | The camera object (Camera) and NamedView camera widget |
Exceptions
Free-form top-level objects
The gumball aligns with the construction plane with its origin at the object's centroid.
Curve control points
The gumball z-direction (blue arrow) aligns with the curve normal.
The gumball x-direction (red arrow) aligns with the curve tangent.
Surface control points
The gumball z-direction (blue arrow) aligns with the surface normal.
The gumball x-direction (red arrow) aligns with the surface u-direction.
Gumball widgets align to world xyz directions.
Object snaps are used when dragging.
Object snaps are ignored when dragging.
Rotate View Around Gumball
Rotate both the view camera and view target at the gumball origin when rotating the view.
Sets the amount of the gumball drag as a percentage of mouse movement to control the speed of the gumball movement. The default 100% moves the gumball normally with the mouse.
To fine-tune placing objects (such as with control point editing) set the strength lower, so large hand/mouse movements result in smaller gumball changes.
Setting the strength to greater than 100% speeds up the gumball movement.
Settings
Opens Gumball Options.
To access the menu ball options
Click the gumball widget menu ball.
Relocate gumball
Moves the gumball widget away from its default position.
Drag to relocate gumball.
Restores the default placement and orientation for the gumball.
The GumballAlignment command resets the gumball widget alignment.
Note: Gumball widgets do not persist on selections of multiple objects, including groups, nor on control point selections. Deselecting these types of selections will reset the gumball widget.
Command-line options
CPlane
Sets the gumball widget alignment to the active construction plane.
Object
Sets the gumball widget alignment to the selected object.
World
Sets the gumball widget alignment to world coordinates.
The GumballRelocate command moves the gumball widget origin and orientation on an object.
Note: Another way to move relocate the gumball is to press and hold
Steps
1. | Pick a location for the gumball origin. Press Enter to reset the gumball y and z-axes automatically based on the active viewport construction plane and the x-axis direction. |
2. | Pick a location the gumball x-axis direction. |
3. | Pick a point to specify the gumball y-axis orientation. |
4. | Release |
The GumballDragStrength command sets the gumball drag strength at the command line.
Command-line options
Reset
Resets the strength to 100%.
See also
Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015