The Bake command combines an object's textures and decals into a single image file and assigns that image as object's texture.
|●||Bake works only on surface, polysurface and extrusion objects.|
|●||The command starts by asking for an object, image file and image size. It then bakes (combines) object's textures and decals into one image. This image is then assigned to a new material that material is assigned to the object.|
|●||The object's texture mapping is changed to surface mapping.|
|1.|| Place textures and decals on an object.
|2.||Bake the object.
The object's textures and decals are combined into one image.
This image is then assigned to a new material that material is assigned to the object using surface mapping.
All the decals are removed from the object. As a result the object looks much like before.
Render the objects using the current renderer.
Use materials and textures
Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015
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